Scabbage
@scabbage.bsky.social
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https://vrdojo.games
Unity, Zig, Linux, and Neovim development
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#GLSL
#Shaders
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5 months ago
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#GLSL
#Shaders
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5 months ago
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Remapping < to <gv and > to >gv in visual mode allows for changing indentation without having to manually reselect.
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5 months ago
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