@rtryan98.bsky.social
๐ค 47
๐ฅ 151
๐ 3
After quite a bit of work, I am finally done with the first blog post about ocean rendering! You can find it here:
rtryan98.github.io/2025/10/04/o...
I've also decided to create a video to showcase the ocean simulation in motion:
www.youtube.com/watch?v=0OXm...
loading . . .
Ocean Rendering, Part 1 - Simulation ยท Robert Ryan - Graphics Programmer
https://rtryan98.github.io/2025/10/04/ocean-rendering-part-1.html
about 2 months ago
0
28
11
I've finally implemented image based lighting. It adds a lot to how the ocean looks. Next up will be some level of detail sampling on the ocean to get rid of specular artefacts!
2 months ago
0
3
0
For quite a while I've been working on a Fast Fourier Transform based ocean simulation in my render engine. Whilst there is still a lot to work on, I'm excited to see the result once I've added IBL to this renderer.
loading . . .
3 months ago
1
36
5
you reached the end!!
feeds!
log in