Jeremy Burns
@jaburns.bsky.social
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Programmer and game designer, working on Rebounder with
@thirtythreegames.bsky.social
Guess I'm opening the 70-person 70 star SM64 relay at AGDQ, time to dust off SM64 and get really good at Lakitu skip and the bobomb clip!
add a skeleton here at some point
about 2 months ago
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Jeremy Burns
Games Done Quick
2 months ago
Vendor Alley is back for #AGDQ2026!! Here's everyone you'll be able to find on-site!
https://gdq.gg/vendor-alley
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Jeremy Burns
ThirtyThree Games
5 months ago
Rebounder is announced! Wishlist it on steam, or play the shareware version right now:
reboundergame.com/shareware
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Jeremy Burns
Logan Gilmour
9 months ago
Experimenting with more complex ink (gradients and fluorescence with transfer patterns):
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Cursed Forest from Advanced Shells by RicardoDeMelo. Really digging this hack so far!
#kaizo
#smw
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about 1 year ago
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Inspired by
#kaizo
shell hacks like
@shaoshao-smw.bsky.social
's incredible Baron of Shell, we're working on a shell-like game. Hopefully we can build something that makes the joy of shell jumping more approachable.
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about 1 year ago
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Jeremy Burns
Rami Ismail (رامي)
over 1 year ago
Instead of on Twitter - let's try this here & see if it works by now. If you're developing a game, or released one: reply with the title, description, screenshots, and/or a link. Doesn't matter what stage of development you're in. Then repost this, and let's see what cool stuff we're all making.
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