KevKev
@derkevin.bsky.social
π€ 816
π₯ 18
π 37
once made some cool shit.
Shot Through the Heart
about 1 month ago
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from your favourite developer of games that never came out like pigeon simulator and last man sitting, comes the next thing that never comes out: HandPlant
#gamedev
#screenshotsaturday
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about 1 month ago
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not sure about skate4. looks like someone made a skate game in Fortnite somehow. i hope i am wrong
about 1 month ago
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i created a physics based animation system. you pretty much keyframe the target rotations of the joints and then save each pose one by one. Then just play them in a sequence
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about 1 month ago
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its been pretty quite here right? so i just wanted to give a little sign of life. At the beginning of the year I got laid off from bossa studios along many others, but i found a new place pretty quick. Its been great so far. I even started working on some new shit again. quick preview:
about 1 month ago
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my biggest career mistake was giving pigeon simulator away. thanks for coming to my TED talk
4 months ago
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been a bit quite about it since i wanted to check how things are feeling, but: A month ago I started new job and it feels like the best ive ever had
4 months ago
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I had a lot of fun making the website. I guess mostly because it was something different where you dont have to watch the unity recompile loading bar for 2 minutes, then let the character Jump on something, see that its not working and then do the same thing 100 times again
7 months ago
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I finally finished my portfolio! 4 weeks of hard work finally done:
gamedevkev.com
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KevKev - Personal Portfolio
Kevin Eggers is a freelance game developer and designer from LΓΌneburg, Germany. Specializing in Unity and C# programming, he creates unique gameplay experiences and prototypes for PC and mobile platfo...
http://gamedevkev.com/
7 months ago
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Alternative career path suggestions for (unity) game developers? Go!
7 months ago
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added adaptive and resposive layouting to my... website that is totally not made with unity π
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8 months ago
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getting there, got the detail view and some kind of video gallery done now :)
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8 months ago
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no, i am not creating a responsive website in unity. nobody would fucking do that... π
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8 months ago
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Apocalypse dudes got nothing to lose
#gamedev
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10 months ago
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the one thing that fucked my brain for some time was to create a plane around the pool and punch the shape into it. clipperLib and chatgpt for the rescue tho
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10 months ago
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here is another mesh generator i did for the skate game. a (skate) pool generator. you can pretty much place curves and line tiles on a grid, and then the mesh gets created for it. its much easier to create precisely shaped bowls then using the freehand tool i showed before.
#gamedev
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10 months ago
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blast from the past: i actually just wanted to experiment with procedural foot placement stuff and somehow ended up with "no-idea-how-i-ended-up-here-horror-game"
#gamedev
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10 months ago
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triggered...
10 months ago
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here is a little skate bowl mesh creator i did
#gamedev
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10 months ago
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Fuck twitter! Fuck elon musk! βπΌ
10 months ago
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okay, lets see how i can upload my old twitter gifs here. this is an old ux experiment for a deckbuilder
#gamedev
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10 months ago
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i had another version of the skate game ready that looked like this. semi realistic with skate3 controls. but it would be to time consuming and expensive to make. so for now, ive put this aside and went with the THPS like. lets see what comes after that
#gamedev
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11 months ago
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currently exploring different artsyles. THPS3 style, THUG style and.. windwaker i guess? :D
11 months ago
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okay, lets get this rollin.... Hi, my name is Kevin, and for 120 years i am working on a skate game, that currently looks like this
#gamedev
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11 months ago
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look like i am here too now. but... I've got another confession, my friend I'm no fool I'm getting tired of starting again Somewhere new
11 months ago
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you reached the end!!
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