Day 06 participating in (7dfps) gamejam
Timelapse and final Result
I learned that the monsters, tilesets and even props of a dungeon crawler game need to have depth to simulate a 3D environment.
all the monsters in the game have 3 sizes 16x16 , 32x32 and 64x64.
#pixelart #ドット絵 #gamedev #indiedev
10 months ago