Guido Rosso
@guido.rive.app
๐ค 950
๐ฅ 327
๐ 109
Founder/CEO at Rive
https://rive.app
pinned post!
Hi
@bsky.app
Iโm Guido, one of the two founders and first designer of Rive Rive is a new way to build production-ready UI and graphics for apps, games, and websites โ with rich interactivity and state-driven animation
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about 1 year ago
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Guido Rosso
Rive
18 days ago
New Rive tutorial! Learn how to create a scalable card menu step-by-step with
@jctoon.bsky.social
๐ฑ
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Guido Rosso
Rive
18 days ago
We shipped the Help Tool today! Get quick feature definitions by hovering over UI and pressing "H"
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Canโt believe the quality of day 1 submissions for the Contra x
@rive.app
challenge ๐คฏ๐คฏ๐คฏ
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about 1 month ago
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The Rive team keeps pumping out features ๐ช Today we shipped better ways to work with and test data in your UI
add a skeleton here at some point
3 months ago
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Rive's biggest feature yetโฆ even bigger than State Machines. ๐ Join us at Duolingo HQ in NYC for an exclusive first look.
add a skeleton here at some point
3 months ago
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Guido Rosso
Rive
3 months ago
3 Turbo Tips to speed up your timeline navigation in Rive โก๏ธโ๏ธ
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Guido Rosso
Rive
3 months ago
Coming October 20: Cadet, our new $9/mo plan. Free to create. $9/month to ship. Hereโs whatโs changing, whatโs not, and why ๐
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Itโs still early to start learning Rive
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3 months ago
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Guido Rosso
Rive
4 months ago
๐ฅณ BMW i Ventures invested in Rive! From cars to apps, BMW i Ventures is betting Rive is the future of interactive, production-ready design.
rive.app/blog/bmw-i-v...
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BMW i Ventures invests in Rive
Together weโre rethinking how interfaces get built.
https://rive.app/blog/bmw-i-ventures-invests-in-rive
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Guido Rosso
Rive
4 months ago
One little omnibar in
@gamesdonequick.com
's speedrun livestream carried more weight than most broadcast systems. Built by
@supportclass.net
. Learn how they did it:
rive.app/blog/the-bro...
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Guido Rosso
Rive
5 months ago
๐ We're hiring a Design Engineer to join our Product team! Help shape the future of interactive UI and graphics tools. Hybrid in SF/London or remote in North America. Apply here:
apply.workable.com/rivecareers/...
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Audio on! ๐
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5 months ago
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Guido Rosso
Rive
5 months ago
Connect your graphics to live data with Data Binding ๐ Weather, fintech, anything with an API โ all connected in your code. Check out our docs to learn more.
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More power features in Rive to help you build production-ready UI with data
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6 months ago
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Guido Rosso
Rive
6 months ago
Itโs Data Binding Week at Rive HQ! Weโre announcing three features to supercharge your design with data. First up? Data Binding Lists โ Lists let you build components with a dynamic sequence of items. Think contact lists, carousels, or a hand of cards. Audio on ๐
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Rive
6 months ago
Data Binding Images is open to the public! You can now add Images as a new View Model property, which can be dynamically controlled at runtime. Create avatars, product shots, skins for your graphics and characters, or any other component that needs to load images dynamically. Audio on ๐
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Guido Rosso
Rive
6 months ago
Rive now works on Google App Ads! ๐ Bring interactive, motion-rich experiences to your campaigns. Now you can design ads that stand out from the crowd and connect more deeply with your audience.
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Rive meshes. Lightweight, 2D, runs on low-end hardware.
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7 months ago
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Use Data Binding with Interpolators to make data-bound values move smoothly. ๐ Audio on!
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7 months ago
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Guido Rosso
Rive
8 months ago
๐ Peep Ross Plaskow's quick Data Binding tutorial covering Property Groups and how they can animate View Model Properties.
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Guido Rosso
Rive
8 months ago
We're heading to Unreal Fest 2025 in Orlando! ๐ฎ Come find us at our boothโand donโt miss our founders
@guido.rive.app
and
@luigi.rive.app
's session on building game UI. ๐ Tuesday, June 3 @ 2:30 PM
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Guido Rosso
Rive
8 months ago
๐ MCP support is now available in Early Access. Connect the Rive Editor with AI tools to handle repetitive tasks, like creating complex View Models, State Machines, Layouts, Shapes, and more.
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๐ MCP support is now available in Early Access
YouTube video by Rive
https://youtu.be/3wVTqy7DT28
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Guido Rosso
Rive
8 months ago
You can now create Lists with Data Binding in Rive. A List is a UI element displaying a sequence of items that can change in real time based on user actions or data updates ๐
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Data Binding Lists
YouTube video by Rive
https://youtu.be/HT5UERqbqmY
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Guido Rosso
Rive
8 months ago
Use Data Binding in different runs of the same text to display different types of information, like on this rewards button made by
@jctoon.bsky.social
๐ฐ๐
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Guido Rosso
Rive
8 months ago
๐ DX12 has landed. Rive now runs faster in custom game engines and native Windows apps/games.
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Guido Rosso
Rive
8 months ago
BYOB (Bring Your Own Bucket) is a new Enterprise feature that lets you store your Rive files at rest in your own AWS S3 buckets, instead of Riveโs infrastructure ๐ชฃ
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Guido Rosso
Rive
9 months ago
Combine Data Binding, Layouts, and Vector Feathering to create dynamic charts and graphs with rich visuals ๐ By
@drawsgood.bsky.social
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Guido Rosso
Rive
9 months ago
Create a simple day-to-night mode screen interaction with Data Binding color properties in Rive. By
@laurive.bsky.social
โ๏ธ๐
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Guido Rosso
Rive
9 months ago
Walk through how to create a checkbox in Rive with
@novikoffdesign.bsky.social
โ๏ธ
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Guido Rosso
Rive
9 months ago
Data Binding in Rive is now live for all users. It gives you powerful new ways to design, build, and animate with data โ making it easy to ship complex user interfaces without a complicated handoff process.
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๐ Data Binding in Rive Is Now Live for All Users
YouTube video by Rive
https://youtu.be/yPuRgZJYNOE
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Guido Rosso
Rive
9 months ago
An AI robot swaying at Burning Man. An octopus exhibit in a maritime museum. Both running on Rive. Explore how artists are turning creative vision into kinetic energy ๐
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Burning Man AI robots and underwater dreams
How two creative teams used Rive to build live, responsive art experiences that connect with audiences.
https://rive.app/blog/burning-man-ai-robots-and-underwater-dreams
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Guido Rosso
Rive is hiring
@rive.app
๐ง Sr. C++ Graphics Engineer ๐ฏ Focus on bleeding-edge vector rendering tech ๐
apply.workable.com/rivecareers/...
๐ Performance Oriented, Sr. C++ Engineer ๐ฏ Focus on Riveโs C++ core runtime ๐
apply.workable.com/rivecareers/...
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9 months ago
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Guido Rosso
Rive
9 months ago
๐จ New feature alert! Text Follow Path is officially available to everyone. Align text along a shape, dynamically adjust placement, and even bind it to data.
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Guido Rosso
Rive
9 months ago
Create unique loaders in Rive using features like text modifiers and the new Text Follow Path option, available now in Early Access. By
@drawsgood.bsky.social
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Guido Rosso
Rive
9 months ago
New homepage tiles just dropped in the Editor with quick guides on Responsive Layouts, Vector Feathering, and Data Binding! We're steadily building out more resources. What Rive topics do you want to see next? And where โ video, blogs, docs? ๐ค
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Guido Rosso
Rive
9 months ago
E-Ink concept by
@novikoffdesign.bsky.social
Designed and built with Rive's Responsive Layouts and the upcoming Data Binding feature (currently in Early Access).
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Guido Rosso
Rive
9 months ago
A bunch of updates landed across our runtimes. Read all the details ๐
community.rive.app/c/announceme...
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Guido Rosso
Rive
9 months ago
We moved our Community, feathered vectors in Flutter, and made friends at GDC. And Duolingo's Lily? Still judging you in Rive-powered Video Call. Just a few light lifts from March ๐ Recap it all here:
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Guido Rosso
Rive
9 months ago
Chris Dalton, who leads Rive's rendering team, set out to reinvent how graphics handle soft edges. Here's the unfiltered story behind Vector Feathering.๐ชถ
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Reinventing feathering for the Vectorian era
The unfiltered story behind breaking free from rigid, outdated specs and building the first true vector feather.
https://rive.app/blog/how-rive-reinvented-feathering-for-the-vectorian-era
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Guido Rosso
Mega.Marlon
9 months ago
Been using
@rive.app
to revamp our UI. Here's the w.i.p. titlescreen for GUG.
#gamedev
#indiedev
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Rive is hiring
@rive.app
๐ง Sr. C++ Graphics Engineer ๐ฏ Focus on bleeding-edge vector rendering tech ๐
apply.workable.com/rivecareers/...
๐ Performance Oriented, Sr. C++ Engineer ๐ฏ Focus on Riveโs C++ core runtime ๐
apply.workable.com/rivecareers/...
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9 months ago
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Guido Rosso
Lance Snider
9 months ago
Quick Rive Tip: How to make a smoke effect with feathering and a follow path constraint.
@rive.app
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Guido Rosso
Rive
9 months ago
๐ก Text Follow Path โ
@laurive.bsky.social
shows how to use Auto Orient Lines to center text on a path
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Guido Rosso
Rive
9 months ago
Hunter X demo (by
@jctoon.bsky.social
@laurive.bsky.social
@jerry-liu.bsky.social
) for our recent exhibition at GDC. 100% built in the Rive Editor. ๐ With Rive's interactive design tools, creators can design, build, and ship fully functional and performant graphics for apps, games, and websites.
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Guido Rosso
Devin Soper
9 months ago
Synth waveforms. Last week a friend was showing me how synthesizers work. We tinkered with a small analog synth and then customized a few digital ones. These instruments have so many fun interactions to explore. As some design practice, I made a simple waveform shape selector in
@rive.app
.
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Updated Rive website
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9 months ago
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Guido Rosso
Rive
9 months ago
๐ฎ 1 designer-built game โฑ๏ธ 3 weeks ๐ 2 airports ๐ฅ 3,500+ plays See how Blynk built a branded drag-and-drop game entirely in Rive.๐
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How Blynk built a branded kiosk game for airports
Designers took full control of gameplay, logic, and visuals delivering 3,500+ interactions across UK airports in just three weeks.
https://rive.app/blog/how-blynk-built-a-branded-kiosk-game-for-airports
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Guido Rosso
Rive
9 months ago
Build modules for a health app using Data Binding and Layout in Rive with
@pedroalpera.bsky.social
. Data Binding is still in Early Access. Learn more:
rive.app/blog/early-a...
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Guido Rosso
Vivid Motion
9 months ago
Product Illustrations animated in
@rive.app
for Finchat's new web rebrand.
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Cool radio component in the
@rive.app
marketplace by Akitar
rive.app/marketplace/...
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10 months ago
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