#notGDC 2026
@notgdc.io
đ€ 489
đ„ 5
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A game development non-conference, for everyone! All of March, 2026!
http://notgdc.io/
pinned post!
đŠ notGDC this year will be for the whole of march!
notgdc.io
about 1 month ago
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There's still one week to submit stuff to notGDC 2026!
25 days ago
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reposted by
#notGDC 2026
Developing Games for Devices with Batteries by
@haukethiessen.bsky.social
haukethiessen.com/developing-g...
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Developing Games for Devices with Batteries â Hauke Thiessen
https://haukethiessen.com/developing-games-for-devices-with-batteries/"
about 1 month ago
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#notGDC 2026
Nous avons notre premier article en français ! Post-mortem - Narrative design de Sandwalkers Léonard Bertos
sites.google.com/view/leontro...
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Léonard Bertos, écrivain, designer narratif - Post-mortem : Sandwalkers, Partie 1
Sandwalkers est un roguelite narratif développé par Goblinz Studio dans lequel la joueureuse guide une succession de caravanes dans le désert. Le monde est en proie à de violentes variations météorolo...
https://sites.google.com/view/leontroglodytefr/blog-pro/post-mortem-sandwalkers-partie-1
about 1 month ago
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Developing Games for Devices with Batteries by
@haukethiessen.bsky.social
haukethiessen.com/developing-g...
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Developing Games for Devices with Batteries â Hauke Thiessen
https://haukethiessen.com/developing-games-for-devices-with-batteries/"
about 1 month ago
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Nous avons notre premier article en français ! Post-mortem - Narrative design de Sandwalkers Léonard Bertos
sites.google.com/view/leontro...
loading . . .
Léonard Bertos, écrivain, designer narratif - Post-mortem : Sandwalkers, Partie 1
Sandwalkers est un roguelite narratif développé par Goblinz Studio dans lequel la joueureuse guide une succession de caravanes dans le désert. Le monde est en proie à de violentes variations météorolo...
https://sites.google.com/view/leontroglodytefr/blog-pro/post-mortem-sandwalkers-partie-1
about 1 month ago
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reposted by
#notGDC 2026
cakejumper đ°đŠ
about 1 month ago
It's St Patrick's Day you know what THAT means GET SOME IRISH VIDEO GAMES INTO YOUR BRAIN this isn't a paid post, I just think you should go check out a TON of class games
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Games from Ireland 2026
Celebrate St Patrickâs Day with games made in Ireland and by Irish teams around the world
https://store.steampowered.com/sale/GamesfromIreland2026
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#notGDC 2026
#notGDC
2026 submission: Design of a Chess End Game puzzle in Two Weeks by Max
clubclue.mataroa.blog/blog/chess-e...
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Chess End Game Puzzle - In two weeks! â clubclue
https://clubclue.mataroa.blog/blog/chess-end-game-puzzle/
about 1 month ago
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#notGDC 2026
#notGDC
2026 submission: Becoming a Video Game Programmer in the Age of LLMs by Anonymous
pastebin.com/Dq1xNba9
loading . . .
# Becoming a Video Game Programmer in the Age of LLMs## PrefaceThis - Pastebin.com
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
https://pastebin.com/Dq1xNba9
about 1 month ago
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reposted by
#notGDC 2026
#notGDC
2026 submission: Do you dream of working in gaming anymore? The state of hobbyist game making by Liz Alfos
medium.com/p/08d3ff3855b4
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Do you dream of working in gaming anymore? The state of hobbyist game making
I have a hobby, and I have a job, and theyâre completely separate. I engage with my hobby purely because it brings me joy. I didnât startâŠ
https://medium.com/p/08d3ff3855b4
about 1 month ago
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reposted by
#notGDC 2026
#notGDC
2026 submission: Manipulating and Transferring Surface Normals for Toon Characters in Unreal by
@protowlf.bsky.social
protowlf.com/unreal/unrea...
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[Unreal] Ignoring Morph Target Normals, Transfering Normals
Fix issues with character normals in Unreal by ignoring Morph Target normals, and transfering normals between meshes
https://protowlf.com/unreal/unreal-fixing-normals/
about 1 month ago
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reposted by
#notGDC 2026
#notGDC
2026 submission: Year -1 Game Design Exersize Book by jank mischief
janksmith.itch.io/year-1-game-...
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https://janksmith.itch.io/year-1-game-design-exersize-book"
about 1 month ago
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#notGDC
2026 submission: Design of a Chess End Game puzzle in Two Weeks by Max
clubclue.mataroa.blog/blog/chess-e...
loading . . .
Chess End Game Puzzle - In two weeks! â clubclue
https://clubclue.mataroa.blog/blog/chess-end-game-puzzle/
about 1 month ago
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0
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#notGDC
2026 submission: Becoming a Video Game Programmer in the Age of LLMs by Anonymous
pastebin.com/Dq1xNba9
loading . . .
# Becoming a Video Game Programmer in the Age of LLMs## PrefaceThis - Pastebin.com
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
https://pastebin.com/Dq1xNba9
about 1 month ago
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3
1
#notGDC
2026 submission: Do you dream of working in gaming anymore? The state of hobbyist game making by Liz Alfos
medium.com/p/08d3ff3855b4
loading . . .
Do you dream of working in gaming anymore? The state of hobbyist game making
I have a hobby, and I have a job, and theyâre completely separate. I engage with my hobby purely because it brings me joy. I didnât startâŠ
https://medium.com/p/08d3ff3855b4
about 1 month ago
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12
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#notGDC
2026 submission: Manipulating and Transferring Surface Normals for Toon Characters in Unreal by
@protowlf.bsky.social
protowlf.com/unreal/unrea...
loading . . .
[Unreal] Ignoring Morph Target Normals, Transfering Normals
Fix issues with character normals in Unreal by ignoring Morph Target normals, and transfering normals between meshes
https://protowlf.com/unreal/unreal-fixing-normals/
about 1 month ago
0
4
3
#notGDC
2026 submission: Year -1 Game Design Exersize Book by jank mischief
janksmith.itch.io/year-1-game-...
loading . . .
https://janksmith.itch.io/year-1-game-design-exersize-book"
about 1 month ago
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that other event may be over but we still have the rest of the monthđđș
about 1 month ago
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reposted by
#notGDC 2026
đŠ notGDC this year will be for the whole of march!
notgdc.io
about 1 month ago
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reposted by
#notGDC 2026
Game Developer
about 1 month ago
Unions band together to launch new game industry conference 'by workers, for workers'
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Unions band together to launch new game industry conference 'by workers, for workers'
The Game Workers Conference will be hosted online and made freely accessible.
https://www.gamedeveloper.com/business/unions-rally-together-to-launch-game-industry-conference?utm_source=dlvr.it&utm_medium=bluesky
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đŠ notGDC this year will be for the whole of march!
notgdc.io
about 1 month ago
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people pay thousands in conference fees, hotels and flights, to see a talk on something that doesn't work, that is also being used to justify firing them.
add a skeleton here at some point
about 1 month ago
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reposted by
#notGDC 2026
Not sure what to write about? Here are some ideas for
#notGDC
Did you see/hear something cool in a game you played, that others may have missed? Do you have a favourite technique in your discipline? Is there a tool that you wish existed? What do you do to work around it right now?
about 1 month ago
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#notGDC
was pretty late notice this year. To give people more time to make stuff, we could make it longer? We created a vote on the Discord, A) Keep notGDC just during next week. B) Make notGDC all of the month of March. What does everyone think?
about 1 month ago
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reposted by
#notGDC 2026
Now more than ever we need somewhere to share knowledge. A place free from AI zealots, and late-stage rapacious capitalism. A place that is safe to travel to without the threat of detention and state violence. *music swells*
about 1 month ago
1
7
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Not sure what to write about? Here are some ideas for
#notGDC
Did you see/hear something cool in a game you played, that others may have missed? Do you have a favourite technique in your discipline? Is there a tool that you wish existed? What do you do to work around it right now?
about 1 month ago
0
8
5
reposted by
#notGDC 2026
#notGDC
2026 is a free, online game dev non-conference for everyone! This year it runs from March 9â13, the same time as that other conf. Have some gamedev knowledge you want to share with the world? Slides, articles, videos are welcome, and submissions are now open! For more info:
notgdc.io
about 1 month ago
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#notGDC
2026 is a free, online game dev non-conference for everyone! This year it runs from March 9â13, the same time as that other conf. Have some gamedev knowledge you want to share with the world? Slides, articles, videos are welcome, and submissions are now open! For more info:
notgdc.io
about 1 month ago
0
24
12
Now more than ever we need somewhere to share knowledge. A place free from AI zealots, and late-stage rapacious capitalism. A place that is safe to travel to without the threat of detention and state violence. *music swells*
about 1 month ago
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new year who dis
about 1 month ago
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#notGDC submission from 2023: "Liminal Space Mechanics: Breaking the Fourth Wall" by Steven Harmon
https://youtu.be/7pooYgu8A0k
about 1 year ago
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#notGDC submission from 2023: "GameCube-Style Stencil Lights in Unreal" by PROTO
https://protowlf.com/unreal/unreal-stencil-lights/
about 1 year ago
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#notGDC submission from 2023: "A Practical Guide to Being Less Awful at Programming" by Alex Darby
https://docs.google.com/presentation/d/18Ho2aBrUvVlAPx89P0QYFdOktfF2uIGq/edit?usp=sharing&ouid=112790899828379417347&rtpof=true&sd=true
about 1 year ago
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#notGDC submission from 2023: "An article about common mistakes made by beginner game designers and developers and how to avoid them." by Artyom "Tricky Fat Cat" Volkov
https://medium.com/@tricky_fat_cat/game-design-sins-ad20dd65e643
about 1 year ago
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#notGDC submission from 2023: "Life After Grad: Unhinged Talks" by Steven Harmon
https://youtu.be/yRmYNZq5-lU
about 1 year ago
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#notGDC submission from 2023: "Hunkering Down for the Long Haul: From Jam to Final Development" by Doug Terhune, Jamie Whitmarsh, Christina Terhune, Colin Henry, Yina Wang
https://juzek.itch.io/elowens-light/devlog/496904/hunkering-down-for-the-long-haul-from-jam-to-final-development
about 1 year ago
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#notGDC submission from 2023: "The Effects of Perceived Scarcity on Video Gamers' Purchase Behaviours: A Proposed Gamer-Narcissism Scarcity Matrix" by Patrick Day-Childs
https://drive.google.com/file/d/1tQwK3h7lh9wNZarRpACXSLEwLSnKBAKV/view?usp=sharing
about 1 year ago
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#notGDC submission from 2023: "Less Calls, Less Materials, More Unreal" by Dramatic Iceberg, Leonardo Assom
https://dev.epicgames.com/community/learning/tutorials/e96E/unreal-engine-material-draw-calls-optimization-system-uv-matrix-atlas-id
about 1 year ago
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#notGDC submission from 2023: "The Ultimate Unity Developer's Toolkit: 10 Unity Tools/Libraries to Save You Time and Money" by Antonio Miceli, Mega Power Games
https://youtu.be/U4uDknX0KdA
about 1 year ago
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#notGDC submission from 2023: "Know, Do, Feel: A framework for thinking about UI" by benđ±ui
https://benui.ca/ux/know-do-feel/?utm_medium=site&utm_source=notgdc
about 1 year ago
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#notGDC submission from 2023: "Teaching the Game Loop: A Teaching Tip for High School Game Design Educators" by Matt Arnold
https://readwritecode.blog/teaching-the-game-loop-4c264398384
about 1 year ago
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#notGDC submission from 2023: "Tiny Game Engines: Intro to Fantasy Consoles" by Matt Arnold
https://readwritecode.blog/tiny-game-engines-561e3396a599
about 1 year ago
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#notGDC submission from 2023: "Social VR & Gender Exploration: An open survey of VR users who have explored gender identity and expression in social VR" by Zach Deocadiz
https://medium.com/@zkdeocadiz/social-vr-gender-exploration-7be09b62b1ad?source=friends_link&sk=7c841f37e0b01c2e70e83abe1117f2ab
about 1 year ago
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#notGDC submission from 2023: "Applying post-import settings to assets with in unreal, with python, c++ or blueprints!" by Ryan DowlingSoka
https://ryandowlingsoka.com/unreal/post-asset-import-rules/
about 1 year ago
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#notGDC submission from 2023: "Game Jams: A Pretty Excellent Gateway To The Games Industry" by Shaun Wall
https://docs.google.com/presentation/d/1m7Wd7_b4_aZVTLbbDCls2-y2E5xfDcrQmybjRjMyDqQ/edit
about 1 year ago
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#notGDC submission from 2023: "Basic Async/Await in Unity C#!" by EstebanGameDev
https://estebangamedev.hashnode.dev/basic-asyncawait-in-unity-c
about 1 year ago
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#notGDC submission from 2023: "Customer Aversion to the Metaverse" by Patrick Day-Childs (Custard Trout)
https://youtu.be/ImOagUwRIWo
about 1 year ago
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#notGDC submission from 2023: "Organic Marketing Proven Practices for Indie Games" by Rafael Smeers Moraes
https://rsmeers.medium.com/organic-marketing-proven-practices-indie-games-6823c03d09d2
about 1 year ago
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#notGDC submission from 2023: "FFT Ocean Flipbook : How to create & sample one using Blender & UE" by Ghislain GIRARDOT
https://www.youtube.com/watch?v=rV6TJ7YDJY8
about 1 year ago
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#notGDC submission from 2023: "When Games Idolize Busywork" by Fabian Fischer
https://fischerdesign.medium.com/when-games-idolize-busywork-8454bfe769ff
about 1 year ago
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#notGDC submission from 2023: "An Example of a Progressive Indie Design Philosophy" by Fabian Fischer
https://twitter.com/Ludokultur/status/1590003852753129472
about 1 year ago
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