OKO
@okodotlive.bsky.social
📤 43
📥 62
📝 39
The cross-reality, cross-device platform for creating and operating Connected Spaces.
New release updates! ✅Web: Clipping plane limit increased + grid setting for creators is now stored across sessions. ✅Unreal: Optimized Gaussian splat rendering. ✅Unity: Smarter avatar checks = better movement.
docs.oko.live/oko/oko-2026...
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OKO 2026.10
Release Summary Release Date 13th May 2026 Build Versions Web client version = 4.6.0 iOS mobile client version = Version 1.48.0 Build 5.149.0.0 Unr...
https://docs.oko.live/oko/oko-2026-10
about 13 hours ago
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Release highlights! ✅ Web: Geolocation improvements, smarter 3D tiles + smoother transform editing. ✅ Unreal: 1-click asset updates, optimized defaults, better space exporting. ✅ Unity: Snappier loading, better visuals + alerts for logins & connection
docs.oko.live/oko/oko-2026...
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OKO 2026.09
Release Summary Release Date 29th April 2026 Build Versions Web client version = 4.5.1 iOS mobile client version = Version 1.47.0 Build 5.148.0.0 U...
https://docs.oko.live/oko/oko-2026-09
14 days ago
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Release highlights!💫 ✅ Web: 1-click guest login for instant access + custom resolution settings for cinematic camera snapshots. ✅ Unreal: Avatars upgraded with a fresh set of new animations. ✅ Unity: Simplified guest login flow.
docs.oko.live/oko/oko-2026...
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OKO 2026.08
Release Summary Release Date 15th April 2026 Build Versions Web client version = 4.4.1 iOS mobile client version = Version 1.46.0 Build 5.147.0.0 U...
https://docs.oko.live/oko/oko-2026-08
28 days ago
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😍
add a skeleton here at some point
about 1 month ago
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Release highlights! ✅ Web: New 'Global' asset tab for cross-space access + real-time performance stats + smoother 'Fly Mode' navigation ✅Unreal: Plugin version updates in 1-click + revamped chatbot voice menu ✅ Unity: Fixed video warping
docs.oko.live/oko/oko-2026...
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OKO 2026.07
Release Summary Release Date 1st April 2026 Build Versions Web client version = 4.3.0 iOS mobile client version = v1.45.0 Build 5.146.0.0 Unreal pl...
https://docs.oko.live/oko/oko-2026-07
about 1 month ago
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reposted by
OKO
Magnopus
about 2 months ago
We’re partnering with CoSTAR National Lab. UK innovators gain access to OKO, our spatial intelligence platform for building cross-reality experiences. Excited to see what the partnership brings!
www.costarnetwork.co.uk/latest/magno...
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CoSTAR National Lab partner with Magnopus
CoSTAR National Lab has today announced Magnopus, the experience technology company, as a new partner. Credit: Magnopus / Expo 2020 Dubai
https://www.costarnetwork.co.uk/latest/magnopus-partnership
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New release...! ⭐️Web: Self-hosted avatars are here + Nodey integration for GenAI workflows. ✨Unreal: A cleaner workflow: non-OKO components are now hidden in the Details Panel. 💫Unity: Simplified login flow for guests.
docs.oko.live/oko/oko-2026...
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OKO 2026.06
Release Summary Release Date 18th March 2026 Build Versions Web client version = 4.0.0 iOS mobile client version = v1.43.0 Build 5.144.1.0 Unreal p...
https://docs.oko.live/oko/oko-2026-06
about 2 months ago
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New release highlights! ✅Web: AI Chatbots are here! Plus upgraded camera tools for filmmakers and a new 'Fly Mode' UI slider. ✅Unreal: OKO Pro creators get context-aware AI chatbots + optimized video caching. ✅Unity: New analytics reporting.
docs.oko.live/oko/oko-2026...
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OKO 2026.05
Release Summary Release Date 5th March 2026 Build Versions Web client version = 3.7.0 iOS mobile client version = 1.42.0 Build 5.143.0.2 Unreal plu...
https://docs.oko.live/oko/oko-2026-05
2 months ago
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New release highlights!🚀 ✅ Unity: Gaussian Splats are back and looking better than ever. Trust us. ✅ Web: General polish and minor bug fixes. ✅ Unreal: Support for non-skeletal animations + new animation selection dropdown. Full release notes:
docs.oko.live/oko/oko-2026...
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OKO 2026.03
Release Summary Release Date 18 Feb 2026 Build Versions Web client version = 3.6.1 iOS mobile client version = 1.41.0 Build 5.142.0.2 Unreal plugin...
https://docs.oko.live/oko/oko-2026-03
3 months ago
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World of Fallout: film-quality show environments… running in a browser. In this article, we detail how we did it – the tech, optimisation tricks, and how OKO enabled real-time collaboration across global teams. 👀
magnopus.com/blog/from-hi...
3 months ago
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New release! 🚀 ✔️Unity: GLB zip imports + easier space sharing – no login required. 💫Web: Guest access is live + improved Sketchfab search filters + a cleaner entity hierarchy. ✅Unreal: Sequencer support is here for better component manipulation & replication.
docs.oko.live/oko/oko-2026...
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OKO 2026.02
Release Summary Release Date 04 Feb 2026 Build Versions Web client version = 3.5.1 iOS mobile client version = Version 1.40.0 Build 5.141.0.0 Unrea...
https://docs.oko.live/oko/oko-2026-02
3 months ago
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New release! ✅Unity: Improved memory management + Gaussian splats return! ✅Web: Polished UI consistency, fixed transforms + the asset panel scroll is restored. ✅Unreal: Support for alpha video custom materials = more flexibility when adding effects.
docs.oko.live/oko/oko-2026...
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OKO 2026.01
Release Summary Release Date 15 Jan 2026 Build Versions Web client version = 3.3.1 iOS mobile client version = Version 1.39.0 Build 5.140.0.1 Unrea...
https://docs.oko.live/oko/oko-2026-01
4 months ago
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Magnopus Cloud Services (MCS) won CLOUD PROJECT OF THE YEAR! 🎖️ It's purpose-built for the spatial web, enabling real-time, multi-user experiences without bespoke infrastructure. Proud of the team & congrats to all! 🌐✨
magnopus.com/magnopus-clo...
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4 months ago
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New release highlights! 🎉 🚀 Support for self-organizing Gaussians (SOG) rendering in OKO & OKO Unreal. 👨💻 Generate images and 3D meshes from text prompts on OKO Web (via Meshy). 🖼️ Resizable OKO panels – your layout now persists across spaces. 👉
docs.oko.live/oko/oko-2025...
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OKO 2025.23
Release Summary Release Date 17 Dec 2025 Build Versions Web client version = 3.1.0 iOS mobile client version = Version 1.38.0 Build 5.139.0.0 Unrea...
https://docs.oko.live/oko/oko-2025-23
5 months ago
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Now you can watch AND explore
#FalloutOnPrime
! We took high-fidelity
#UnrealEngine
assets from the show’s virtual production pipeline and, using OKO, rebuilt and optimized them into a fully interactive 360° experience for web & mobile. 👉 More here:
www.magnopus.com/projects/the...
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The World of Fallout — Magnopus
https://www.magnopus.com/projects/the-world-of-fallout
5 months ago
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New release highlights! 🚀OKO Unreal is UE5.7 ready. 🧑💻Gemini AI scripting tool on OKO Web - generate OKO compatible scripts. 📹Stereoscopic video support on OKO Web & OKO Unreal. 💡Send AI prompts with camera snapshots to create imagined views in OKO Web.
docs.oko.live/oko/oko-2025...
5 months ago
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We’ve spent decades communicating in 2D… but our worlds are becoming 3D. It’s time our tools caught up. ✨Introducing OKO Comments & Annotations, designed for true spatial collaboration! ✨ Read more here:
www.magnopus.com/blog/effecti...
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The dimensional divide: effective communication in 3D space requires a 3D solution — Magnopus
Flat 2D communication leads to inefficient collaboration when working with spatial content. This article explains how OKO Comments and Annotations solve this problem. By embedding precise, spatialized...
https://www.magnopus.com/blog/effective-communication-in-3d-space
5 months ago
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Yay! Not one but TWO shortlists in the Cloud Awards! Massive congrats to the team, and fingers crossed for the next round! 🤞
www.magnopus.com/magnopus-clo...
6 months ago
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New release is live! 🎉 Featuring: ✅Custom materials that use alpha videos render in full glory on the iOS app! ✍️Annotation support for users of the OKO Unreal Plugin! 💪 Stability improvements and bug fixes on OKO Web!
docs.oko.live/oko/oko-2025...
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OKO 2025.21
Release Summary Release Date 19 Nov 2025 Build Versions Web client version = 2.67 iOS mobile client version = V1.36.0 (Build 5.137.0.0) Unreal plug...
https://docs.oko.live/oko/oko-2025-21
6 months ago
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If you’re curious about
#3d
capture,
#digitaltwins
, or just love a good behind-the-scenes tech story, give it a read!
add a skeleton here at some point
6 months ago
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Highlights from our new release! 🎉 😶🌫️ AR Holdouts! AR occlusion where virtual objects are hidden behind actual objects 💻 Screen sharing! Available on web to support real-time collaboration ℹ️ Asset Info updates for Unreal!
docs.oko.live/oko/oko-2025...
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OKO 2025.20
Release Summary Release Date 5th November Build Versions Web client version = 2.66.1 iOS mobile client version = Version 1.35.0 Build 5.136.0.1 Unr...
https://docs.oko.live/oko/oko-2025-20
6 months ago
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The season might be spooky, but there's nothing to fear with this release! 🎃 🕸️Housekeeping: Cobwebs are for haunted houses, not code! 👻No tricks: Enhanced asset library functionality in the OKO Unreal Plugin - rename, download to desktop, & search by name. 🎃👉
docs.oko.live/oko/oko-2025...
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OKO 2025.19
Release Summary Release Date 22nd October Build Versions Web client version = 2.64.2 iOS mobile client version = Version 1.34.0 Build 5.135.0.1) Un...
https://docs.oko.live/oko/oko-2025-19
7 months ago
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New release highlights! 🎨Update in-space images & models using source assets from your UE project 🔬Custom materials on OKO Web now support values of up to 4 decimal places = precision! 📱Redesigned iOS 'Space Details' screen for smoother user management
docs.oko.live/oko/oko-2025...
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OKO 2025.18
Release Summary Release Date 13th October Build Versions Web client version = 2.63.1 iOS mobile client version = Version 1.33.0 Build 5.134.0.0 Unr...
https://docs.oko.live/oko/oko-2025-18
7 months ago
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Brand new OKO release is out, with some key updates: ✨OKO Unreal plugin now supports UE 5.5 and 5.6! But please note, we no longer support 5.4 📑New tabs in the iOS edit space UI 😶🌫️Avatar visibility support now available (Unreal plugin). 🐛 Bug fixes! 👉https://docs.oko.live/oko/oko-2025-17
8 months ago
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Busy summer at OKO HQ 🌞 Here’s what’s new: 🗒️ Annotate + attach screenshots in comments (Web) 💬 Smarter comments in Unreal 📲 Track invite accepts + adjust perms (iOS) 📦 Space templates in Unreal Release Notes here👉
docs.oko.live/oko/oko-2025...
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OKO 2025.16
Release Summary Release Date 10th September Build Versions Web client version = 2.62.1 iOS mobile client version = Version 1.31.0 Build 5.132.0.0 U...
https://docs.oko.live/oko/oko-2025-16
8 months ago
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The latest OKO release is out and it's all about stability! 💪Tons of under-the-hood stability improvements 🔧Crash fixes galore 📹Smoother object captures + room plans (iOS) 🪞 More predictable AR reflection probes ✨ Custom material UI/UX polish on Web …And more!:
docs.oko.live/oko/oko-2025...
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OKO 2025.14
Release Summary Release Date 13th August Build Versions Web client version = 2.61.3 iOS mobile client version = 1.30.0 Build 5.127.0.0 Unreal plugi...
https://docs.oko.live/oko/oko-2025-14
9 months ago
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💡Learn how to use the new Comments feature on iOS and Web in our handy step by step tutorials! ⌨️
docs.oko.live/oko/comments
docs.oko.live/oko/comments...
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Comments
This article will guide you through adding, removing, and managing comments and replies, including explanations of the various menu options. Please...
https://docs.oko.live/oko/comments
9 months ago
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Fresh OKO updates rolled out! ✨ In-space comments on OKO Web and iOS ✨ Private space instances on Web ✨ Invisible avatars on iOS ✨ Active space indicator within the Unreal Plugin Check out the full release notes!
docs.oko.live/oko/oko-2025...
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OKO 2025.13
Release Summary Release Date 30th July Build Versions Web client version = 2.60.1 iOS mobile client version = Version 1.29.0 Build 5.125.0.0 Unreal...
https://docs.oko.live/oko/oko-2025-13
10 months ago
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New release out now! 🔒 New entity locking feature 🖥️ Replace the OKO logo with alternate branding via a config file on OKO Web. 🧊 Faster loading of Sketchfab assets on OKO iOS. 😶🌫️New toggle to hide avatars and display names from view in cinematic camera.
docs.oko.live/oko/oko-2025...
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OKO 2025.12
Release Summary Release Date 22nd July Build Versions Web client version = 2.59.2 iOS mobile client version = Version 1.28.0 Build 5.123.0.0 Unreal...
https://docs.oko.live/oko/oko-2025-12
10 months ago
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New Release out now! 📱Space details now open in full screen on iOS. 🛍️Enable e-commerce and ticketed access while creating a space – no need to backtrack later. ✔️New and improved GLTF importer, enabled by default. (Legacy importer available for the next few releases).
docs.oko.live/oko/oko-2025...
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OKO 2025.11
Release Summary Release Date 3rd July Release Scope All client teams Build Versions Web client version = 2.58.0 iOS mobile client version = Version...
https://docs.oko.live/oko/oko-2025-11
10 months ago
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👀
add a skeleton here at some point
11 months ago
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Release 2025.09 is out now! 🔎Search has been improved on OKO iOS; searching now works the same way regardless of what tab you're on 📹Material authoring in Unreal now correctly saves video and image textures 🎫 Improved space entry flow for ticketed spaces on OKO Web
docs.oko.live/oko/oko-2025...
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OKO 2025.09
Release Summary Release Date 3rd June Build Versions Web client version = 2.55.0 iOS mobile client version = Version 1.26.0 Build 5.114.0.0 Unreal ...
https://docs.oko.live/oko/oko-2025-09
11 months ago
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Release 08 for OKO is live! This update brings: 🔭Adjustable clipping plane settings in OKO Web 🎨 Custom material support in OKO Unreal 🚀Smoother room scanning on iOS Plus, the usual bug fixes and improvements. Read the full release notes:
docs.oko.live/oko/oko-2025...
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OKO 2025.08
Release Summary Release Date 21st May Build Versions Web client version = 2.54.1 iOS mobile client version = Version 1.25.1 Build 5.112.0.0 Unreal ...
https://docs.oko.live/oko/oko-2025-08
12 months ago
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Learn how to use the new custom materials feature in OKO with this handy step-by-step tutorial, including a detailed introduction to Physically Based Rendering:
docs.oko.live/oko/custom-m...
#PBR
#ImmersiveTech
#XRDev
#3DWeb
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Custom materials
Custom materials allow you to assign and view materials (such as video files) on any 3D geometry in space. If you are new to 3D textures, you may w...
https://docs.oko.live/oko/custom-materials
about 1 year ago
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reposted by
OKO
Sam Birley
about 1 year ago
The term 'digital twin' is not well defined, and is sometimes misappropriated as a result. |It should really be reserved for scenarios where information flows bidirectionally across the physical and digital divide.
tinyurl.com/45x2jfkc
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Digital Copies, Digital Twins and Digital Simulations: What’s the Difference, and Why It Matters — Magnopus
Digital copies, simulations, and digital twins may sound similar, but they serve very different purposes. In this article, Sam Birley, Technical Director at Magnopus, breaks down what each term really...
https://tinyurl.com/45x2jfkc
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Release 07 for OKO is live! This update brings: ✨ Translucent video materials on OKO Web 📦 Successful packaging with the Unreal plugin 📱 Easier AR anchoring with live geometry previews in OKO iOS Plus, the usual bug fixes and improvements. Read the full release notes:
docs.oko.live/oko/oko-2025...
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OKO 2025.07
Release Summary Release Date 7th May Build Versions Web client version = 2.53 iOS mobile client version = Version 1.24.1 Build 5.109.0.0 Unreal plu...
https://docs.oko.live/oko/oko-2025-07
about 1 year ago
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OKO is up for a 2025 Auggie Award in the Best Creator & Authoring Tool category! 💥 We’ve been working hard to build tools that empower creators across realities, and we’d love your support. Cast your vote here 👉
auggies.awexr.com/entry/vote/b...
Let’s do this!
#AWE2025
about 1 year ago
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Release 06 for OKO is live! 🚀 This update includes iframe embeds, room scan improvements, and the usual bug fixes. Read the full release notes here:
docs.oko.live/oko/oko-2025...
We'll be sharing release notes every two weeks after each update - stay tuned!
about 1 year ago
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docs.oko.live
is the home for all OKO documentation. 📚 Whether you're looking for setup guides, technical references, or release notes, you’ll find everything you need there - and we’ll be updating it regularly. Explore it here: 👉
docs.oko.live
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Welcome to the OKO knowledge base!
https://docs.oko.live
about 1 year ago
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OKO is a suite of entirely interoperable apps that enable digital twins, virtual production scouting, and cross-reality events: interactive, persistent, and connected. OKO is a spatial web ecosystem, and it's free for anyone to use. Read more:
www.magnopus.com/blog/from-pa...
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From pages to spaces: the internet's evolution and a new era of interoperability — Magnopus
In this article, Director of Technology Sam Birley, delves into the evolution of the internet and how Magnopus’ Connected Spaces Platform (CSP) and OKO are shaping its future .
https://www.magnopus.com/blog/from-pages-to-spaces-the-internets-evolution-and-a-new-era-of-interoperability
about 1 year ago
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reposted by
OKO
Magnopus
about 1 year ago
In this latest blog article, Adrian Meredith dives into how we use PlayCanvas and the Magnopus Web Renderer to create stunning, real-time visuals—now with volumetric lighting for even more immersive Connected Spaces. Read the full article here:
www.magnopus.com/blog/buildin...
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Building beautiful worlds across platforms with PlayCanvas and the Magnopus Web Renderer; featuring volumetric lighting — Magnopus
Explore how Magnopus uses a customized PlayCanvas build and the Magnopus Web Renderer to deliver high-fidelity visuals across devices. This article highlights innovations like volumetric lighting, clu...
https://www.magnopus.com/blog/building-beautiful-worlds-across-platforms-with-playcanvas-and-the-magnopus-web-renderer-featuring-volumetric-lighting
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reposted by
OKO
Magnopus
about 1 year ago
How do you plan a live concert in Times Square with no rehearsals? 🤔 Using OKO, we built a digital twin to sync 48 screens, map out content, and previsualize every detail - before anything was built. Read more about how we did it here:
www.magnopus.com/blog/smarter...
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Smarter Live Event Production Through The Use Of Digital Twins — Magnopus
Smarter live event production starts with smarter planning. Using OKO, our suite of digital twin tools, we orchestrated a groundbreaking cross-reality concert in Times Square—without a single live reh...
https://www.magnopus.com/blog/smarter-live-event-production-through-the-use-of-digital-twins
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OKO is a cross-reality, cross-device platform for creating and operating Connected Spaces. Check it out:
www.oko.live
about 1 year ago
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