Stephen Rubino
@shrubino.bsky.social
📤 33
📥 210
📝 62
NYU Game Center MFA, aspiring layabout
A quick piece about how shitty games sections are finding their way into every website
shrubino.substack.com/p/why-does-e...
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Why does every website need a "games" section?
Does anyone play the Netflix games?
https://shrubino.substack.com/p/why-does-every-website-need-a-games
about 16 hours ago
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made a little postcard from my summer in GameMaker
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9 days ago
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WIP
11 days ago
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The rumors are true: I, too, took part in GMTK 2025 with my pal
@shreeshayelameli.bsky.social
. Lots of learning, some laughs, and four days of scrappy spriting and coding. Is our game good? It's a game! Give NEBULON 5000 a go, and see if you can beat my high score:
shrubino.itch.io/gmtk-filler-...
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Nebulon 5000 by shrubino
Race against the racers!
https://shrubino.itch.io/gmtk-filler-test
about 2 months ago
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5-min bird for today's theme. I kinda hate this guy
@pixeldailies.bsky.social
2 months ago
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quick
#guts
sketch for
@pixeldailies.bsky.social
3 months ago
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I wrote about games that actually tell a story vs. those that just hint at one:
shrubino.substack.com/p/does-chess...
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Does chess have a plot?
What are games saying when they're not saying anything
https://shrubino.substack.com/p/does-chess-have-a-plot
3 months ago
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1-bit
#fencer
for
@pixeldailies.bsky.social
3 months ago
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quick
#loading
sketch for
@pixeldailies.bsky.social
3 months ago
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some successful, some unsuccessful -- dithering and lighting practice for
@pixeldailies.bsky.social
4 months ago
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this was take #3 on today's
@pixeldailies.bsky.social
theme, boulder
4 months ago
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Wrote down some thoughts about memes as decodable language that follows the structure of gameplay. give it a read!
open.substack.com/pub/shrubino...
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Memes-as-code; Code-as-games
The race to deeper-fried memes
https://open.substack.com/pub/shrubino/p/memes-as-code-code-as-games?r=a09gu&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
4 months ago
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quick
#cephalopod(s
) study for
@pixeldailies.bsky.social
4 months ago
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#acorn
for
@pixeldailies.bsky.social
-- I'm wildly out of practice on my cursive
4 months ago
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Launching a substack to write more about games, jokes, narratives, pathfinding. First post is a depository of all the ideas I'll never be able to finish:
open.substack.com/pub/shrubino...
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The Pileup
My ideas graveyard gets a public home
https://open.substack.com/pub/shrubino/p/the-pileup?r=a09gu&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
4 months ago
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#Locus
for
@pixeldailies.bsky.social
, or: more concept art for a game I'll never finish. "Universail", a sunship yacht racing game where you navigate gravity and solar currents to outcompete your rival at Mercurial Royale Marina
4 months ago
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#coatofarms
for
@pixeldailies.bsky.social
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4 months ago
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#plinko
(Smart Ball!) for
@pixeldailies.bsky.social
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5 months ago
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Little
#carrot
using all 13 colors of this palette for
@pixeldailies.bsky.social
5 months ago
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"if you plant ice, you're gonna harvest wind" quick little
@pixeldailies.bsky.social
to get back in the habit -- theme is "cold"
5 months ago
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today's
@pixeldailies.bsky.social
is a fanart of any trans creator's work, obviously there's only one option:
5 months ago
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today's
@pixeldailies.bsky.social
theme is
#orange
, slowly finding ways to make lil animations faster
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5 months ago
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today's
@pixeldailies.bsky.social
theme was "cover" but at first I read it as "clover" which is, conveniently, a type of cover
5 months ago
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Back on the
@pixeldailies.bsky.social
#pixelart
grind, today's theme is
#snowboard
5 months ago
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For the
#B1T
game jam, my pal
@whoiskevinflynn.com
and I made a lil game in a week!
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6 months ago
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1-bit yarn studies for
@pixeldailies.bsky.social
6 months ago
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animated 1-bit
#jars
for
@pixeldailies.bsky.social
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6 months ago
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first shot at animation for
@pixeldailies.bsky.social
"forklift"
#pixelart
-- wayy more time intensive than I'd like, but that's learning for ya
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6 months ago
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Trying to get better at 1-bit drawing in prep for the
#B1T
game jam... much harder than I thought! Today's
#pixelart
for
@pixeldailies.bsky.social
: "Ammo"
6 months ago
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"Skyship" for
@pixeldailies.bsky.social
#pixelart
6 months ago
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today's
@pixeldailies.bsky.social
#pixelart
theme is "lance" -- I like to imagine that's the name of the horse
6 months ago
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today's
@pixeldailies.bsky.social
#pixelart
theme is "robot controller" -- it's not a robot controller, it's a *robot controller*, get it?
7 months ago
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Concept
#pixelart
for a game I'll never make: G LEAGUE A disgraced NBYay player is banished to the G League, a tournament of Eastern European middle schoolers and JV rejects. Rhythm games are played to make plays and run up obscene scores against children. [1991, Arcade]
@pixeldailies.bsky.social
7 months ago
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"Your fingernails grow into sharp talons" -- DCSS-inspired
#pixelart
for today's
@pixeldailies.bsky.social
theme, "beastly"
7 months ago
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today's
@pixeldailies.bsky.social
#pixelart
theme is "Character Creator" -- we love the symmetry feature, don't we
7 months ago
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today's
@pixeldailies.bsky.social
#pixelart
theme is "mode" -- (been slacking b/c I'm on vacation but will hopefully post more this week)
7 months ago
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I got into the NYU Games Center MFA!! In other news, I'm working on a grappling hook mechanic based on Worms: Armageddon's ninja rope, which happens to coincide nicely with today's
@pixeldailies.bsky.social
#pixelart
theme: "Scale"
7 months ago
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"Are you sure this is still good?" Today's
#pixelart
for
@pixeldailies.bsky.social
is "Cloudy"
7 months ago
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today's
@pixeldailies.bsky.social
#pixelart
is "piercing", so I drew one of my favorite enemies from Dungeon Crawl Stone Soup
#iykyk
7 months ago
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today's
#pixelart
for
@pixeldailies.bsky.social
is "fiery", hence, pepper mage
7 months ago
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today's
#pixelart
for
@pixeldailies.bsky.social
is "chip". turns out there are a LOT of possible directions here
7 months ago
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today is "skewer" for
@pixeldailies.bsky.social
#pixelart
-- low-pixel chess pieces are harder than I expected
7 months ago
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"pyre" for today's
@pixeldailies.bsky.social
#pixelart
7 months ago
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late night
@pixeldailies.bsky.social
#pixelart
: "cavern" aka more dithering practice
7 months ago
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wasn't crazy abt today's
@pixeldailies.bsky.social
theme (loot rarities) so instead I tried this
#StillHereStillLife
. Lots of learning in here (dithering, as always, but also palette selection is tough for an IRL image.) Gotta aim to be more representational!
7 months ago
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today's
@pixeldailies.bsky.social
is "earthenware", I think this is my 9th one ever? dithering skills still needs lot of work
#pixelart
7 months ago
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today's
#pixelart
for
@pixeldailies.bsky.social
theme "spiral". trying to do more dithering and limiting my palettes
7 months ago
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In an effort to show more gamedev stuff, bluesky is gonna be where I force myself to dump the
@pixeldailies.bsky.social
#pixelart
of the day when I'm OK with my results -- today's theme is "swarm"
7 months ago
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For the
#gamedev
folks on here: play my surf map on Itch! I'd love more feedback on how to make the introduction more intuitive
shrubino.itch.io/surf-yosemite
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surf_yosemite by shrubino
A place to surf in peace
https://shrubino.itch.io/surf-yosemite
10 months ago
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