godot-rust
@godot-rust.bsky.social
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Rust bindings for the Godot game engine. Account maintained by
@bromeon.bsky.social
Looking back on 2025: typed signals, async/await and many godot-rust games! Happy new year everyone!🎆
godot-rust.github.io/dev/godot-ru...
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2025 in Review: A growing ecosystem
godot-rust
https://godot-rust.github.io/dev/godot-rust-2025-review
about 1 month ago
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reposted by
godot-rust
Blocky Ball OT
about 2 months ago
Blocky Ball OT is live on Steam, iOS, and Android! Built with
@godotengine.org
and
@godot-rust.bsky.social
! Here are the links to download: Steam:
store.steampowered.com/app/3181870/...
iOS:
apps.apple.com/us/app/block...
Android:
play.google.com/store/apps/d...
Can't wait to play with you!
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Ever wondered what games are made with godot-rust? We now have a page showcasing some in-development and released projects:
godot-rust.github.io/book/ecosyst...
Some of them, like Stickyban here, can be played directly on the web!
2 months ago
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godot-rust v0.4 released! Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/septembe...
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September 2025 dev update
godot-rust
https://godot-rust.github.io/dev/september-2025-update
4 months ago
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reposted by
godot-rust
Godot Engine
5 months ago
#GodotEngine
4.5 has finally arrived! 🎉 With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
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Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
https://godotengine.org/releases/4.5/
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reposted by
godot-rust
StagMath
8 months ago
Rope simulation refactor I've been working on using
@godot-rust.bsky.social
! Still a work in progress, but getting there! This is freely available as a plugin on my GitHub:
github.com/arocull/stag...
#godot
#gamedev
#indie
#screenshotsaturday
#simulation
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🚀 godot-rust 0.3 is out! Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals. You can now also await signals, effectively introducing async tasks into Rust. And much more!
godot-rust.github.io/dev/may-2025...
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May 2025 dev update
godot-rust
https://godot-rust.github.io/dev/may-2025-update/
8 months ago
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🌻 v0.2.4 - Significant improvement for registered doc comments, including emulated lists - Speed up packed array creation by up to 63× - Methods with more intuitive and godot-faithful names (Basis, Quaternion) Changelog:
github.com/godot-rust/g...
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https://github.com/godot-rust/gdext/blob/master/Changelog.md#v024
12 months ago
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🚄 v0.2.3 - Improves DynGd (Var, Export, associated types) - More consistent bounding boxes API - Bugfixes and docs Soon we can begin work on v0.3, with new signal API as a highlight! Changelog in
github.com/godot-rust/g...
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https://github.com/godot-rust/gdext/blob/master/Changelog.md#v023
about 1 year ago
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🦋 godot-rust is now on BlueSky! 🦋 To honour the ending year, we've just released v0.2.2 with a huge amount of added APIs for Godot built-in types. Check out the latest devlog post for a review of 2024! Happy new year everyone :)
godot-rust.github.io/dev/godot-ru...
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2024: A new crate joins the Rust gamedev ecosystem
godot-rust
https://godot-rust.github.io/dev/godot-rust-2024-review
about 1 year ago
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