@flatredball.bsky.social
📤 26
📥 5
📝 19
Gum November 2025 brings animation improvements, "V3" visuals reducing code needed for code-only styling, reorganized docs, and dozens of bug fixes More info here:
github.com/vchelaru/Gum...
(edited)Sunday, November 30, 2025 11:56 AM
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
5 days ago
0
9
5
reposted by
Jeremy Swartwood
13 days ago
UI creation tool Gum install for Linux script demonstration. Script automates install of wine, winetricks, allfonts, dotnet48, and Gum on linux. Video demos the process on Ubuntu 24.
@flatredball.bsky.social
@monogame.net
#ui
#gumtool
@indiedevbot.bsky.social
youtu.be/jdVwpmoOorM
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GUM: Part 9 - Linux Gum Tool Install
YouTube video by Jeremy Swartwood
https://youtu.be/jdVwpmoOorM
0
2
2
reposted by
Jeremy Swartwood
about 1 month ago
I missed the SPOOKY season, but here's a DARK MODE update for
#monogame
and
#gumtool
Check out the new updated Gum Tool UI (New Themes and Icons)
@monogame.net
@flatredball.bsky.social
@indiedevbot.bsky.social
youtu.be/mDXvjwxxHnQ
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MonoGame UI Tool - Now with Dark mode!
YouTube video by Jeremy Swartwood
https://youtu.be/mDXvjwxxHnQ
0
3
2
October Gum release is our biggest ever! The entire Gum UI tool has been re-designed. It has light/dark mode, updated icons, better layout, and fixes dozens of issues to keep you more productive. There's to much to list, so check our release:
github.com/vchelaru/Gum...
about 1 month ago
0
2
0
Gum September 2025 is out with lots of bug fixes, especially related to code-only Forms. New features include horizontal ScrollBars and fully defined Menus with MenuItems and sub MenuItems in the Gum tool.
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
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2 months ago
0
16
3
The latest version of FlatRedBall is out. Among tons of bug fixes, this version also improves the embedded AnimationEditor support. It's no longer just for previewing .achx files - full editing is supported. Check it out:
github.com/vchelaru/Fla...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
2 months ago
0
15
4
The August version of Gum has just been released with tons of bug fixes and new features for supporting fonts and text in other languages including a focus on improved Chinese support. More info here:
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
3 months ago
0
10
4
The new Gum introduces "v2" controls for code-only MonoGame projects which improve default styling and make it MUCH easier to add global and case-by-case styling. Also, Gum runtimes now support raylib (shown in video).
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
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4 months ago
0
19
5
Latest Gum is out focusing on in-game editor UI. This includes: New Window control, New Splitter control, Support for setting the cursor (such as for resizing), Reordering items in a ListBox with drag+move
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
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5 months ago
3
19
5
FlatRedBall is not affiliated with any tokens or crypto projects. A third party created a token using our name without permission. Stay away!
6 months ago
0
1
0
A new version of Gum is out. This time we're FINALLY getting rid of XNA! That's right, you no longer need to install the XNA runtime. This version also includes a number of performance improvements and lots of bug fixes.
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
6 months ago
0
18
5
reposted by
MonoGame
7 months ago
If you missed out AMA last Wednesday, you're in luck. We've uploaded the recording to our Youtube channel -
www.youtube.com/watch?v=Zuvh...
Find out what the team's been up to since 3.8.3 release as well a community demo, of GUM (
docs.flatredball.com/gum
), by Vic from
@flatredball.bsky.social
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MonoGame Open Hours April 2025
YouTube video by MonoGame
https://www.youtube.com/watch?v=ZuvhN5OUHec
0
3
1
Latest Gum is out with centralized styling support, simplified "forms-first" code generation, and huge improvements in code-only Gum. More info here:
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
7 months ago
0
12
4
reposted by
Jeremy Swartwood
8 months ago
It's that time again. Gum time! Video 7 - Styles! New
#gumtool
informational video. All about Style! Specifically focused on Gum Forms. All this can be used in
#Monogame
! Make your UI in Gum, export to Monogame!
www.youtube.com/watch?v=dIOA...
@flatredball.bsky.social
@monogame.net
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GUM: Part 7 - Style
YouTube video by Jeremy Swartwood
https://www.youtube.com/watch?v=dIOAKxMLp3Q
0
2
1
Latest FRB release is out. This release focuses on bug fixes and updates to external tools such as supporting layer offsets in Tiled and Min/Max Width/Height in Gum.
github.com/vchelaru/Fla...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
9 months ago
0
15
5
A new version of Gum is out with lots of great fixes. This version includes Auto Grid Layout containers sizing by children, Min/Max Width/Height variables, and Streamlined codegen tab.
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
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9 months ago
0
15
4
reposted by
Jeremy Swartwood
9 months ago
Video 6: New
#monogame
and
#gumtool
informational video. Strongly Typed Components. Showing a Character Statistics UI (Health, Mana, Experience, Level) in monogame, using Gum as the UI layer.
youtu.be/RH9bQKYJ-CQ
@flatredball.bsky.social
@monogame.net
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GUM: Part 6 - Strongly Typed Components (Monogame)
YouTube video by Jeremy Swartwood
https://youtu.be/RH9bQKYJ-CQ
0
3
2
The latest Gum release includes variable font letter spacing, merging font PNGs into one file for larger fonts, and point/linear filtering switching in the editor. More details here
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
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9 months ago
0
8
4
New FlatRedBall just dropped with over 60 fixes and improvements including support for camera-specific post processing, multi-line TextBoxes, Menu and Menu item Forms controls, and Gum localization support.
github.com/vchelaru/Fla...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
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10 months ago
0
12
6
Today's Gum release adds improvements including Container render targets, new blend modes, international keyboards in TextBoxes, BBCode MonoGame support, and support for all blend modes on Skia shapes.
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
10 months ago
0
12
4
A new version of Gum just dropped. Along with bug fixes, this version includes a new variable reference system - it's like "shaders for layout" for ultimate flexibility if the built-in types aren't enough. Find out more:
github.com/vchelaru/Gum...
#indiedev
#gumui
#monogame
#gamedev
#OpenSource
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10 months ago
0
8
5
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