c64cosmin
@c64cosmin.bsky.social
📤 45
📥 81
📝 132
Creating worlds with code Website:
https://www.stupidrat.com
Discord:
https://discord.gg/2EHe7jVUKY
pinned post!
My game is finally on Steam Hardly can hold the excitement, 80% of the levels done. Graphics done! Music is half done. Remaining Steam Achievements and Level Editor. A DEMO is inbound these weeks!
#gamedev
#indiedev
#solodev
#vfx
#blender3d
#wishlist
store.steampowered.com/app/3871180/...
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One more gem on Steam
"One more gem" is a love letter for all the classic retro games similar to Supaplex or Rocks'n'Diamonds. Featuring more game elements, modern graphics and 130 levels packed with thrilling mo...
https://store.steampowered.com/app/3871180/One_more_gem
3 months ago
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ḅ̷̒̈ŭ̵̘ỳ̴̭ ̸͈͎̀̿t̶͚̊̀h̶͉̭̋e̶̢̪̓͝ ̷͖̍c̷͖̝͌a̶̢̯̎̄r̵̰̔̆t̶͎̱͝r̶̮̭͗͛ỉ̸̛̦̯d̷͉̉̈́g̸̬͙͒̕e̶̤͛̏ ̶̬͉͝.........̴.̶.̸.̴.̵.......̵̢̧̡̯̺̘̺̰̖̏͆̉́̈̌̀̃̑͒̍̑̄͂̎̉̃̀͘͝.̴̢̜͚̯͎̪̠̺̠͚͌͑͆̔̅̅̆̄͗̕͠͝ͅ....̶̟͑.̴͚̅.̴͉̇.̵̼̄.̷̜͛.̷͙̂.̵̖̎.̶̫͋.̷̫͒
#gamedev
#pixelart
#horror
5 days ago
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Added some subtle sparkles and particles. What do you think? Made with Godot btw and using GPU particles.
#gamedev
#indiedev
#onemoregem
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5 days ago
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reposted by
c64cosmin
Yutami
8 months ago
1bit witch portraits
#pixelart
#1bit
5
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Look at this I just went over 200 wishlists for my game <3
#gamedev
#indiedev
#onemoregem
6 days ago
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This is the game I've been working on. What do you think of it? I am getting closer and closer to it's release.
#gamedev
#indiedev
#onemoregem
9 days ago
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Adding a bit of lore in my game. These are some of the characters that will deliver the story. What do you think? Left if miss Marble and in the right is mister Tumble.
#gamedev
#indiedev
#onemoregem
9 days ago
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> Commissions open for music < Offering - Looping music - Ambient soundscapes - Orchestral music - 8-bit chiptune - Sound FX Most projects delivered within one week Feel free to reach out for details or collaboration
#commission
#gamedev
#musiccomposer
#gameaudio
#music
#8bit
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10 days ago
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Elder NPC just dropped What should he tell you?
#gamedev
#indiedev
11 days ago
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Frankly, using Godot and Blender3D is pure joy This scene might not be most complex, and with more time I could make something even more complex. But given that I'm using around 2 hours to get this scene done is imo not that bad. What you folks think?
#gamedev
#blender3d
#Godot
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14 days ago
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Working on another cutscene using
#blender
and
#godot
#gamedev
16 days ago
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Made a forest with Godot
#gamedev
#indiedev
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19 days ago
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I made a tree really quick, adding leaves now.
#indiedev
19 days ago
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Halloween is coming soon, What if you'd play a game that is Creepy & Cute Filled with Spiders and Snakes? Wishlist on my profile
#gamedev
#godot
about 1 month ago
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reposted by
c64cosmin
BacillusGames
about 1 month ago
Early menu screen, opening and game over animations using
@c64cosmin.bsky.social
CRT shader
#indiegame
#indiedev
#gamedev
#GodotEngine
#Retro
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Steam's Next Fest is beginning today. The demo for my game is released and you can play. I have a link in the next post and some screenshots. Let me know what you think folks <3 If you like the demo, please wishlist.
#nextfest
#steamnextfest
#godot
about 2 months ago
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Adding achievements for my game Wishlist is pinned on first post on profile Should I add even more? (I will add even more 😅)
#gamedev
about 2 months ago
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reposted by
c64cosmin
Martin Sandin
about 2 months ago
Abysm today: Sound work for my new monster, fixed a reported gamepad bug, various bits and pieces, and finally made the blob interact correctly with the stasis seal:
#gamedev
#indiedev
#indiegame
#hobbydev
#solodev
#screenshotsaturday
#puzzlegame
#thinkygame
#boulderdash
#pixelart
#rustlang
#bevy
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Here is the finished dragon! But which variant looks better, I kind of like all of them
#gamedev
#indiedev
about 2 months ago
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Working on a chinese dragon. Tough to model it, but turned out ok.
#gamedev
#indiedev
#blender3d
about 2 months ago
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One More Gem DEMO is available on Steam Hope you have fun playing <3
store.steampowered.com/app/3871180/...
#gamedev
#indiedev
#godot
2 months ago
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This is how plants grow right? I don't remember, been a while lol. Working on your game really makes you forget 😅
#gamedev
#indiedev
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2 months ago
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reposted by
c64cosmin
Martin Sandin
2 months ago
Abysm today: Another low energy day, but better. Finally starting to see the end of pixel work on my new monster, at 200+ 32x32 frames. Abysm started as a
#gamejam
game. That version shown above the line, the latest below:
#gamedev
#indiedev
#indiegame
#pixelart
#solodev
#hobbydev
#aseprite
#bevy
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reposted by
c64cosmin
Martin Sandin
2 months ago
Abysm today: Started sketching out the pixel art for my new enemy, and there's bad news: this is going to cost a lot of pixels. Sigh. Since it's
#TrailerTuesday
, how about looking at the one for
#Abysm
?
youtu.be/O_fW5K3Au8o?...
#gamedev
#indiedev
#hobbydev
#indiegame
#trailertuesdays
#bevy
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Abysm Trailer
YouTube video by Renons
https://youtu.be/O_fW5K3Au8o?si=ek9bWxyLPqd2RfD-
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Added these chonky locks The player has to solve at least 3 levels in the set above to progress I think this paces the experience, and also makes the player more curious what could be behind those next levels
#gamedev
#indiedev
#godot
2 months ago
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Snails in their natural habitat What you're hearing is the theme song And their slimy crazy sound argh Sounds like spaghetti... yum
#gamedev
#indiedev
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2 months ago
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reposted by
c64cosmin
Martin Sandin
3 months ago
Abysm today: Mostly finished the final chamber of episode 3. It doesn't quite work yet due to a missing interaction, but that should be fairly easy to fix. This clip is from an episode 2 chamber called Slaubjon:
#gamedev
#indiedev
#indiegame
#boulderdash
#screenshot
#pixelart
#feedbackquest
#bevy
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My game is finally on Steam Hardly can hold the excitement, 80% of the levels done. Graphics done! Music is half done. Remaining Steam Achievements and Level Editor. A DEMO is inbound these weeks!
#gamedev
#indiedev
#solodev
#vfx
#blender3d
#wishlist
store.steampowered.com/app/3871180/...
loading . . .
One more gem on Steam
"One more gem" is a love letter for all the classic retro games similar to Supaplex or Rocks'n'Diamonds. Featuring more game elements, modern graphics and 130 levels packed with thrilling mo...
https://store.steampowered.com/app/3871180/One_more_gem
3 months ago
0
19
3
reposted by
c64cosmin
Martin Sandin
3 months ago
Abysm today: Busy day, but not with game dev. Tweaked some sounds and started work on a screen to announce episode transitions, to make it more of an event than just a regular chamber transition. Watch the Abysm trailer at
youtu.be/O_fW5K3Au8o?...
#gamedev
#solodev
#indiedev
#gametrailer
#bevy
loading . . .
Abysm Trailer
YouTube video by Renons
https://youtu.be/O_fW5K3Au8o?si=IeHsQ1T6si0L2M0h
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reposted by
c64cosmin
Martin Sandin
3 months ago
Abysm today: Started using the newly introduced body text font, Josefin Slab, in every place it makes sense, including button captions. Also updated the chamber banners to look more like the new episode banners.
#gamedev
#solodev
#indiedev
#indiegame
#puzzlegame
#gameui
#ui
#bevy
#rustlang
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I've been away to work on my game This is how it looks right now. Soon the Steam page is open, Let me know what you think. Pretty hyped about this game.
#gamedev
#indiedev
3 months ago
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Godot has some really cool tools to make your games look better and I barely even scratched the surface. This is just some light manipulation, Color correction, and simple props that fit the theme.
#gamedev
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4 months ago
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Umm.... help 😳
#gamedev
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4 months ago
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Hope you like snakes, Because I just finished modeling and texturing them. The green snake will convert boulders into diamonds, While the other will do the opposite.
#gamedev
#snake
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4 months ago
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Elements in my game I still have to do the snakes/worms But the main game elements gfx and design is done Which is your favourite?
#gamedev
4 months ago
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What do you think of my main menu logo? It is done using Blender and GDScript
#gamedev
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4 months ago
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#gamedev
#indiedev
4 months ago
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Disco time, What does this element make you think of? Can you guess what this is for?
#gamedev
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4 months ago
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Did you know Godot can look this good? There is no special shader here, everything is using the Standard3DMaterial What do you think? How does this compare to Unity?
#gamedev
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4 months ago
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Some random post been doing a lot of gfx Updates soon :D
#gamedev
4 months ago
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Okay, I am listening I've added more eyes... is this adequate? 👁️👀👁️👀👁️👀👁️👀
#gamedev
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4 months ago
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Made a new monster I am wondering... Does it have enough eyes?
#gamedev
#monster
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4 months ago
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Boulders that fall upwards.
#gamedev
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4 months ago
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Made this glass block! you can break it in several ways here I am breaking it with stones Impressed how great the glass shader looks in this, I really love how great Godot's rendering can look with the right shaders.
#gamedev
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4 months ago
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Added three types of explosives in my game One you can eat and drop later Another falls and explodes on impact The last is inert and triggerable Which is your favourite? What do you think?
#gamedev
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4 months ago
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What do you think this is?
#gamedev
4 months ago
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I need help In my game pumpkins represent bombs, dunno why One drops and falls and explodes (orange) The other you can eat and drop it where you need it like BomberMan or DynaBlaster Question, which is better to be edible?
#gamedev
5 months ago
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Graphics comparison How I started How it is now What do you think?
#gamedev
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5 months ago
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Making some space rock that fall upward But cannot decide which one looks better Experimenting with shaders, Which one do you think looks more fit to such exotic game element?
#gamedev
5 months ago
0
6
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Ice or glass?
#gamedev
#blender3D
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5 months ago
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This
#GodotEngine
, no special shaders Just the StandardMaterial3D Exaggerating the specularity and the normal maps for more depth and texture. Notice how the refraction is semi-blurred That is because of the roughness of the texture.
#gamedev
#blender3D
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5 months ago
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