Robe Garden
@robegarden.bsky.social
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Game Art Generalist from the forests of Sweden. Likes to eat fruit and twist knobs on synthesizers.
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🌻I’m looking for work!🌻 I'm Robert, a Game Art Generalist that loves working on stylized projects. I can work remote or on-site in the Malmö/Copenhagen area. I'm open to any kind of position. Feel free to get in touch! ✨😊✨ 🎨Portfolio:
robegarden.artstation.com/projects
📨Email:
[email protected]
over 1 year ago
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I've worked as an environment artist on Gravity Circuit 2. As a lifelong fan of pixel art and action platformers, it's been a dream come true to work on a game that does both those things with such style! Wishlist the game now and play it in 2027!
7 days ago
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Robe Garden
Gravity Circuit - AVAILABLE NOW!
16 days ago
🚨Announcing: Gravity Circuit 2!🚨 🔥A new Ark has appeared, and Kernel City is in danger!🔥 Jump into action as Kai, the Gravity Circuit✊, or Cable, the Power Circuit⚡and fight the Hunter Army! Coming in 2027, to PC, Switch and PS5! Published by DearVillagers.
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I worked as an artist on GUNTOUCHABLES and it's OUT NOW! It's up on Steam for free during the first 24 hours (and then it'll cost 5 USD). Feel free to check it out or tell a friend about it if you think they'll like it!
store.steampowered.com/app/2543510
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Save 100% on GUNTOUCHABLES on Steam
Guntouchables is an online co-op doomsday roguelite for 1-4 players. You play as a gun-toting group of 'preppers' trying to reclaim the world from an ever-evolving horde of mutants, constantly working...
https://store.steampowered.com/app/2543510
10 months ago
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Ovorol is part of the new Debut Festival sponsored by
Gamedev.ist
which is showcasing first-time games from brand new studios. You can check out Ovorol on Steam here:
store.steampowered.com/app/3604450/...
10 months ago
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#PitchYaGame
✨🥚💨 Ovorol is a minimalistic arcade puzzler where you solve two simultaneous quick-time puzzles to disable traps and guide a fragile egg to safety. 🧠 Exercise your multitasking skills 📈 Chase better high scores ⏰ Short runs Wishlist on Steam:
store.steampowered.com/app/3604450/...
about 1 year ago
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Hello
#PortfolioDay
! I'm Robert, a game developer/illustrator/comic book artist/street artist that loves working on cute and stylized projects. Feel free to get in touch! ✨😊✨ 🎨Portfolio:
robegarden.artstation.com/projects
📨Email:
[email protected]
about 1 year ago
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Solve two simultaneous quick-time puzzles to disable traps and guide a fragile egg to safety in this minimalistic arcade puzzler! Wishlist Ovorol on Steam!
store.steampowered.com/app/3604450/...
#ScreenshotSaturday
#indiegame
#indiedev
about 1 year ago
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I'm working on my first game as a solo developer! It's a minimalistic arcade puzzler where you solve two simultaneous quick-time puzzles to disable traps and guide a fragile egg to safety. Check it out on Steam and wishlist if you want to!
store.steampowered.com/app/3604450/...
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Ovorol on Steam
Solve two simultaneous quick-time puzzles to disable traps and guide a fragile egg to safety in this minimalistic arcade puzzler!
https://store.steampowered.com/app/3604450/Ovorol/
about 1 year ago
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My cat ”Storm” is such a good boy. He often comes by and interrupts me because he wants belly rubs. He gets them every time. (Made with Molotow acrylic paint markers.)
about 1 year ago
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The Pear Nose. ✨🍐👃✨ (Traditional Lineart, Digital Colors)
#cute
#illustration
over 1 year ago
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More pink and yellow goodness!
#illustration
#procreate
over 1 year ago
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I love to work with limited color palettes. Pink and yellow has to be one of my absolute favorites. ✨🩷💛🩷✨
over 1 year ago
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Acrylic paint markers are one of my favourite things to use. Making a solid area of color with sharp edges is so satisfying!
#posca
#fanart
#powerpuffgirls
#mojojojo
over 1 year ago
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Nr. 96 Drowzee. He looks so silly with his chocolate pants and that mysterious smile. I love that design!
#pokemon
#fanart
#illustration
over 1 year ago
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I don’t know what to do with this original character. He looks so ready to go do fun stuff, but now he’s just standing there and waiting patiently for me to tell him ”Go!”. I need to draw him in some more situations to explore who he is and what he does. What do you see in this character?
over 1 year ago
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🌻I’m looking for work!🌻 I'm Robert, a Game Art Generalist that loves working on stylized projects. I can work remote or on-site in the Malmö/Copenhagen area. I'm open to any kind of position. Feel free to get in touch! ✨😊✨ 🎨Portfolio:
robegarden.artstation.com/projects
📨Email:
[email protected]
over 1 year ago
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In 2022, I was awarded "Talent of the Year" at Spilprisen (the Danish Game Awards) for the work I did on OddBallers during my time at Game Swing. Huge thanks to everybody I worked with. It was a blast!
over 1 year ago
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This is the key art I made for GUNTOUCHABLES. It's a hardcore co-op action roguelite for 1-4 players. You play as a gun-toting group of "preppers" trying to reclaim the world from an ever-evolving horde of mutants, constantly working to develop new unique ways to kill you. Developed by Game Swing.
over 1 year ago
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Here are some of the guns I designed for GUNTOUCHABLES. I particularly like the "Bat Shot", a revolver that steals life energy from the enemies that get hit by the bullets and heal the player through the syringe that goes into the player's hand. 🦇🩸 Developed by Game Swing.
over 1 year ago
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This is an illustration I made for one of the upgrade cards in GUNTOUCHABLES. Probably the most intense illustration for a very intense game! Hand-drawn in Procreate on the iPad. Developed by Game Swing. Published by Ghost Ship Games.
over 1 year ago
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This is a "postcard" from the OddBallers universe. The scene is set up inside Unity using in-game assets, then I did some tweaks in Photoshop to get facial expressions and other details to look right. Developed by Game Swing. Published by Ubisoft.
over 1 year ago
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OddBallers has a lot of customization options for your character and I was tasked to create new pieces of clothing and showcase them in an expressive way by posing the in-game characters wearing the new gear. Do you recognize this character? Developed by Game Swing. Published by Ubisoft.
over 1 year ago
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OddBallers has a lot of customization options for your character and one of my assignments was to create new pieces of clothing and showcase them in an expressive way by posing the in-game characters wearing the new gear. Developed by Game Swing. Published by Ubisoft.
over 1 year ago
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Here are some illustrations I did for the News section in OddBallers. Hand-drawn in Procreate on the iPad. Developed by Game Swing. Published by Ubisoft.
over 1 year ago
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The in-game communications between players in OddBallers consists of emojis (Oddmojis) and taunting dance moves. Here's a selection of the emojis I created for the game. Developed by Game Swing. Published by Ubisoft.
over 1 year ago
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Slap 10 people with a fish. Knock someone out with a banana. Survive for 60 seconds inside the mascot costume. I had a great time illustrating the silly achievement icons for OddBallers! Developed by Game Swing. Published by Ubisoft.
over 1 year ago
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Screenshot from "Genocron", an unreleased indie game that I worked on with my brother (DrPetter) a few years ago. I did pixel art, animation, level design, music and many other things on the project. Read more about it here:
robegarden.artstation.com/pages/genocron
over 1 year ago
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Scene inspired by the minimalistic environments of INSIDE by Playdead. Modeled in Maya, scene and lighting in Unreal Engine, paintover details in Procreate and Photoshop.
over 1 year ago
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Scene inspired by the horror adventure-puzzle game "Stories Untold" by No Code. Modeled in Maya. Textured in Substance Painter and Photoshop. Rendered in Unreal Engine.
over 1 year ago
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Player concept for a 2D action platformer. Made in Procreate and Photoshop.
over 1 year ago
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Original concept for a game character. Made in Procreate.
over 1 year ago
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Promotional artwork for the comic book project "Rob & Bob". One hundred characters – hand drawn with ink on paper, colors in Photoshop.
over 1 year ago
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Selected pages from the comic book "Vid Isens Kant", published by Kolik Förlag and Seriefrämjandet. Drawings and typography were made traditionally (ink on paper). Halftone colors and textures made in Photoshop.
over 1 year ago
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Page from the comic book "Vid Isens Kant", published by Kolik Förlag and Seriefrämjandet. Drawings and typography were made traditionally (ink on paper). Halftone colors and textures made in Photoshop.
over 1 year ago
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Promotional artwork for the comic book project "Rob & Bob". Graphic design and top illustration by me. Bottom illustration by Robin Larsson.
over 1 year ago
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