Cularo Games
@cularogames.bsky.social
📤 10
📥 15
📝 12
We're a team of passionate game developers doing gamejams
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Still polishing Little Shadow for the post jam release...
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4 months ago
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We’ve just submitted our game for the Connexions 2025 Game Jam! Gather your monsters and fight against the Gods of Greek mythology in this idle battler. Collect and upgrade your units.
cularo-games.itch.io/mything
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Mything by Cularo Games, RodZilla, Tilca, Cassariel, sisimonis, ChooChooRayk, Mesh_Manticore
An idle battler made for the Connexions 2025 game jam
https://cularo-games.itch.io/mything
23 days ago
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A small devlog about how and why we used
#Wwise
for our last gamejam.
cularo-games.itch.io/memories/dev...
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Our first game using Wwise
Memories was our first VR game. But we also decided to give Wwise a try for this gamejam. We generally participate in the Godot Wild Jam, where providing a Web build is practically required if you wan...
https://cularo-games.itch.io/memories/devlog/1045314/our-first-game-using-wwise
2 months ago
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We just finished our 7th game jam in 7 months. This is our first VR game, and we used
@audiokinetic.bsky.social
's Wwise for sound (works very well with
@godotengine.org
).
cularo-games.itch.io/memories
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Memories by Cularo Games, Tilca, Mesh_Manticore, ChooChooRayk, RodZilla
A game made for Godot XR Game Jam - Sep 2025
https://cularo-games.itch.io/memories
3 months ago
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New devlog about how to create many lights in Godot using a single SpotLight.
cularo-games.itch.io/keep-the-bea...
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Lighting the streets
As the voting period for the Godot Wild Jam is coming to an end, we started preparing a post jam release for Keep the beat . One of the problems with this game jam version is that it is difficult to s...
https://cularo-games.itch.io/keep-the-beat/devlog/1016338/lighting-the-streets
3 months ago
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New devlog about how we handle audio in our gamejam games. And yes it's now an open source addon for
@godotengine.org
.
rodzilla.itch.io/little-shado...
#gamedev
#godotengine
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How we handle audio
This 82th Godot Wild Jam was my fourth with Tilca , our composer and sound designer, and I must admit we progressed a lot on the audio side since Celestial Settlers . In our first gamejam projects, we...
https://rodzilla.itch.io/little-shadow/devlog/982151/how-we-handle-audio
4 months ago
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Still polishing Little Shadow for the post jam release...
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4 months ago
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We now have a logo! If you liked the cute little slug, it is still in our previous game "Little Shadow", made with
@godotengine.org
.
rodzilla.itch.io/little-shadow
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Little Shadow by RodZilla, ChooChooRayk, Mesh_Manticore, Kouck, Tilca
A game made for Godot Wild Jam 82. Avoid the light and rescue your friends!
https://rodzilla.itch.io/little-shadow
5 months ago
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