Jamie Portsmouth
@jamportz.bsky.social
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Rendering Engineer at Autodesk.
Come hear about OpenPBR and other rendering topics at the SIGGRAPH 2025 course “Physically Based Shading in Theory and Practice”.
https://blog.selfshadow.com/publications/s2025-shading-course/
4 months ago
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Chocolate shaderball
#openpbr
11 months ago
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Jamie Portsmouth
Jacco Bikker 🎦
11 months ago
Just learned on 'the other side' that source code for the EON rough diffuse BRDF model has been released on GitHub by Arnold's Jamie Portsmouth:
github.com/portsmouth/E...
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GitHub - portsmouth/EON-diffuse: Source code for the EON rough diffuse BRDF model
Source code for the EON rough diffuse BRDF model. Contribute to portsmouth/EON-diffuse development by creating an account on GitHub.
https://github.com/portsmouth/EON-diffuse
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Ken Hu
11 months ago
Add EON into Oren Nayar comparison. Code in paper just work
www.shadertoy.com/view/DlSyDK
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Shadertoy
https://www.shadertoy.com/view/DlSyDK
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