#notGDC 2025
@notgdc.io
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📥 5
📝 155
A game development non-conference, for everyone! March 10-14 2025
http://notgdc.io/
pinned post!
#notGDC
2025 is a free, online game dev non-conference for everyone! This year it runs from March 10–14, one week before GDC. Have some gamedev knowledge you want to share with the world? Slides, articles, videos are welcome, and submissions are now open! For more info:
notgdc.io
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#notGDC 2025
a game development non-conference, for everyone!
https://notgdc.io/
12 months ago
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#notGDC submission from 2023: "Liminal Space Mechanics: Breaking the Fourth Wall" by Steven Harmon
https://youtu.be/7pooYgu8A0k
10 months ago
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#notGDC submission from 2023: "GameCube-Style Stencil Lights in Unreal" by PROTO
https://protowlf.com/unreal/unreal-stencil-lights/
10 months ago
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#notGDC submission from 2023: "A Practical Guide to Being Less Awful at Programming" by Alex Darby
https://docs.google.com/presentation/d/18Ho2aBrUvVlAPx89P0QYFdOktfF2uIGq/edit?usp=sharing&ouid=112790899828379417347&rtpof=true&sd=true
10 months ago
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#notGDC submission from 2023: "An article about common mistakes made by beginner game designers and developers and how to avoid them." by Artyom "Tricky Fat Cat" Volkov
https://medium.com/@tricky_fat_cat/game-design-sins-ad20dd65e643
10 months ago
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#notGDC submission from 2023: "Life After Grad: Unhinged Talks" by Steven Harmon
https://youtu.be/yRmYNZq5-lU
10 months ago
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#notGDC submission from 2023: "Hunkering Down for the Long Haul: From Jam to Final Development" by Doug Terhune, Jamie Whitmarsh, Christina Terhune, Colin Henry, Yina Wang
https://juzek.itch.io/elowens-light/devlog/496904/hunkering-down-for-the-long-haul-from-jam-to-final-development
10 months ago
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#notGDC submission from 2023: "The Effects of Perceived Scarcity on Video Gamers' Purchase Behaviours: A Proposed Gamer-Narcissism Scarcity Matrix" by Patrick Day-Childs
https://drive.google.com/file/d/1tQwK3h7lh9wNZarRpACXSLEwLSnKBAKV/view?usp=sharing
10 months ago
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#notGDC submission from 2023: "Less Calls, Less Materials, More Unreal" by Dramatic Iceberg, Leonardo Assom
https://dev.epicgames.com/community/learning/tutorials/e96E/unreal-engine-material-draw-calls-optimization-system-uv-matrix-atlas-id
10 months ago
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#notGDC submission from 2023: "The Ultimate Unity Developer's Toolkit: 10 Unity Tools/Libraries to Save You Time and Money" by Antonio Miceli, Mega Power Games
https://youtu.be/U4uDknX0KdA
10 months ago
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#notGDC submission from 2023: "Know, Do, Feel: A framework for thinking about UI" by ben🌱ui
https://benui.ca/ux/know-do-feel/?utm_medium=site&utm_source=notgdc
10 months ago
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#notGDC submission from 2023: "Teaching the Game Loop: A Teaching Tip for High School Game Design Educators" by Matt Arnold
https://readwritecode.blog/teaching-the-game-loop-4c264398384
10 months ago
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#notGDC submission from 2023: "Tiny Game Engines: Intro to Fantasy Consoles" by Matt Arnold
https://readwritecode.blog/tiny-game-engines-561e3396a599
10 months ago
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#notGDC submission from 2023: "Social VR & Gender Exploration: An open survey of VR users who have explored gender identity and expression in social VR" by Zach Deocadiz
https://medium.com/@zkdeocadiz/social-vr-gender-exploration-7be09b62b1ad?source=friends_link&sk=7c841f37e0b01c2e70e83abe1117f2ab
10 months ago
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#notGDC submission from 2023: "Applying post-import settings to assets with in unreal, with python, c++ or blueprints!" by Ryan DowlingSoka
https://ryandowlingsoka.com/unreal/post-asset-import-rules/
10 months ago
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#notGDC submission from 2023: "Game Jams: A Pretty Excellent Gateway To The Games Industry" by Shaun Wall
https://docs.google.com/presentation/d/1m7Wd7_b4_aZVTLbbDCls2-y2E5xfDcrQmybjRjMyDqQ/edit
10 months ago
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#notGDC submission from 2023: "Basic Async/Await in Unity C#!" by EstebanGameDev
https://estebangamedev.hashnode.dev/basic-asyncawait-in-unity-c
10 months ago
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#notGDC submission from 2023: "Customer Aversion to the Metaverse" by Patrick Day-Childs (Custard Trout)
https://youtu.be/ImOagUwRIWo
10 months ago
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#notGDC submission from 2023: "Organic Marketing Proven Practices for Indie Games" by Rafael Smeers Moraes
https://rsmeers.medium.com/organic-marketing-proven-practices-indie-games-6823c03d09d2
10 months ago
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#notGDC submission from 2023: "FFT Ocean Flipbook : How to create & sample one using Blender & UE" by Ghislain GIRARDOT
https://www.youtube.com/watch?v=rV6TJ7YDJY8
10 months ago
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#notGDC submission from 2023: "When Games Idolize Busywork" by Fabian Fischer
https://fischerdesign.medium.com/when-games-idolize-busywork-8454bfe769ff
10 months ago
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#notGDC submission from 2023: "An Example of a Progressive Indie Design Philosophy" by Fabian Fischer
https://twitter.com/Ludokultur/status/1590003852753129472
10 months ago
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#notGDC submission from 2023: "Unreal Engine - A non-destructive and better synced network clock" by Alvaro Jover
https://vorixo.github.io/devtricks/non-destructive-synced-net-clock/
10 months ago
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#notGDC submission from 2023: "Gameplay Engineer Designing for Live Service Games in Unreal Engine" by Nicholas Helish
https://github.com/YawLighthouse/NotGDC_2023
10 months ago
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#notGDC submission from 2023: "Creation and possibilities of a non-Euclidean engine" by Jose L. Redondo Tello
https://docs.google.com/presentation/d/1ZiG89eEXS9kBiv-_NBxjpJm7VybpG2VNYdsOl-1DwTk/edit?usp=sharing
10 months ago
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#notGDC submission from 2023: "A Quick Dive in Unreal Windows Contextual Commands" by Sharundaar
https://sharundaar.github.io/a-quick-dive-in-unreal-windows-contextual-commands.html
10 months ago
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#notGDC submission from 2023: "Burnout in Gave Dev! A #notGDC conference live talk" by Marlon Wiebe
https://www.youtube.com/watch?v=zpLHAxHvKyc
10 months ago
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#notGDC submission from 2023: "What Makes A Music Scene" by Matthew Bofenkamp
https://youtu.be/YaxTzamca_o
11 months ago
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#notGDC submission from 2023: "Disabling obsolete shadow casters in Unreal" by Hauke Thiessen
https://www.artstation.com/blogs/haukethiessen/jY8B/tutorial-disabling-obsolete-shadow-casters-in-unreal
11 months ago
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#notGDC submission from 2023: "Beginner-friendly guide to a simple 2D physics engine" by Nikita Lisitsa
https://twitter.com/lisyarus/status/1318605976786919424
11 months ago
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As an industry, we cannot trust the US to host conferences. It is more dangerous than ever to travel there.
add a skeleton here at some point
11 months ago
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#notGDC submission from 2023: "Yui A Declarative UI library for Löve engine" by Lorenzo Cogotti, the 1414 Code Forge
https://doublefourteen.io/presentations/notgdc-2023/
11 months ago
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#notGDC submission from 2023: "NimForUE current status + a new game changer dev workflow for UE" by jmgomez
https://www.youtube.com/watch?v=3fFT3bBN1DM&ab_channel=JuanMG%C3%B3mez
11 months ago
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#notGDC submission from 2023: "Releasing your First Game (a Skew Pong Post-Mortem)" by Axel Born
https://docs.google.com/presentation/d/1IAPnOzHAPlmAIAQRigRUXwMwNDNdlKVUJC_k767TL8M/
11 months ago
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#notGDC submission from 2023: "Quick Overview of Agile in Gamedev" by Nick Filonchik
https://youtu.be/3wjmplfWm9I
11 months ago
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#notGDC submission from 2022: "Designing Games for Commercial Success" by Victor D. Goossens
https://www.youtube.com/watch?v=Giq88_Jl-Jo
11 months ago
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#notGDC submission from 2022: "Understanding Unreal's Input Stack" by Nicholas Helish
https://www.youtube.com/watch?v=MV-uXsM2o0k
11 months ago
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#notGDC submission from 2022: "Creating a UMG/Slate Widget in Unreal Engine" by benui
https://www.youtube.com/watch?v=oCML-NOTArE
11 months ago
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#notGDC submission from 2022: "Multiplayer Best Practices in Unreal Engine" by Omid Kiarostami
https://www.youtube.com/watch?v=UstLLZbkmOQ
11 months ago
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#notGDC submission from 2022: "UMG Layout Techniques for Unreal Engine" by Scott Hernandez
https://www.youtube.com/watch?v=kTg2Le6QwrQ
11 months ago
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#notGDC submission from 2022: "Unreal Engine 5.0 Enhanced Input Walkthrough" by Alex Swaim
https://www.youtube.com/watch?v=ROeN1fI69tQ
11 months ago
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#notGDC submission from 2022: "Unreal Overloaded - Soft and Hard References - Primary Assets" by Amir Ansari
https://www.youtube.com/watch?v=giDf4G6Ndk8
11 months ago
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#notGDC submission from 2020: "Distraction-preventing Software and Tools" by Tom Hermans
https://auroriax.com/distraction-preventing-software-and-tools/
11 months ago
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#notGDC submission from 2020: "Your Own Best Enemy" by Steve Thornton
https://medium.com/@stethornton6/your-own-best-enemy-6509e5e06879
11 months ago
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#notGDC submission from 2020: "About Desktop Pets & Virtual Companions" by Nathalie Lawhead
http://www.nathalielawhead.com/candybox/about-desktop-pets-virtual-companions-discussing-the-inhabitants-that-fill-the-void-of-our-digital-spaces
11 months ago
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#notGDC submission from 2020: "A Guide to Working Remotely (Especially in Games)" by Akupara Games
https://medium.com/@akuparagame/expert-advice-a-guide-to-working-remotely-especially-in-games-11083eba9fc3
11 months ago
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#notGDC submission from 2020: "A curated collection of Unity tutorials, posts, repos and videos" by Stelios Petrakis
https://unity.stelabouras.com/
11 months ago
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#notGDC submission from 2020: "Notes on Supermash" by Mike Cook
http://www.possibilityspace.org/supermash/index.html
11 months ago
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#notGDC submission from 2020: "Extra Life Learning" by Matt Arnold
https://youtu.be/_bKNW-GtZVY
11 months ago
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#notGDC
submission from 2025: "Comfort is a weapon" by Eric Merz
mokkograd.net/posts/2023-1...
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Blog Post
https://mokkograd.net/posts/2023-11-30-Comfort-is-a-weapon
11 months ago
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