Tom Milman | TDSR
@tom-milman.bsky.social
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Software Engineer by day 👨💻 Indie Game Developer by night 🕹 Skydiver on the weekends🪂
pinned post!
🌟Saloon King is available on Steam! 🤠 It was a long few months, but this little project is finally out and available! Thanks to everyone for the support and encouragement to finish this jam ♥️ 🔗
store.steampowered.com/app/3313230/...
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about 1 year ago
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reposted by
Tom Milman | TDSR
Foolbox
5 months ago
5 months after the jam that brought SCOPECREEP to life, I'm proud to say the Steam Page as now launched! If you like incremental games, make sure to wishlist it!
s.team/a/3595710
Also, it would mean the world to me if you spread the word!
#gamedev
#indiedev
#godotengine
#incremental
#scopecreep
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⭐️2nd Update⭐️ I love being way too optimistic about how long tasks will take me 😂 Anyway… 3D? 👀
#gamedev
#indiedev
#ScreenshotSaturday
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5 months ago
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⭐️1st update after starting new job⭐️ Since last time: 🛠️ updated systems 🐞 bug fixes 🖌️ FINALLY worked on UI! There's still a lot to do, but the core of the game is here! I think the first playable version of this should be up Soon™ 😁
#gamedev
#indiedev
#madewithUnity
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6 months ago
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⭐️Day 13–14⭐️ Added Workshop and weapon tiers (wood -> stone -> iron). It’s been 2 weeks, and the core mechanics are done 🥳 Next up: VISUALS! 🎨 (Also started my new job, so updates will be slower now)
#gamedev
#indiedev
6 months ago
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⭐️Day 12⭐️ Worked on the duck fight logic Here’s the full game loop: ☀️ Day – assign jobs, collect resources, build & prepare for the night 🌙 Night – defend the colony from enemies and invaders 📜 Daily Report – see how resources changed, enemies defeated, and any loss
#gamedev
#indiedev
6 months ago
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⭐️Day 10–11⭐️ Added enemy waves 🌊 And finished the game loop➰ Still need lots of behavior tweaking for ducks and enemies, bug fixes, etc. Next week plans: ⚔️ Weapons system 🖌️ UI + visuals
#gamedev
#indiedev
#ScreenshotSaturday
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6 months ago
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⭐️Day 9⭐️ Added basic melee enemies ⚔️ Lots to tweak and fix, but it’s a start!
#WIP
Who should be the enemy of the ducks? 🦆
#gamedev
#indiedev
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6 months ago
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⭐️Day 8⭐️ Ducks now have night defense roles to guard the colony once the sun goes down Also added a visual separation between day and night phases ☀️🌙
#gamedev
#indiedev
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6 months ago
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⭐️Day 7⭐️ Now that the RTS selection and unit movement are done! I can move onto the Night phase. What’s that? Ducks will have 2 roles: ☀️ Day - gather resources & build tools 🌙 Night - defend the colony from invaders
#gamedev
#indiedev
7 months ago
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⭐️Day 6⭐️ They move, they attack, they are ducks! 🦆 Continued working on unit selection & movement. And added Health and Attacking bare bones systems
#gamedev
#indiedev
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7 months ago
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⭐️Day 5⭐️ Unit selection & movement Started working on the RTS portion of the game
#WIP
. It's janky, gonna finish it up today (hopefully)
#gamedev
#indiedev
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7 months ago
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⭐️Day 4⭐️ Added Population system Spawning ducks now costs food and require capacity. Houses increase capacity.
#gamedev
#indiedev
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7 months ago
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⭐️Day 3⭐️ Added ducks! 🦆 Worker count is now capped by the ducks available. There are still a few edge cases in the job assignment system, but it’s almost done Also, buildings now consume resources to build
#gamedev
#indiedev
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7 months ago
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⭐️Day 2⭐️ Added a worker assignment system 👷♂️👷♀️ Buildings now need workers to produce resources, and output depends on how many are assigned
#gamedev
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7 months ago
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After 14 months, I’ve decided to stop being jobless. Starting a new job in 2 weeks. Until then, I’m cooking up a new idea and aiming for a playable MVP/alpha before then. And why not document the process? So, here’s Day 1 of work
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7 months ago
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Fine, you can jump out of the window if you want to... 🙄 For my next game, I'm aiming to give players as much freedom and intractability within the tiny map as I can
#WIP
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12 months ago
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reposted by
Tom Milman | TDSR
Foolbox
about 1 year ago
After 14 months of development, I am proud to share with you that my game is finally released on Steam! Go solve puzzles, have headache and enjoy the final product! I do not ask often, but please share this!
store.steampowered.com/app/2731590/...
#gamedev
#indiedev
#godotengine
#puzzle
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Yeah, the new project is going well. Why are you asking?
#gamedev
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about 1 year ago
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This is a huge achievement for me! 1️⃣ I released a game on Steam! 2️⃣ It got 11 reviews in 1 day! I'm super thankful to everyone who motivated me during the creation process and to those who played it ♥️ From a jam submission to a game on Steam, thank you guys! ✨
#indiegame
about 1 year ago
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🌟Saloon King is available on Steam! 🤠 It was a long few months, but this little project is finally out and available! Thanks to everyone for the support and encouragement to finish this jam ♥️ 🔗
store.steampowered.com/app/3313230/...
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about 1 year ago
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🌟Tomorrow!🌟 Finally bringing this little project to the finish line. It was a fun journey! 🔗Wishlist on Steam to get the release message
store.steampowered.com/app/3313230/...
#indiedev
#gamedev
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about 1 year ago
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💫Only 2 days left!💫 Monday is approaching quickly! Or is it? - "Well, here I am, again", cowboy 🤠 The original story had an idea for time loop. The game was supposed to have increasing difficulty and replayability 🔗https://store.steampowered.com/app/3313230/Saloon_King/
#screenshotsaturday
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about 1 year ago
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⭐️3 days left!⭐️ Fun fact, the original scope of the game included a deck building style power ups for fights! ♣️♥️ 🔗
store.steampowered.com/app/3313230/...
#indiedev
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about 1 year ago
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⭐Just 4 more days⭐ Did you know that the original scope of the game included bar fights? It was cut out of the jam because of time constrains 🔗Wishlist it here
store.steampowered.com/app/3313230/...
#indiegame
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about 1 year ago
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✨5 days left✨ Did y’all know Saloon King started out as a humble Game Jam submission? 🔗You can read about the process here:
store.steampowered.com/news/app/331...
#indiedev
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about 1 year ago
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Just 6 more days and this side project is out ✨ Wishlist here for the notification message
store.steampowered.com/app/3313230/...
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about 1 year ago
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- Did you hear the news? Only 1 week left! ✨7 Days✨ Wishlist here to get notified:
store.steampowered.com/app/3313230/...
#gamedev
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about 1 year ago
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⭐ 8 more days to release! The deadline is approaching but it's Sunday Funday! Resting up before the looong week ahead of me. Also, wishlist to get the notification:
store.steampowered.com/app/3313230/...
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about 1 year ago
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Happy
#screenshotsaturday
! 9 more days until releasing this little jam of ours 😁 🔗 Wishlist to get the release notification:
store.steampowered.com/app/3313230/...
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about 1 year ago
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✨ 10 Days Left! ✨ Can't wait to share the polished up version with everyone! 🤠
#indiegame
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about 1 year ago
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Working on some polish, loving the result 😁
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about 1 year ago
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⭐️Here's my short western cinematic game ⭐️ A spray n pray shooter where you kill everyone to take over the local saloon 🤠
#indiegame
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over 1 year ago
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Finally adding upgrades to the stores!
#indiegame
#madewithunity
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over 1 year ago
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A quick standup with the team to start the week off ✨
over 1 year ago
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This is how a code review should look like 🐈
over 1 year ago
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⭐Hi all, I'm working on New Brooklyn Bridge Tycoon A management game where you build a food empire on top of the Brooklyn Bridge. ✨Grow your ingredients and sell to customers! 🍔 ✨Multiplayer ✨You can sabotage the competition (your friends) and ruin their businesses 😈
#gamedev
#indiegame
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New Brooklyn Bridge Tycoon on Steam
New York City just turned the Brooklyn bridge into a park, and the visitors are in desperate need of food! Now’s your chance to make it big in the Big Apple! Build food booths, grow produce, or locall...
https://store.steampowered.com/app/2759000/New_Brooklyn_Bridge_Tycoon/
over 1 year ago
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