Sean Dick
@seandick.net
📤 6167
📥 1247
📝 4424
Rogue gameplay programmer Puppy Truck, Tonight We Riot, ReBop Blasters
https://dean-sick.itch.io
there and back again
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about 6 hours ago
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important stair pushing technology
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about 12 hours ago
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I probably shouldn't let the player do this
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about 15 hours ago
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discovering origin edit mode in blender today, massive simplification to my horribly clunky object re-aligning workflow
about 15 hours ago
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reposted by
Sean Dick
Chris Weisiger
about 18 hours ago
The new Torment Hexus trailer is now live on YouTube! Please share it around, and wishlist the game on Steam!
store.steampowered.com/app/3238420/...
youtu.be/kBKzf989GsA
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Torment Hexus primary trailer
YouTube video by TMA Games
https://youtu.be/kBKzf989GsA
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Sean Dick
feels like I'm just spinning my wheels, running in place
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3 days ago
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feels like I'm just spinning my wheels, running in place
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3 days ago
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Players love making a mess, as I have been told by
@byobattleship.bsky.social
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3 days ago
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reposted by
Sean Dick
Rasheed Abueideh - Now crowdfunding Dreams on a Pillow 🍉
4 days ago
I’m NOT excited and I’m NOT thrilled. I’m honestly scared to share this, but I’m not a coward. I have to show you what you helped us create. None of this would have been possible without your help, and we can’t finish it without your support
www.launchgood.com/1948
youtu.be/D4qh1FAPEUo
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Dreams on a Pillow - Official Gameplay First Look
YouTube video by Rasheed Abueideh
https://youtu.be/D4qh1FAPEUo
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y'all are spared from my video spam today by bluesky's video processor
4 days ago
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truly I have reached new peaks of realism here
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4 days ago
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not to scale
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5 days ago
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I feel like steam should at least provide a dedicated space for early access games to provide a roadmap with progress if not require it outright.
5 days ago
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reposted by
Sean Dick
Stein Makes Games ➡️ Nordic Game 2026
5 days ago
Some players said the rats in my game were too cute so they didn't want to fight them. I think I found a solution:
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and checkpoint for the day. sound, rough animation, tomorrow particles and refinement
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5 days ago
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that's a bit more like it
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5 days ago
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horrifying bug
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5 days ago
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more of the same, but this time it's actually hooked up
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6 days ago
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it's coming along, ever so slowly
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7 days ago
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reposted by
Sean Dick
eatpantgames - making Teeto!
7 days ago
These bouncy umbrellas feel a lot better now that it actually carries your momentum from jump to jump. Ah, the things you learn when you’re right at the end of development 🙃
#indiegame
#gamedev
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Sean Dick
HedgeMom
7 days ago
Picks him up and smooches his head
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it's amazing how much stuff you can come up with to do that isn't making actual UI
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7 days ago
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reposted by
Sean Dick
ShawnTheMiller | PlayTiltshift.com
8 days ago
Who likes Inventory Tetris!? ✋✋✋
#IndieDev
#GameDev
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I half want to try doing a developer commentary but I feel like it'd be 99% me laughing at my own jokes
8 days ago
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Not looking forward to making the actual UI, but this is gonna be a good title screen
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8 days ago
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I have somehow managed to escape thinking about what other people think about mass effect for nearly 20 years and I aim to keep that steak going
9 days ago
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h/t to
@gord.games
for giving me this particular brain worm
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10 days ago
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the game I was playing did a bullshit on me so I did some experimenting with the rigging system
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10 days ago
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Now to make a title screen... Next week
10 days ago
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felt bad having two things happen on the same switch
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11 days ago
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graphic because it's a spoiler for a puzzle
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11 days ago
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kachunk
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12 days ago
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I have a sneaking suspicion the check-the-vanishing-point-to-detect-slop thing breaks down on photos shot with a wide angle lens and an off-center crop. It's cute, but in each image it's the least readily apparent thing wrong.
12 days ago
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reposted by
Sean Dick
Veetri: Swizzled🥑
14 days ago
Like a dog without his bone Unlike a G without his chrome It's hard to imagine The homie dog in a Jag and he's checkin' for the checkered flagin'
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Sean Dick
Max!
13 days ago
I'm glad this is finally coming-together because it's been banging around my head for 6mo. Since having to get a dayjob for health-insurance, my progress has been limited to early-morning & weekend dev sessions.
bsky.app/profile/litt...
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game_menu_scene_final_final.unity
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13 days ago
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there's so much room for expression with the drift
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14 days ago
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reposted by
Sean Dick
Chris Weisiger
14 days ago
Here's the new Torment Hexus trailer. Because they SHOULD be afraid of us! Make sure to wishlist us on Steam!
store.steampowered.com/app/3238420/...
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drift playground making me a bit nostalgic for when this game was set on an asteroid
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14 days ago
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thanks past me for making this easy and efficient
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14 days ago
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I somehow forgot to port over tire tracks and paw prints when I redid the skeleton.
15 days ago
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and that's the final bug sorted (for now) related to the paper plane
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15 days ago
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proof
add a skeleton here at some point
15 days ago
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welp
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15 days ago
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Love having nightmares about bugs in my game
16 days ago
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Pronouncing EULA as if its first name is Leonhard
16 days ago
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more drifting
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16 days ago
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revisiting drifting
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16 days ago
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regulation field goal
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17 days ago
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