ErrantArts
@errantarts.bsky.social
๐ค 45
๐ฅ 67
๐ 259
Amateur 3D sculptor. Portfolio @
https://www.artstation.com/errant_arts
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Hi, I'm an amateur 3D sculptor who works in Blender. I'll post WIPs of some of my work as I try to improve. You can also find me here:
artstation.com/errant_arts
x.com/ErrantArts
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https://x.com/ErrantArts
10 months ago
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Little bit more work on the silt strider and started with expemeting on the texture of the shell.
about 7 hours ago
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Decided to blockout a side project of a quick silt strider sculpt today.
1 day ago
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Created the base body to block out the pose and silhouette for a new sculpt of my oc. Chose to go a bit more static to help me do some sketching on top before committing to sculpting the armour. Got another idea I want to block out for another project, but that still needs work.
2 days ago
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Doing some research and planning on some cool sculpts I want to do. Got a bit of a start blocking out one of the bases with tactical rock.
3 days ago
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Messed around with a quick block out for an Artorias sculpt, don't know if I'll actually complete it, but it was fun, I enjoyed killing some time trying to get the profile to feel right.
5 days ago
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Alduin The World-Eater.
#Blender
#B3d
#Skyrim
6 days ago
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Still a lot of stuff I want to add to this sculpt, but some more in-progress shots of Alduin. Felt appropriate given Skyrim is 14 today. Helps that I've been playing it again recently, and the home of the Nords is always a place I enjoy revisiting.
#Blender
#B3d
#Skyrim
7 days ago
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Doing a bit of an experiment for my current wip sculpt. Trying to avoid looking at how other people might approach it and just playing around until I get a decent result. Still work to be done on this, but happy with the start.
#Blender
#B3d
8 days ago
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Been doing some more research and thinking about my OC v3 design. I want to try another sculpt like with the v2, but use some sketching to figure out the finer details this time. Might end up doing some different stuff through the week, as it feels like I've been stuck on this.
9 days ago
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Resharing some of my
#Pokemon
Sculpts.
#Blender
#B3d
10 days ago
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Thought I'd reshare some Past Monster Hunter Sculpts.
#Blender
#B3d
#MonsterHunter
11 days ago
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Experimenting with the helmet design today, not quite fully done and not quite there yet, but definitely on the right track.
#Blender
#B3d
12 days ago
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Didn't have a lot of time to work on modelling today, but did a bit of a remodel of the helmet. Still more work to be done on it, but the shape looks better.
#Blender
#B3d
#OC
14 days ago
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Reworked the blockout to make it simpler to work on. I've started to try and do a low-poly blockout of the design sketch version of the armour as I try to figure out what works and what needs redesigning. The helmet is a bit troublesome to get right.
15 days ago
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Just did a rough silhouette blockout, continuing on my experiment sculpt for my oc.
#Blender
#B3d
16 days ago
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Busy today, so didn't get anything done sculpting-wise, but I want to make a small sculpt of my OC to experiment with the design again. Rough-sketched a pose that I think might look cool. Might go with something else.
17 days ago
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My eternal Grail Front MVP and appropriately spooky old man.
#Blender
#B3d
#FGO
18 days ago
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A Wip fan art sculpt. Still needs some more details and refinement before it's done, but I'm happy with the start.
#Blender
#B3d
19 days ago
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Busy tonight, so just did a little sword sketch for my OC's v3 design. Proportions are still a bit off for what I want, but I like the design and tried to incorporate a little bit of the various FromSoft Moolight blades into it.
#OC
20 days ago
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Was busy with work today, so just did some planning. But I thought I'd post one of my first experiments with sculpting from early this year. A stylised Malzeno figure from Monster Hunter Rise. I should really do more monster sculpts.
#Blender
#B3d
#MonsterHunter
21 days ago
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Spent most of my time today trying to adjust the look of my v3 design's helm and knee armour. worked mainly on trying to get this slight crown with horns look right. Might start working on the 3d to experiment a bit more with the shape.
#OC
22 days ago
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Some more work on the v3 design sketches today. Some changes to the shoulders and legs, along with some more work on the helm and arms. Still some work to be done, but I'm happy with it so far.
#OC
23 days ago
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Worked on sketching over the blockout today to try and establish the v3 design a bit more. Think there are some cool ideas so far, might have gone a bit over the top on some parts and not enough on others.
#OC
25 days ago
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Finished doing a really simple blockout of my v3 design. The idea was to create a base that follows the look I was kinda going for, then I can paint over it to create a proper design. Think most of it is looking good, but some parts still need a bit of tweaking.
#Blender
#B3d
25 days ago
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Started with some simple blocking out of the basic shapes of my OC v3 armour design. Trying to keep it very simple and rough so I can sketch the more detailed design on top of it.
#Blender
#B3d
#OC
26 days ago
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Finished my study piece of the Crude Set helm from Mordhau by Digital Coalition. Tried to use materials to add a bit of the weathering and texture that would have been annoying to do manually. I think the sculpt came out pretty well.
#Blender
#B3d
27 days ago
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Worked more on my study with my time today. Finished adding and defining most of the details. Still got a few touch-ups to do before I consider it somewhat finished.
#Blender
#B3d
28 days ago
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Weird being in this limbo state of wanting to sculpt but not actually sure what I want to do. I intend to get the study finished soon. I might just be starting to break through the wall I hit with my v3 design as well. Truly cool souls game knights are saving me.
29 days ago
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Busy today, so I will share one of my earlier works that I never shared. Today is this Primordial Malzeno headsculpt I did back in January. I still like the result of this, but I definitely feel I did better with later sculpts.
#Blender
#B3d
#MonsterHunter
about 1 month ago
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Did more work on my study today. Still a bit to be done, but I think it's coming along quite well.
#Blender
#B3d
about 1 month ago
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As I continue my creative struggles, and putting off working on the study. I thought I would share some older sculpts that I never shared here. So here's a sculpt of Castellan Crowe's helmet. Given how early this work was, I think it turned out all right.
#Blender
#B3d
about 1 month ago
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Spent most of my time still trying to clear the art block around the v3 design and working on the moodboard for it more. But did get around to doing a bit more work on my armour study, some changes to the helm shape and sharpening up the mask.
#Blender
#B3d
about 1 month ago
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Been doing a lot of work trying to get the feel right for where I want to go with my v3 design. Originally, it was going to just start out as more tweaks from this point, but I decided to go in a new direction with a relatively from-scratch design.
add a skeleton here at some point
about 1 month ago
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Did a little bit more research on my OC's v3 design. But also did a little bit of cleaning up on my helmet study. Still needs a bit of work, but alright so far.
#Blender
#B3d
about 1 month ago
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Did a bit more research for my OC today, but mainly started a quick blockout of a new study.
#Blender
#B3d
about 1 month ago
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Spent the weekend working on what I plan to do moving forward regarding working on models for both being creative and studying technique. Think I've got some fun ideas lined up and some cool things to work on.
about 1 month ago
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Doing some research today on what I want to change about my OC design, and I feel I need a prophetic vision from the helmet design gods at this point.
about 1 month ago
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Did a bit of cleaning up my reference board for my OC and refocused on how I want to give the design more "Character". A bit concerned I might end up making far bigger changes to the design to try and fit more of the vibe I was going for.
about 1 month ago
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In a bit of a crash-out mode at the moment, so I am probably going to spend a couple of days doing a bit of a reset and planning out what to do next, rather than trying to force projects I'm not 100% on.
about 1 month ago
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Bit more research and design work for my
#OC
today. Still think the armour needs a bit more "personality", so I wanted to lean into some Dragoon-inspired details. I also designed a Lance to match, will probably tweak bits of it when modelling it, but think it's a good sketch.
about 1 month ago
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Used my speed sculpting window of about an hour today to finish my Lancer Artoria Alter headsculpt. Definitely could be a bit cleaner, and I would change how I approached some parts, but overall happy with the result of one of my favourite designs.
#Blender
#B3d
#FGO10ๅจๅนด
about 1 month ago
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Not a lot or artistic work today, but I did some minor blocking out of the finishing touches of my Lartoria Alter head sculpt. I also did some research into changing my OC's second weapon into a lance and figure out what kind of design to go for. Might focus on that more next.
about 1 month ago
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Used my sculpting time today to try adding hair on my Lartoria Alter sculpture. Avoided using the curve method for most of it, so I could try sculpting it. Not quite as clean or controlled as a curve method, but definitely quicker for blocking out the shapes.
#Bledner
#B3d
about 1 month ago
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Only a little bit of work done today, so I just tried sculpting the eyelashes and adding eyebrows.
#blender
#B3d
about 2 months ago
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Today was the first part of a little palette cleanser project. Trying to get more practice on anime-style characters. So I wanted to do a sculpt of Artoria Lancer Alter based on the art from the character sheet. Think I've got a decent base, but still needs work.
#Blender
#B3d
about 2 months ago
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Didn't quite get time to sculpt anything today, but did some prep and had some ideas both for some OC stuff and some little palette cleanser projects just to add some variety in my sculpting at the moment.
about 2 months ago
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Worked on tweaking the design for my OC's lower legs, following the design tweaks to the gauntlets to have a slightly cleaner look with this kind of bone/scale reinforcement at the top. I had less of a design in mind here, so I just experimented a bit.
#Blender
#B3d
#OC
about 2 months ago
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Super busy today, so not a lot of sculpting time, but added some simple elbow padding just to keep a bit of armour there after the gauntlets move. Will do a little bit more refining down the line, but just wanted to get them roughly done.
#Blender
#B3d
#OC
about 2 months ago
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Decided I wasn't happy with how my v2 gauntlets looked yesterday. The idea was on the right track, but I ended up redoing them a bit cleaner.
#Blender
#B3d
#OC
about 2 months ago
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Some more V2 iterations for my OC's armour today, wanted to keep the slightly cleaner look going. Still think the gauntlets need a bit more work, but this first pass is the right idea.
#Blender
#B3d
#OC
about 2 months ago
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