Klemen Lozar
@klemen.bsky.social
π€ 1015
π₯ 47
π 14
VFX artist, game developer, dad. Founder of
https://bsky.app/profile/tuataragames.com
reposted by
Klemen Lozar
Tuatara
7 months ago
Can you survive the Onslaught? π½ Our latest demo for Let Them Come: Onslaught is now out! Featuring new weapons, a new boss, a redesigned Armory, and moreβ¦ πΎ Try it now and Wishlist the game:
bit.ly/LTCOnslaught
www.youtube.com/watch?v=D5Ko...
#gamedev
#indiedev
#indiegames
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Let Them Come: Onslaught - Gameplay Trailer
COMING TO PC AND CONSOLES IN 2025WISHLIST ON STEAM NOW: https://store.steampowered.com/app/2050800/Let_Them_Come_Onslaught/Let Them Come: Onslaught strands p...
https://www.youtube.com/watch?v=D5KoeOQYnBQ
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Plastic Sea - Some in-engine locomotion tests with crabbie. Animation speed synced with actor velocity and I have some procedural sway on his body based on rotation speed. Always love mixing baked animation with procedural elements that are reactive to player input!
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9 months ago
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Plastic Sea - Hermit crabbie, rendered in 3ds max viewport here, this is just an early placeholder model/design
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9 months ago
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Plastic Sea - Cute creatures, along with the theme of the game, also allow for opportunitites to gut punch the player a bit. Don't you just wanna help the poor fella?
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11 months ago
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Plastic Sea - baby turtle, another simple character, animated here in 3dsMax
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11 months ago
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Plastic Sea - I've been developing characters for the game. This is a playblast straight from 3dsMax viewport. Animated procedurally with modifiers and noise controllers, I always like to do this before any more complex rigging.
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11 months ago
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Plastic Sea still lives rent free in my mind. I'll be posting some retrospective about it in the coming days.
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11 months ago
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reposted by
Klemen Lozar
Tuatara
almost 2 years ago
We're excited to announce our upcoming 3-day charity stream for Child's Play! Join us for a unique opportunity to learn from industry experts and give back to a worthy cause.
#realtimeVFX
#CharityStream
#ChildsPlay
#LearnAndGiveBack
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Who else is here from gamedev and VFX fields I'm not following yet? Send me recommendations please!
about 2 years ago
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First post on here. Until gif support is added action snapshots will have to do!
about 2 years ago
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you reached the end!!
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