c64cosmin
@c64cosmin.bsky.social
📤 73
📥 92
📝 163
Creating worlds with code Website:
https://www.stupidrat.com
Discord:
https://discord.gg/2EHe7jVUKY
pinned post!
My game is finally on Steam Hardly can hold the excitement, 80% of the levels done. Graphics done! Music is half done. Remaining Steam Achievements and Level Editor. A DEMO is inbound these weeks!
#gamedev
#indiedev
#solodev
#vfx
#blender3d
#wishlist
store.steampowered.com/app/3871180/...
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One more gem on Steam
"One more gem" is a love letter for all the classic retro games similar to Supaplex or Rocks'n'Diamonds. Featuring more game elements, modern graphics and 130 levels packed with thrilling mo...
https://store.steampowered.com/app/3871180/One_more_gem
6 months ago
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reposted by
c64cosmin
Digi’s Monkey King | Solodev
5 days ago
For the Gun-Nose art competition: "Glidin' through the moonshine..."
#gunnose
@addyvalentine.bsky.social
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#blender3d
16 days ago
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18 days ago
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Finally I have a forest, and you know how forests are silent, things can lurk inside them, at least you have your cabin to keep you safe for now...
#horror
#gamedev
#blender3d
#godot
20 days ago
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6
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How to make a spooky alien planet? Simple, pick a random color that is not natural, Make some chromatic contrast and done. Well, by accident I made this, I changed the fog colors to orange
#horror
#gamedev
#indiedev
about 1 month ago
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about 1 month ago
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Hmmm cozy at last... Hope rain won't come
#horror
#gamedev
#indiedev
about 1 month ago
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Fog versus no fog. Seems that I will need to vary the fog to make it look ok under the dithering
#horror
#gamedev
#indiegame
about 1 month ago
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I am making my own cabin, in the woods what could go wrong?
#horror
#indiedev
#gamedev
about 1 month ago
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Why all horror indie games have to have dithering? Here is mine :3
#gamedev
#indiedev
#horror
about 1 month ago
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19
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reposted by
c64cosmin
Martin Sandin
2 months ago
It's
#ScreenshotSaturday
and this one is from my first game, an atmospheric cosmic horror puzzle game called Abysm. It has a demo and will be part of the Februrary NextFest:
store.steampowered.com/app/4025180
#indiegame
#indiedev
#gamedev
#puzzlegame
#pixelart
#lovecraft
#bevy
#bevyengine
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Finally have some gameplay to show off. What you folks think?
#gamedev
#indiedev
#pixelart
#ドット絵
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2 months ago
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I keep adding stuff to my prototype! In the distance there is some flying monster While the goblins are nibbling at my HP with melee. Adding melee will also help, but mostly this is spell focused. Should I add both melee and spells?
#gamedev
#indiedev
#pixelart
#ドット絵
2 months ago
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Starting to build the core loop, or at least that is what I think I am doing You kill stuff, collect souls, upgrade stuff, kill more stuff I think, kinda feels fun to go around the world.
#gamedev
#indiedev
#ドット絵
#pixelart
2 months ago
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I think I have a logo and a name for my game Still have to build the game but the vibe and idea is there "Nox: Veils of Doubt" I think this title would fit the dark fantasy where you fight an archmage reign over the world What do you folks think?
#gamedev
#indiedev
#pixelart
2 months ago
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Pixelated the hands, I went with blue so they are not that distracting Any other color is a bit too bright What do you folks think?
#gamedev
#pixelart
#ドット絵
2 months ago
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Adding a way to represent the magic With hand poses, and a want...
#gamedev
#indiedev
#ドット絵
2 months ago
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Testing multiple textures Also projectile physics Mocking up animations for mobs
#gamedev
#pixelart
#ドット絵
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3 months ago
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Figured out : * Color - it's varying with the level geometry * Lighting - it's a blob that is bright lol * Fog - it respects the color And this is how it looks like...
#gamedev
#pixelart
#ドット絵
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3 months ago
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Am I a good game developer if I have functional slopes? They are done using Godot though. I could code them myself, but that is a lot of work ugh.
#gamedev
#indiedev
#pixelart
#ドット絵
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3 months ago
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Too dark maybe?
#gamedev
#pixelart
#ドット絵
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3 months ago
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Only a few days remaining Waiting for the Steam review. The game is done !!!
#gamedev
#onemoregem
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3 months ago
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Made this for the last cutscene in my game. I used Blender3D and you see a Godot3D render. What do you think? Should I add something extra here?
#gamedev
#indiedev
#godot
3 months ago
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ḅ̷̒̈ŭ̵̘ỳ̴̭ ̸͈͎̀̿t̶͚̊̀h̶͉̭̋e̶̢̪̓͝ ̷͖̍c̷͖̝͌a̶̢̯̎̄r̵̰̔̆t̶͎̱͝r̶̮̭͗͛ỉ̸̛̦̯d̷͉̉̈́g̸̬͙͒̕e̶̤͛̏ ̶̬͉͝.........̴.̶.̸.̴.̵.......̵̢̧̡̯̺̘̺̰̖̏͆̉́̈̌̀̃̑͒̍̑̄͂̎̉̃̀͘͝.̴̢̜͚̯͎̪̠̺̠͚͌͑͆̔̅̅̆̄͗̕͠͝ͅ....̶̟͑.̴͚̅.̴͉̇.̵̼̄.̷̜͛.̷͙̂.̵̖̎.̶̫͋.̷̫͒
#gamedev
#pixelart
#horror
4 months ago
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Added some subtle sparkles and particles. What do you think? Made with Godot btw and using GPU particles.
#gamedev
#indiedev
#onemoregem
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4 months ago
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reposted by
c64cosmin
Yutami
11 months ago
1bit witch portraits
#pixelart
#1bit
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Look at this I just went over 200 wishlists for my game <3
#gamedev
#indiedev
#onemoregem
4 months ago
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This is the game I've been working on. What do you think of it? I am getting closer and closer to it's release.
#gamedev
#indiedev
#onemoregem
4 months ago
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Adding a bit of lore in my game. These are some of the characters that will deliver the story. What do you think? Left if miss Marble and in the right is mister Tumble.
#gamedev
#indiedev
#onemoregem
4 months ago
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> Commissions open for music < Offering - Looping music - Ambient soundscapes - Orchestral music - 8-bit chiptune - Sound FX Most projects delivered within one week Feel free to reach out for details or collaboration
#commission
#gamedev
#musiccomposer
#gameaudio
#music
#8bit
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4 months ago
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Elder NPC just dropped What should he tell you?
#gamedev
#indiedev
4 months ago
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Frankly, using Godot and Blender3D is pure joy This scene might not be most complex, and with more time I could make something even more complex. But given that I'm using around 2 hours to get this scene done is imo not that bad. What you folks think?
#gamedev
#blender3d
#Godot
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4 months ago
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Working on another cutscene using
#blender
and
#godot
#gamedev
4 months ago
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Made a forest with Godot
#gamedev
#indiedev
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4 months ago
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I made a tree really quick, adding leaves now.
#indiedev
4 months ago
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Halloween is coming soon, What if you'd play a game that is Creepy & Cute Filled with Spiders and Snakes? Wishlist on my profile
#gamedev
#godot
5 months ago
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reposted by
c64cosmin
BacillusGames
5 months ago
Early menu screen, opening and game over animations using
@c64cosmin.bsky.social
CRT shader
#indiegame
#indiedev
#gamedev
#GodotEngine
#Retro
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Steam's Next Fest is beginning today. The demo for my game is released and you can play. I have a link in the next post and some screenshots. Let me know what you think folks <3 If you like the demo, please wishlist.
#nextfest
#steamnextfest
#godot
5 months ago
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Adding achievements for my game Wishlist is pinned on first post on profile Should I add even more? (I will add even more 😅)
#gamedev
5 months ago
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reposted by
c64cosmin
Martin Sandin
5 months ago
Abysm today: Sound work for my new monster, fixed a reported gamepad bug, various bits and pieces, and finally made the blob interact correctly with the stasis seal:
#gamedev
#indiedev
#indiegame
#hobbydev
#solodev
#screenshotsaturday
#puzzlegame
#thinkygame
#boulderdash
#pixelart
#rustlang
#bevy
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Here is the finished dragon! But which variant looks better, I kind of like all of them
#gamedev
#indiedev
5 months ago
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Working on a chinese dragon. Tough to model it, but turned out ok.
#gamedev
#indiedev
#blender3d
5 months ago
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One More Gem DEMO is available on Steam Hope you have fun playing <3
store.steampowered.com/app/3871180/...
#gamedev
#indiedev
#godot
6 months ago
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This is how plants grow right? I don't remember, been a while lol. Working on your game really makes you forget 😅
#gamedev
#indiedev
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6 months ago
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19
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reposted by
c64cosmin
Martin Sandin
6 months ago
Abysm today: Another low energy day, but better. Finally starting to see the end of pixel work on my new monster, at 200+ 32x32 frames. Abysm started as a
#gamejam
game. That version shown above the line, the latest below:
#gamedev
#indiedev
#indiegame
#pixelart
#solodev
#hobbydev
#aseprite
#bevy
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reposted by
c64cosmin
Martin Sandin
6 months ago
Abysm today: Started sketching out the pixel art for my new enemy, and there's bad news: this is going to cost a lot of pixels. Sigh. Since it's
#TrailerTuesday
, how about looking at the one for
#Abysm
?
youtu.be/O_fW5K3Au8o?...
#gamedev
#indiedev
#hobbydev
#indiegame
#trailertuesdays
#bevy
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Abysm Trailer
YouTube video by Renons
https://youtu.be/O_fW5K3Au8o?si=ek9bWxyLPqd2RfD-
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Added these chonky locks The player has to solve at least 3 levels in the set above to progress I think this paces the experience, and also makes the player more curious what could be behind those next levels
#gamedev
#indiedev
#godot
6 months ago
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16
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Snails in their natural habitat What you're hearing is the theme song And their slimy crazy sound argh Sounds like spaghetti... yum
#gamedev
#indiedev
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6 months ago
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16
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reposted by
c64cosmin
Martin Sandin
6 months ago
Abysm today: Mostly finished the final chamber of episode 3. It doesn't quite work yet due to a missing interaction, but that should be fairly easy to fix. This clip is from an episode 2 chamber called Slaubjon:
#gamedev
#indiedev
#indiegame
#boulderdash
#screenshot
#pixelart
#feedbackquest
#bevy
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My game is finally on Steam Hardly can hold the excitement, 80% of the levels done. Graphics done! Music is half done. Remaining Steam Achievements and Level Editor. A DEMO is inbound these weeks!
#gamedev
#indiedev
#solodev
#vfx
#blender3d
#wishlist
store.steampowered.com/app/3871180/...
loading . . .
One more gem on Steam
"One more gem" is a love letter for all the classic retro games similar to Supaplex or Rocks'n'Diamonds. Featuring more game elements, modern graphics and 130 levels packed with thrilling mo...
https://store.steampowered.com/app/3871180/One_more_gem
6 months ago
0
23
3
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