Stuart Wade
@dlgnce.bsky.social
π€ 135
π₯ 61
π 69
Diligence Studio β‘
https://diligence.studio/
Lead Artist β‘
https://www.unbound.io/
18 days ago
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about 2 months ago
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reposted by
Stuart Wade
Unbound
2 months ago
In this introductory quick tip video we learn how to attach constraints to models to create all types of physical interactions. π²π²
#madeWithUnbound
#gameDev
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2 months ago
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Stuart Wade
Unbound
2 months ago
In this week's quick tip video we cover triggers. There are tons of ways to use them, but in this scene we light up bumpers on a galactic pin ball table. How will you use them in your game?!
youtu.be/YwDlRJO7CFw
#gameDev
#madeWithUnbound
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Unbound Physics Quicktip - Triggers
Try Unbound for free: www.unbound.io Unbound's joyful, intuitive sculpting experience is now even more powerful with physics. In this quick tip video we use a trigger and a few logic blocks toβ¦
https://youtu.be/YwDlRJO7CFw
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Stuart Wade
Unbound
2 months ago
In this Quick Tip we cover the basics of physics in Unbound and how easy it is to set up in your scenes. Add bouncy collisions, dynamic interactions and all types of other physically accurate behavior to your games.
#quickTip
#gameDev
#madeWithUnbound
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Stuart Wade
Unbound
3 months ago
Unbound's joyful, intuitive sculpting experience is now even more powerful with physics. Use collisions, triggers, constraints, physics logic blocks & APIs help you set up complex rigs and behaviors for your game. Try for free:
unbound.io
#gameDev
#physics
#madeWithUnbound
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Stuart Wade
Unbound
3 months ago
More physics action, this time incorporating constraints and some custom Lua logic blocks.
@jrouwe.bsky.social
#JoltPhysics
#gameDev
#madeWithUnbound
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Stuart Wade
Unbound
4 months ago
Our take on a classic. πΈ
#gameDev
#3d
#madeWithUnbound
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Landscape 7
4 months ago
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Stuart Wade
Unbound
4 months ago
We're working hard to roll out physics features. Bet! π²π₯
#madeWithUnbound
#gameDev
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Progress
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5 months ago
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Grid Garden updates have been planted! π±
@baconandgames.com
and I added a bunch of new sand tiles and the whole game, including models and source code, are available for free!
unbound-io.itch.io/unbound-grid...
#madeWithUnbound
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5 months ago
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5 months ago
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Recorded a fly over of this scene, I"m obsessed with mixing real world scenery with 3d models and post processing in
@unrealengine.bsky.social
The modular buildings were created using
@unbound-io.bsky.social
.
#madeWithUnbound
#UE5
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5 months ago
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Modular Canyon Settlement.
5 months ago
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Stuart Wade
Andrea Int.
5 months ago
made a little pier in Grid Garden π
unbound-io.itch.io/unbound-grid...
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Stuart Wade
Unbound
5 months ago
Just dropped Grid Garden - a cozy zen garden designer made entirely in unbound. It's free (including the source code). Take a break, make a garden on us π β¬οΈ
unbound-io.itch.io/unbound-grid...
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Design a Cozy Zen Garden: Free on Itch.io w/ Source
This cozy mini game was made entirely in Unbound using a combination of visual scripting and custom Lua. Unbound is the only SDF-based game engine that lets ...
https://youtu.be/rH2FhLjc_mY?si=OrmTzLn4uE73P4IY
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Barbarian for sure!
add a skeleton here at some point
5 months ago
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5 months ago
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I'm enjoying this
@unbound-io.bsky.social
β‘
@unrealengine.bsky.social
workflow more and more. Smooth and intuitive SDF modeling paired with efficient scattering, landscape and lighting tools. Best of both worlds!
#gameDev
#UE5
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5 months ago
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Working on a set of stylized architectural modules that I can kitbash into towns, outposts, and settlements. Want to eventually combine these with the google earth data in unreal.
#madeWithUnbound
5 months ago
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5 months ago
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Koi tile
#madeWithUnbound
5 months ago
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Having a blast with geospatial data inside of
@unrealengine.bsky.social
.
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5 months ago
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What's going on at the Ferry Building? Using geospatial data inside
#UE5
to combine 3d models with real world settings. So excited about the potential here.
5 months ago
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Weekend experiments
#UE5
#madeWithUnbound
5 months ago
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Wizard build.
#madeWithUnbound
6 months ago
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Stuart Wade
Unbound
6 months ago
Having monstrous fun testing physics.
#madeWithUnbound
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Stuart Wade
Unbound
6 months ago
We can't wait to play
#Morsels
later this year on the
#NintendoSwitch
. In the meantime, here's a little homage we cooked up. πβ‘
#madeWithUnbound
#indeDev
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Overlapping garden tiles
#madeWithUnbound
#gamedev
6 months ago
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Testing physics in
@unbound-io.bsky.social
#madeWithUnbound
#gameDev
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6 months ago
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Stuart Wade
Unbound
6 months ago
Robo-Rabbit, at your service!
#madeWithUnbound
#3dModeling
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Stuart Wade
Unbound
6 months ago
Executor Crow β Modeled and rendered in real-time with Unbound.
#madeWithUnbound
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Stuart Wade
Unbound
6 months ago
Prototyping a game concept doesn't have to be a massive headache. Here's an overview of an Unbound + Unreal Engine workflow that let us test a game idea really quickly. It was fun too!
youtu.be/T0KAxby2DTc?...
#gameDev
#madeWithUnbound
@UnrealEngine
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Prototype Games FAST with Unreal + Unbound
Making a game prototype doesn't have to be a headache. We're testing Unbound's new mesh exporter along with unreal engine to create a custom game level with ...
https://youtu.be/T0KAxby2DTc?si=oOLXVHL6_S7YUyIn
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reposted by
Stuart Wade
Friendly Spawner
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6 months ago
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Geometric critters
#madeWithUnbound
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6 months ago
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Stuart Wade
Unbound
6 months ago
Sculpting dream machines. πΉπΆ
#madeWithUnbound
#3dModeling
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Friendly Spawner
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6 months ago
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Stuart Wade
Unbound
6 months ago
Well look at that... 3d pixel art.
#madeWithUnbound
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Stuart Wade
Andrea Int.
6 months ago
people on X are vibe coding. Well, here there's only good vibes game devving.
#madeWithUnbound
#indiegamedev
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brick by brick.
#madeWithUnbound
6 months ago
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