Nico Disseldorp
@ndisseldorp.bsky.social
π€ 210
π₯ 152
π 4
One time we made a goose game
reposted by
Nico Disseldorp
House House
about 1 month ago
π΄π‘π΅ BIG WALK π΄π‘π΅ Our new game about walking and talking comes out August 4 on Steam, Nintendo Switch 2 and PlayStation 5. Hang out and get lost with close friends in a big world.
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Big Walk - Release Date Announcement
YouTube video by House House
https://www.youtube.com/watch?v=c_uvpWSlBV0
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Nico Disseldorp
adamatomic
about 2 months ago
is he back on his bullshit ----yes. its time for another free browser game. this one is called PUNCH DUNGEON π Move slow and Break Stuff βΎοΈ Throw items. Repeatedly . often π€¬ FURY IS A RESOURCE>>> use it smart π Get RICH or get PUNCHED
adamatomic.itch.io/punch-dungeon
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Punch Dungeon by Adam Saltsman
PUNCH YOUR WAY TO THE TOP
https://adamatomic.itch.io/punch-dungeon
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reposted by
Nico Disseldorp
Michael Brough
about 2 months ago
im back
store.steampowered.com/app/3304110/...
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Save 10% on 868-BACK on Steam
868-BACK is a computer-hacking strategy roguelike game where your mission is to dismantle capitalism one server at a time! Use hacking powers to fight enemies, steal the servers' data, and face increa...
https://store.steampowered.com/app/3304110/868BACK/
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reposted by
Nico Disseldorp
House House
about 1 year ago
π΄π‘π΅ BIG WALK π΄π‘π΅ Join us for a tour around our new game. Coming 2026.
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Big Walk - Gameplay Overview
YouTube video by House House
https://www.youtube.com/watch?v=G0ez7AP4-GM
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Nico Disseldorp
NΒ²
about 1 year ago
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.
@bungie.net
@marathonthegame.bungie.net
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reposted by
Nico Disseldorp
Robert Yang
about 1 year ago
new blog post: turned my gdc 2025 level design theory talk into a blog post
www.blog.radiator.debacle.us/2025/05/spac...
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Space is not a wall: toward a less architectural level design
Maybe video game level design theory needs less focus on architecture? And maybe I'm part of the problem? My bad.
https://www.blog.radiator.debacle.us/2025/05/space-is-not-wall-toward-less.html
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Yes. It's true. I am making a multiplayer jigsaw puzzle game.
add a skeleton here at some point
over 1 year ago
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reposted by
Nico Disseldorp
v buckenham
over 1 year ago
a second post! so soon! this one is on including half digested bits of the real world within your videogame, or making a videogame from bits of the real world. more on this in the future, maybe.
blog.vbuckenham.com/non-designed...
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non designed game design
i've been thinking about games which make use of an already existing design, the way that they can be more interesting and lumpy than design which has been specifically designed some examples: [[fr...
https://blog.vbuckenham.com/non-designed-game-design/
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reposted by
Nico Disseldorp
Robert Yang
almost 2 years ago
ok I'll do one of those threads too... +1 like = +1 level design aphorism that may or may not be true
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Nico Disseldorp
v buckenham
over 2 years ago
some personal news, as they say: my game making app Downpour is coming out in three weeks time! you can sign up for the mailing list & see the shiny new screenshots here:
downpour.games
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reposted by
Nico Disseldorp
House House
over 2 years ago
π΄π‘π΅ BIG WALK π΄π‘π΅ Hang out and get lost with close friends in a big world. Our next game, coming 2025. See our trailer at
bigwalk.game
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Our videogame company is here too now.
add a skeleton here at some point
over 2 years ago
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