DuoDraconis
@duodraconis.bsky.social
š¤ 29
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3D Level and Environment Artist for fictional or scientific based game art and real time assets
reposted by
DuoDraconis
and a small clip of the process, sorry for not sharing it before
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7 months ago
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reposted by
DuoDraconis
its kinda a "Hello world project", I grew up with this environment and know it well to add as most details as possible. Hopefully it's for liking Handmade and rendered in Magica Voxel Dimension 450*450*407 voxel Colours 235
#voxel
#berlin
#architecture
#MagicaVoxel
#isometric
#environment
#urban
7 months ago
3
14
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its kinda a "Hello world project", I grew up with this environment and know it well to add as most details as possible. Hopefully it's for liking Handmade and rendered in Magica Voxel Dimension 450*450*407 voxel Colours 235
#voxel
#berlin
#architecture
#MagicaVoxel
#isometric
#environment
#urban
7 months ago
3
14
2
Finally finished this, needed longer than anticipated. It's completely improvised on the fly, and handmade. No scripts, algorithm or AI involved. Yes I only wanted to make a throne room, now I have a city district.
#voxel
#castle
#palace
#MagicaVoxel
#isometric
#environment
8 months ago
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I wanted to make a small throne room scene in the open and kinda got carried away, the blockout is a bit bigger than anticipated Well time to splash the city with colour
#voxel
#castle
#palace
#MagicaVoxel
#isometric
#environment
8 months ago
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I was a month sick and this project was planned as a warm up to get back on track. Hope it's for liking. Fitting for the season: nicly cold and dreamly far away
#voxel
#castle
#palace
#MagicaVoxel
#isometric
#environment
9 months ago
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First step of an intermediate project to get used to normal work after some weeks of sickness. It is the block out version even I kinda went a bit hard on the details for a simple block out next step figure out the colour scheme
#voxel
#castle
#palace
#MagicaVoxel
#isometric
#environment
9 months ago
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and here we have the whole map. all 35 isles combined together in their full recovered state Tbh a very big jigsaw puzzle it will be a while before I share the next project, until then thanks for your attention
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
9 months ago
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The last isle of the collection, funny enough this was partly winged and so on ended a bit on the stereotypical side. The only thing left is to show all of isles together ID 35 Twin Dracon Isle Special facility: Beach Village
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
9 months ago
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I will come back to this idea later on in a future project. For now enjoy this nearly natural habitat with light damage ID 34 Torrid Moraine Special facility: Alchemist Caldera
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
9 months ago
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I listen to a yt video about modern propaganda as I made this one, so kinda accidently made a pre ww1 style fortress. ID 33 Toren Bulwark Special facility: Fortress
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
9 months ago
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Sorry for the delay but back I'm back at posting them. Only 3 more left. This one is pretty much a filler isle and a way to separate the over all area - it makes more sense in the over all map ID 32 Thorn Wall Special facility: Lake
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
9 months ago
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6
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A bit of a fantasy mine with very red crystals - well technical mine and quarry ID 31 Slagrock Pass Special facility: Crystal Mine
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
9 months ago
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And the third part of the Silban forest isles. Not a lot going on tbh, but we are close to see them all together ID 30 Silvan Outskirt Special facility: Mansion
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
9 months ago
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The center isle of the three part forest. We slowly come to an end of this project ID 29 Silvan Heart Special facility: Lilian Springs
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
9 months ago
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This is the first northern part of a forest spreading over three isles it was also fun to place the magic building in it ID 28 Silvan Fringes Special facility: Magecraft Halls
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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I winged this one, the hotel stands solely in the area without any infrastructure. At least its a cozy nature islands with a bit of commerce and no way for tourist to arrive ID 27 Shores of Aylan Special facility: Hotel
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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Most are isles to emphasizes when you combine them they made one solid continent. This on the other hand is an actual island with light tower ID 26 Red Pharos Special facility: Barracks
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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3
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This one has some north french vibes to it. On another note I'm still sick ID 25 Phasmantis Special facility: Hill Mound
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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ID 24 Phalak Special facility: Beach Bar
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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I have mixed feeling about this one, the mine is a bit lackluster and the path is hard to see. At least it works fine as filler and don't steal the show from the others in the whole map ID 22 Oreden Pass Special facility: Mine
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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Nearly forgot to post today, still 14 to go ID 22 Luminent Peaks Special facility: Temple
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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hard to deny the similarity with a deku tree but a magic tree is a very old symbol so this one will be fit fine too ID 21 Lost Grove Special facility: hostile Castle
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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Back from holiday with a nasty flu. time to continue until the last is posted of this project ID 20 Lordom Special facility: hostile Castle
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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This one was fun to made, adding a lot of light top the booth in an nature environment ID 19 Funshire Special facility: Festival
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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3
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I worked once for a museum, it show's from time to time, picking up historical themes ID 18 Endor Cliffs Special facility: Temple
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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4
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close to the end of the year, upload will be a bit chaotic for the next 2 to 3 weeks ID 17 Elsfeld Special facility: Knights House
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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3
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One of the rare city only islands ID 15 City of Talio Special facility: Duke Palace
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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The difference between restored and fully restored isn't very big. I used bridges and stairs to give the last stage a more complex look, but in the end the simple solution was best ID 14 Blackblood Craigs Special facility: Divine Shrine
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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This one has no special facility only a small village in a rural area. Also I'm done with all the 35 territories, I will release them all well isle by isle ID 12 Barony Darklight Special facility: none
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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Mountain territory with small village and hidden penguin ID 05 Penguin Peaks Special facility: Mountain village
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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This one was fun to made, placing all the roses and try to make it very colourful ID 04 Deeprose Gardens Special facility: Shrine of the rose
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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This is the starting position of the map and as such it is full developed from the start - so no three stages fro this one ID 02 Lustfornus Special facility: Starting Territory
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
10 months ago
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4
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Not a lot to say about this one, its a small and simple one ID 03 Claws Burgh Special facility: Kremlin
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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ID 16 Cotton Thickets Special facility: Cloth Manufactory
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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ID 13 Barrows of Mor Special facility: Inn
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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1
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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1
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This was fun to make even it was tedious placing all the hills in the right fashion ID 09 Ashen Isles Special facility: Skyport
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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To be honest not a very special territory: Had to work with what I had and wanted to added ID 09 Antikythera Special facility: Factory
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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and another....won't run out of them... oh and small note: they are handmade, no ai & no procedural technique ID 08 Amber Fields Special faculty: Scout Camp
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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I'm a bit late, but today was a rest day ID 07 Ain Wilds Special faculty: Monster Ranch
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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There're about 35 isles to show, so lets start in order....even the ne3xt one is already out of order ID 01 Grayholme Special faculty: Slime Conclave
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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Made the decision to remade them and give every territory their own image So first hit one ID 06 Aegis Augury Special faculty: Holy Site
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#environment
11 months ago
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and some more progress of the territories made in voxel
#voxel
#gamedevelopment
#MagicaVoxel
#isometric
#sprites
11 months ago
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Sneak peak of an ongoing map project of 32 floating
#voxel
islands in
#iso
made with
#MagicaVoxel
as 1k sprites for a game project
11 months ago
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Hi, My name is Alex and I create game ready props, modular level assets in 3D. I rebuilt the ancient Babylon and Samarra of the golden age based on historical facts. At the moment Iām looking for a job opportunity or a gig as a freelancer. Feel free to reach out, Iām available at the moment.
12 months ago
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First baby steps into a bigger project, won't say what I want to do. Its far too early yet and will be for a long time. But still I will share what I can share
#voxelart
#magicavoxel
#gameassets
#gamedevelopment
#GSScarlet
12 months ago
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Hi
about 1 year ago
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you reached the end!!
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