DamianKastbauer
@damiankastbauer.bsky.social
π€ 1170
π₯ 655
π 902
#GameAudio
#Wwise
#PedalBrainz
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DamianKastbauer
Prashant Mishra π ADCx Gather
1 day ago
Sound is a premium element of any production, games, films etc. Despite its ability to add a lot of value, most people still don't recognise its potential. I think I know why...
prashantmishra.xyz/blog/article...
#gameaudio
#sounddesign
#postproduction
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Why is sound or music still considered as an afterthought? | Blog - Prashant Mishra
Sound is a premium element of any production, games, films etc. Most people still don't recognise it's potential. I think I know why...
https://prashantmishra.xyz/blog/article/why-is-sound-or-music-still-considered-as-an-afterthought?auid=xyz-0104
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DamianKastbauer
Steve Simpson
1 day ago
Not long now until our next
#gameaudio
Liverpool meet up, join us at COMMUNE, Constance Street on the 12th October. Find out more hereβ¦..
www.eventbrite.co.uk/e/game-audio...
#liverpoolnetworking
#sounddesigner
#audiodesigner
#gamedev
#postaudio
#audio
#gameaudioliverpool
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Game Audio Liverpool -October Edition 2025
A spooky social for Game and Post Audio folk, everyone welcome !
https://www.eventbrite.co.uk/e/game-audio-liverpool-october-edition-2025-tickets-1691143719389
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DamianKastbauer
π₯ Angela π₯
1 day ago
Another talk from
@gaconf.bsky.social
that popped into my feed this morning; really cool to hear about & peek behind the scenes a bit into other corners of audio accessibility with Misophonia Mode!!
youtu.be/0aCrxDJeiqM&...
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Abiotic Factor: Accessibility Design Methodologies & Breaking New Ground (Quietly) for Misophonia
YouTube video by IGDA GASIG
https://youtu.be/0aCrxDJeiqM?si=AyrvibuYbFkB_wtj&t=929
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DamianKastbauer
KC Collins
2 days ago
I have a page for my forthcoming book now-- no cover yet, can't wait to see what they come up with!
mitpress.mit.edu/978026205373...
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Sonic UX
Most user experience (UX) research prioritizes what users see and touchβbut what about what they hear? Sound is a powerful, often overlooked layer of u...
https://mitpress.mit.edu/9780262053730/sonic-ux/
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DamianKastbauer
Audiokinetic
3 days ago
Join us today on
#WwiseUpOnAir
as we reveal what's new with the
#Wwise
2025.1 Beta 3, and then dive deeper into side-chaining & multiband dynamics, with special guest Audiokinetic Sr Software Developer David Crooks! π See you on YouTube at 1pm ET:
hubs.ly/Q03L26q-0
#GameAudio
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DamianKastbauer
Jorge Garcia
4 days ago
In case you are interested, here's the recording of my live talk at
@audiodevcon.bsky.social
ADCx Gather Online from last Friday: "Learnings From a Decade of Being a Mentor in
#GameAudio
"
youtu.be/hRglC84nWoc?...
add a skeleton here at some point
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DamianKastbauer
A Shell in the Pit
5 days ago
Tomorrow
@emaudible.bsky.social
is going to be chatting about emotion in sound design ππ Come have a listen!
add a skeleton here at some point
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DamianKastbauer
Game Audio Boston
5 days ago
Tune into our virtual meetup on Tuesday, September 30th at 7PM on the GAB Discord for a chat with sound designer
@sabrinafedeleaudio.bsky.social
about all things game audio,
#indiedev
, field recording, working in film, and more!
www.meetup.com/bostongamede...
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Game Audio Boston with Sabrina Fedele (Sound Designer), Tue, Sep 30, 2025, 7:00 PM | Meetup
Join us for an interview with sound designer **Sabrina Fedele**! Sabrina has worked on games like Airborne Empire, Lichgate, and Letterhead and has spoken at venues such as
https://www.meetup.com/bostongamedev/events/311075431/?recId=067c4fc2-fce4-4c53-99b1-7cc9c481781a&recSource=event-search&searchId=2ef551c5-0a0d-46ad-a37f-4333340f7375&eventOrigin=find_page%24all&_gl=1*16r3ue7*_up*MQ..*_ga*MTE5MzQwNDcyOS4xNzU4OTc3ODEz*_ga_NP82XMKW0P*czE3NTg5Nzc4MTMkbzEkZzAkdDE3NTg5Nzc4MTMkajYwJGwwJGgw
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Itβs on the way to the conferenceβ¦really!
6 days ago
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Itβs Friday, TURN IT UP!
#TheFadersBelieveInThePowerOfLove
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6 days ago
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DamianKastbauer
Alex Previty
7 days ago
This Wwise update is huge! The new Parametric EQ functionality is going to be a game changer for my work, and I hope everyone gets a lot of great use out of it. Great work, David and the rest of the team!
www.audiokinetic.com/en/public-li...
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DamianKastbauer
Audiokinetic
7 days ago
Join us next week on
#WwiseUpOnAir
as we reveal what's new with the
#Wwise
2025.1 Beta 3 & dive deeper into side-chaining & multiband dynamics, with special guest Audiokinetic Sr Software Developer David Crooks! Save the date on YouTube:
hubs.ly/Q03L26q-0
#GameAudio
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DamianKastbauer
Audiokinetic
7 days ago
We have officially entered the Beta 3 stage for
#Wwise
2025.1! π π Read whatβs new:
hubs.ly/Q03L19mN0
π Check out the Wwise SDK Release Notes:
hubs.ly/Q03L19ts0
π Let us know what you think though our survey:
hubs.ly/Q03L19ZZ0
#GameAudio
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DamianKastbauer
π₯ Angela π₯
7 days ago
watched this talk this morning, I love reports on surveys like this! Super interesting and worth paying attention to if you make games (and also if you are in game audio)!
www.youtube.com/watch?v=ui77...
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Game accessibility preferences of blind players: results from a survey
YouTube video by IGDA GASIG
https://www.youtube.com/watch?v=ui77xh_rY1M
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DamianKastbauer
Audio Developer Conference
13 days ago
We have published a new ADC Conference video! KEYNOTE: Sonic Cartography - Navigating the Abstract Space-Time of Sound - Carla Scaletti - ADC 2024
#audio
#coding
#programming
#softwareengineering
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KEYNOTE: Sonic Cartography - Navigating the Abstract Space-Time of Sound - Carla Scaletti - ADC 2024
Watch our latest video on YouTube
https://www.youtube.com/watch?v=iq75B8EkLv4
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DamianKastbauer
Audiokinetic
13 days ago
π² Explore the full series:
hubs.ly/Q03G4jTP0
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Baldur's Gate 3: Rolling for Audio Alchemy | Audiokinetic Blog
Lifting the hood on mixing Baldur's Gate 3.
https://hubs.ly/Q03G4jTP0
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DamianKastbauer
Audiokinetic
13 days ago
The final chapter of our audio adventure is here! In this grand finale, Matheus takes us into the
#BaldursGate3
#Wwise
project for a step-by-step demonstration on how the audio team ensured every spell packed a punch. π Watch now:
hubs.ly/Q03K6DlT0
#GameAudio
#BG3
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It's Friday, turn it the fcuk up!
#TheFadersDontEvenWithFascists
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13 days ago
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Can we get an update for 3D Audio? π ππ«
add a skeleton here at some point
14 days ago
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DamianKastbauer
Kishi
14 days ago
In Metal Gear Solid (1998), when fighting the Hind D helicopter, you're advised to keep track of its location by listening to the stereo panning. But if you've set "Sound" to "Monaural" in the Options menu, you get this exclusive addition. . .
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DamianKastbauer
Guido Fazzito
16 days ago
#GameAudio
Faust2wwise compiler is ready for creating custom plugins in
@audiokinetic.bsky.social
#Wwise
with Faust π₯
github.com/grame-cncm/f...
#GameDev
soon I'll be creating tutorials for setting up and start doing
#PluginDevelopment
with crazy
#AudioProgramming
ideas
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faust/architecture/wwise at master-dev Β· grame-cncm/faust
Functional programming language for signal processing and sound synthesis - grame-cncm/faust
https://github.com/grame-cncm/faust/tree/master-dev/architecture/wwise
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Surviving, with a little help from my friends
15 days ago
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A History of Racing Game Sound
vimeo.com/31683043
#GameAudio
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A History of Racing Game Sound
Here are some very classic and significant racing games from the past, and the sounds they made.
https://vimeo.com/31683043?share=copy
16 days ago
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DamianKastbauer
Steve Simpson
20 days ago
Happy Friday one and all! I've just set up the Eventbrite page for the next Game Audio Liverpool meet up. Come and join us on October the 12th, everyone is welcome.
www.eventbrite.co.uk/e/game-audio...
#Gameaudio
#Soundesign
#Gamedev
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Game Audio Liverpool -October Edition 2025
A spooky social for Game and Post Audio folk, everyone welcome !
https://www.eventbrite.co.uk/e/game-audio-liverpool-october-edition-2025-tickets-1691143719389
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it's Friday, TURN IT UP!
#TheseFadersNeedNoise
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20 days ago
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DamianKastbauer
Tim Samoff
20 days ago
I recently had the pleasure of interviewing my pal
@damiankastbauer.bsky.social
about his business
@pedalbrainz.bsky.social
, and the amazing effects/synth expression pedals that he makes. Check it out!
youtu.be/sx0bnzkl3g4?...
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Defining Circuit, Season 1, Episode 18 w/ @PedalBrainz
YouTube video by Circuitous FX
https://youtu.be/sx0bnzkl3g4?si=KNpt0BMk87jq4rCp
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DamianKastbauer
Audiokinetic
21 days ago
π² This video is part of our special "Baldur's Gate 3: Rolling for Audio Alchemy" series. Learn more:
hubs.ly/Q03G4jTP0
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Baldur's Gate 3: Rolling for Audio Alchemy | Audiokinetic Blog
Lifting the hood on mixing Baldur's Gate 3.
https://hubs.ly/Q03G4jTP0
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DamianKastbauer
Audiokinetic
21 days ago
The world of
#BaldursGate3
is alive with music, ambience, and spells - but sometimes, these sound categories can clash. π Watch the newest video to see how the audio team ensured moment-to-moment clarity:
hubs.ly/Q03J0B7v0
#Wwise
#GameAudio
#BG3
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DamianKastbauer
Gumby Screens
22 days ago
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DamianKastbauer
Game Audio LA
about 2 months ago
Our next meetup is in three weeks! Saturday, September 6th from 2pm - 6pm at the Arts District Brewing Company. Hope to see you there!
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DamianKastbauer
Gumby Screens
about 1 month ago
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DamianKastbauer
Ph(Dana) the Musicologess
3 months ago
Would you like to join the editorial team of the Journal of Sound and Music in Games? We are currently accepting applications for a reviews editor! Find the call for applications at the top of the page here:
online.ucpress.edu/jsmg/pages/e...
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Editorial | Journal of Sound and Music in Games | University of California Press
Editorial | Journal of Sound and Music in Games | University of California Press Call for applications: JSMG Reviews Editor Journal of Sound and Music in Games Editorial Board Editor-i...
https://online.ucpress.edu/jsmg/pages/editorial
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Last PAX blast on exit. Really leaned into the magical intersection of spontaneous humanity with no regretsβ¦connected with some beautiful humans. Related:
@wilbertroget.bsky.social
gave an accessible masterclass on interactive music with incredible passion and precision. A gift!
about 1 month ago
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Chillaxinβ before
@wilbertroget.bsky.social
Helldivers 2 Music presentation.
about 1 month ago
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These games sounded GREAT at PAX!
#AtmosFar
#TheFadingOfNicoleWilson
#PoweredByWwise
about 1 month ago
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No really, Iβm just on the way to the venueβ¦
about 1 month ago
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If I die, please bury me in Chimchurri, Pork, and Pickles from Salumi, Seattle
about 1 month ago
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Itβs Friday (on a train to PAX West), TURN IT UP!
#WhoAmIGonnaSeeQuestionMark
about 1 month ago
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DamianKastbauer
Audiokinetic
about 1 month ago
We've broken down our 2.5-hour
#BaldursGate3
livestream with Matheus Vilano & Stefan Randelshofer into a series of easily digestible video snippets. And each week, we'll reveal a new one! π² Venture forth:
hubs.ly/Q03G4jTP0
#Wwise
#BG3
@larianstudios.com
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Baldur's Gate 3: Rolling for Audio Alchemy | Audiokinetic Blog
Lifting the hood on mixing Baldur's Gate 3.
https://hubs.ly/Q03G4jTP0
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DamianKastbauer
Marie Rose β ππͺπΉππ―ππ©π¦ππͺπΉππ’π£π΄
about 1 month ago
. β γγγγΝ¦γγγ. β γγα΅γΰ¬ γγΝ¦γγ. β γΰΏγγβ γβγα΅ β γγγΰΏ β γγΰΏγγγβ β γβ the more one listens ΰΏ the more one learns to listen γβγγα΅γγγγΝ¦γγγ. β γββ γγΰΏγγβγγα΅γγγγΝ¦γγγβ γγΰΏγγγβγα΅γγγγΝ¦ β γγγβ ΰΏ ΰ¬ .
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Going Live in 5 to talk about the Media Pool, Similar Sound Search, and additions to Wwise 2025.1 Beta 2! Hope to catch you in the chat!
add a skeleton here at some point
about 1 month ago
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DamianKastbauer
Audiokinetic
about 1 month ago
Join us today at 1pm ET as we explore what's new with
#Wwise
2025.1 Beta 2, and dive into the Media Pool & Similar Sound Search! Joined by Bernard Rodrigue & Γtienne Richan from Audiokinetic, as well as GaΓ«tan Hadjeres & Hakim Missoum from Sony AI! Join us on YouTube:
hubs.ly/Q03F1mNC0
#GameAudio
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Wwise Up On Air Hands-On | Wwise 2025.1 Beta 2 & the Media Pool
YouTube video by Audiokinetic
https://youtube.com/live/APe6GUVjYAM?feature=share
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"Yes, I traded laughs in for charts and graphs. But all that's only fun until evening comes..."
www.youtube.com/watch?v=BC8o...
πππππ
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Grandaddy - Chartsengrafs
YouTube video by M.C
https://www.youtube.com/watch?v=BC8ohE5CQXM
about 1 month ago
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DamianKastbauer
Audiokinetic
about 1 month ago
Join us next week as go live with what's new with
#Wwise
2025.1 Beta 2, and dive into the Media Pool & Similar Sound Search! Joined by Bernard Rodrigue & Γtienne Richan from Audiokinetic, as well as GaΓ«tan Hadjeres & Hakim Missoum from Sony AI! Save the date:
hubs.ly/Q03F1mNC0
#GameAudio
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Wwise Up On Air Hands-On | Wwise 2025.1 Beta 2 & the Media Pool
YouTube video by Audiokinetic
https://youtube.com/live/APe6GUVjYAM
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Incredible morning, 3 hours of unstructured time at work...the first stretch this week to unpack the Wwise 2025.1 Beta 2 excitement that's been building leading up to yesterday's release. The value of improvisational time, like wow. How do you balance the push/ pull of focus and...uh...unfocus?
about 1 month ago
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New office, who dis?
about 1 month ago
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Friday? TURN IT UP!
about 1 month ago
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DamianKastbauer
Chris BΓLT
about 1 month ago
GameAudioLearning's new mentorship portal is now in Beta access and I'm excited to be in the company of all these amazing colleagues! Needless to say, feel free to reach out to me if you want to chat about career building, craft, & more β€οΈ
beta.gameaudiolearning.com/cafe/mentors
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DamianKastbauer
Audiokinetic
about 1 month ago
You can also take our survey here:
hubs.ly/Q03DXpjx0
Thanks in advance for helping us iterate towards incredible sounding experiences!
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DamianKastbauer
Audiokinetic
about 1 month ago
Have you tried the Media Pool & Similar Sound Search? Weβre organizing some focus groups, and would love to hear your thoughts! Let us know you'd like to join by filling out the form on this page:
hubs.ly/Q03DXnzf0
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