intrugli
@intrugligames.bsky.social
📤 34
📥 6
📝 28
Our Metal Bowl
https://store.steampowered.com/app/4117010/Our_Metal_Bowl/
pinned post!
Just released the page (and the trailer) for my new game! It's called Our Metal Bowl! Still hope to release a demo next month :)
store.steampowered.com/app/4117010/...
#gaming
#TrailerTuesday
#ebitengine
#indiegames
#pixelart
#indiegames
#go
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about 1 month ago
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This new biome came out nicely, i think! Just a few new assets and a lot of playing around with lights and sounds.
#gamedev
#indiegames
#pixelart
#golang
#ebitengine
#gaming
#indiedev
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7 days ago
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Game demo is out! I'm analyzing the first play data (10 players via Steam Stats) on the in-game map: room accesses, deaths, and puzzles solved. Only two people reached the end-game, but no one completed it :( There is still work to be done!
#ebitengine
#gamedev
#indiedev
#Steam
27 days ago
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For this game i don't think i'll include classic boss fights. Instead, i'm leaning toward encounters like this one: a single foe that requires learning how to defeat it, while keeping the idea that every enemy still dies in one hit!!!
#screenshotsaturday
#ebitengine
#gaming
#indiegames
#pixelart
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about 1 month ago
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Just released the page (and the trailer) for my new game! It's called Our Metal Bowl! Still hope to release a demo next month :)
store.steampowered.com/app/4117010/...
#gaming
#TrailerTuesday
#ebitengine
#indiegames
#pixelart
#indiegames
#go
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about 1 month ago
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I'm not sure i'll have a demo ready by the end of November as i hoped, but development is moving forward! I got stuck on some design issues, which i (hopefully) solved by going with the simplest approach :D
#ebitengine
#indiegames
#gaming
#pixelart
#gamedev
#golang
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about 2 months ago
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I'm pretty happy with the map: it's generated dynamically and looks good. I'm aiming to have a demo ready by the end of November and as you can see from the map, there's already some content.. but still a lot to do!
#ebitengine
#indiegames
#gamedev
#pixelart
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2 months ago
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The goal of the game, beyond combat, is to find nutrients to restore the greenhouses of this abandoned, locked-down laboratory. The puzzle lies in the fact that the exact number of nutrients is unknown!
#ebitengine
#indiegames
#gamedev
#pixelart
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3 months ago
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I'm moving the game toward fewer traditional puzzles and more combat in tight spaces, where strategy itself becomes the puzzle. It aligns better with the kind of exploration and combat games I enjoy playing :)
#ebitengine
#gaming
#pixelart
#gamedev
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3 months ago
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I wanted the game to include some "meta" puzzles solved by digging into the source code, using the debug console, a level editor, ARG videos I've already filmed, and so on. But I'm not sure anymore, since I've realized I don't really like designing puzzles :(
#ebitengine
#indiegames
#gaming
#golang
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3 months ago
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I ended up with a more cinematic version! The transition back to normal view could be smoother, but it's not bad. Now it's time to get back to the boring stuff.. the inventory UI :/
#ebitengine
#indiedev
#indiegames
#gaming
#golang
#go
#pixelart
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4 months ago
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Implemented item pickup and added some fun animations for the little robot companion collecting them! Good enough for now. Next step: improve enemy deaths a bit... i watched some Silksong videos and everything just explodes when you kill someone!!
#ebitengine
#gaming
#indiedev
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4 months ago
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I'm reusing some assets from my previous games. I wanted to remake everything from scratch, but after all, it's the same "world" and if they work, they work :) I'll try posting a gif every 2 weeks to document the development... let's see if i can keep up.
#golang
#indiegames
#gaming
#ebitengine
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4 months ago
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WIP preview of my new game: a pixel art survival horror with puzzles, fixed camera and geometric rooms. The vibe's mostly there, though visuals still need work. Features rt lighting, shadows, water reflections and a laser-shooting robot companion.
#indiedev
#ebitengine
#gaming
#indiegames
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5 months ago
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My latest game "Voden's Job" is now available on Steam.. and it's free!! :)
store.steampowered.com/app/3783540/...
#ebitengine
#golang
#gaming
#Cards
#indiegame
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6 months ago
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"Voden's Job" gameplay trailer. It's a small game, but it's fun and includes controller support, achievements, and localization. It will be available for free in about two weeks :)
#ebitengine
#indiegames
#gaming
store.steampowered.com/app/3783540/...
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6 months ago
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I've been working on a puzzle-deckbuilder-adventure game lately.. but i really want to go back to making action-adventure games! So i'm wrapping it up by keeping only the deckbuilder part and planning to release it for free on Steam, maybe next month!
#ebitengine
#indiegame
#golang
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7 months ago
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Coral & The Abyss is now available on Nintendo Switch! I had to do some optimization, fight with Go's GC, lower the resolution of the in-game videos, and even sacrifice the CRT shader.. but i'm happy with the porting!
#indiegames
#Switch
#golang
#ebitengine
7 months ago
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Coral & The Abyss available now on Steam!! (Switch version coming soon)
store.steampowered.com/app/3123920/...
#indiegame
#gaming
#ebitengine
#Steam
#gamedev
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8 months ago
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Wrapped up development of Coral & The Abyss today, ahead of the upcoming release on April 22. I was thinking of taking a week off after these last 14 non-stop months of development… but instead, I’ve already started prototyping the next game :D
#indiegames
#gaming
#ebitengine
#gamedev
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8 months ago
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Coral & The Abyss will be released on the 22nd of April :D
store.steampowered.com/app/3123920/...
#indiegames
#golang
#ebitengine
#gaming
#steam
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9 months ago
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New gameplay trailer for Coral & The Abyss!
#SteamNextFest
#indiegames
#gaming
#ebitengine
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10 months ago
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I have released the demo for Coral & The Abyss!
store.steampowered.com/app/3123920/...
#ebitengine
#gaming
#screenshotsaturday
#Steam
#indiegames
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11 months ago
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Coral & The Abyss
#indiegames
#gaming
#pixelart
#ebitengine
#golang
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12 months ago
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Coral & The Abyss
#indiegames
#gaming
#pixelart
#ebitengine
#golang
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about 1 year ago
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Coral & The Abyss
#indiegames
#gaming
#pixelart
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about 1 year ago
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