Julian Garnier
@julian.gr
📤 958
📥 58
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Making →
@animejs.com
Support the project →
https://github.com/sponsors/juliangarnier
For all of the spring curve enthusiasts out there
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23 minutes ago
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add a skeleton here at some point
about 2 months ago
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Moar splits
codepen.io/juliangarnie...
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2 months ago
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2 months ago
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Anime.js website is nominated for website of the month on awwwards! Your vote can greatly help the project to gain recognition, thanks for your support!
www.awwwards.com/awards-of-th...
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Awwwards Nominees
The eight highest-scoring sites each month are nominated for “Site of the Month” and reviewed by the jury a second time
https://www.awwwards.com/awards-of-the-month/nominees
4 months ago
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It's decided, I'm making a course! I'll explain how the new Anime.js website was created by recreating the entire landing page from scratch, while sharing all the animation tricks and techniques I've learned throughout the years. Join the waitlist here:
animejs.com/learn/
Thank you! ❤️🙏
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6 months ago
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I cannot be happier with the feedback on v4. Thank you so much to everyone who commented and shared! Happy to see the Bluesky account taking off too!
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6 months ago
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reposted by
Julian Garnier
Joshua Carter
6 months ago
I mean, how good can a docs page really be? Surely people are exagera..... 😮
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I can't believe it's out, I hope you like it as much as I do, I put a lot of care and effort into that thing. Massive thanks to all my sponsors, small and big, I couldn't have done it without them ❤️
add a skeleton here at some point
6 months ago
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reposted by
Julian Garnier
Anime.js
6 months ago
After 5 years in the making, I'm very happy to finally release Anime.js v4, my dream animation library: 🧩 New modular API ⚡️ Highly performant 🖱️ Scroll-linked animations 🫵 Draggables ↔️ Responsive ✨ Additive animations 🪽 WAAPI support And so much more! Check out the new website
animejs.com
!
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Can't wait to show you what I've been working on in the past few months
add a skeleton here at some point
6 months ago
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👇
add a skeleton here at some point
9 months ago
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reposted by
Julian Garnier
Anime.js
9 months ago
Anime.js Beta 106 is out and completes the `animate()` and `waapi.animate()` APIs! Really happy with the amount of features packed in only 10KB and 3KB respectively! Available in early access to all my monthly GitHub sponsors!
github.com/sponsors/jul...
❤️ Next up: v4.
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@bram.us
how safe is it to use `animation.effect.target`? The specs mention it as a potential future feature but after some tests it looks like it's already supported across Safari / FF / Chrome. And if not recommended, is there a better way to access the target registered on an animation? Thanks!
10 months ago
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add a skeleton here at some point
10 months ago
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reposted by
Julian Garnier
Anime.js
10 months ago
Introducing `waapi.animate()` in beta 104: Web Animations capabilities with the simplicity of Anime.js v4 API! - Multi-target animations - Advanced staggering - Accepts any easing function - Spring animations - Scroll-linked animations - Responsive animations - And more!
github.com/sponsors/jul...
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⏹️▶️⏸️
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10 months ago
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Anime.js now has a dedicated account
@animejs.com
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11 months ago
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Julian Garnier
OKAY DEV®
11 months ago
🎉 Exciting times for web animation –
@motion.dev
now open source w/
@citizenofnowhe.re
–
@juliangarnier.bsky.social
all in on Anime.js V4 –
@greensock.bsky.social
GSAP integration into Webflow – Rive App responsive UI w/Layouts – Native CSS scroll-driven animations, view transitions, allow-discrete…
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Decided to finally update my website for the first time in 8 years!
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11 months ago
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Anime.js just crossed 50K stars on GitHub!! Thank you everyone! 🙌
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11 months ago
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Today I'm making a big move, I'm pausing freelancing to focus 100% on v4! The amazing feedback and contributions from my sponsors have kept me motivated to work on the project. If you want to support a 100% open source JS animation library, now is the perfect time to join in! 🙏
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11 months ago
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you reached the end!!
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