DC
@dctechart.bsky.social
π€ 97
π₯ 16
π 94
Video game dev, techart experiments, and a bit of random
https://www.artstation.com/undertow
Epic's game giveaways are back on a daily timer, probably till the end of the year again. π₯³
store.epicgames.com/en-US/free-g...
#free
#giveaway
#freebies
#videogames
#gamedev
#freestuff
9 days ago
0
3
1
Added a couple free HDAs on the
#ArtStation
store for anyone that wants to get festive in their scenes. ππ You can quickly generate string lights and mounds of gift boxes with these.
artstation.com/undertow/store
#free
#giveaway
#christmas
#holiday
#decorations
#tree
#winter
#gamedev
#3dart
11 days ago
0
6
2
Another round with eyes and a 100%
#Houdini
project (model, render & comp) More shots, making-of and info for this here:
artstation.com/artwork/dyk4oW
#sidefx
#3dart
#3drender
#canyon
#creepy
#eyes
#horror
#cliff
#snow
#procedural
#techart
#karma
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18 days ago
0
2
0
Another excellent set of tips for all sorts of devs in Unreal Engine:
www.youtube.com/watch?v=4w0P...
Here's a few of my favorites in there, that I didnt know of.
#ue5
#gamedev
#indiedev
#indiegames
#tips
#tricks
#techart
23 days ago
0
10
4
Watching from Above! More shots and making-of steps here:
artstation.com/artwork/ZlvdD0
#houdini
#sidefx
#eyes
#watchers
#3dart
#karma
#creepy
#megascans
#mountain
#cliff
#procedural
#cg
#3drender
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about 1 month ago
0
0
0
Made this with my last post and thought others might like to try it out. Snag it free here:
artstation.com/undertow/store
Place it in your scene, move it over meshes you want a spiderweb to connect to and have fun!
#free
#freestuff
#techart
#generator
#tool
#utility
#houdini
#sidefx
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about 2 months ago
0
1
0
Getting into the
#Halloween
spirit with a creepy tunnel, all built and rendered in
#Houdini
. Still learning Karma rendering and had a tough time getting the noise out of this one. Seemed like its all specular noise. Some making-of steps here too:
artstation.com/artwork/4N44Xn
#3dRender
#3dArt
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2 months ago
0
1
0
One of the old
#earthquake
sim tests I made with
#houdini
It was a pretty fun experiment, along with a simple city and building
#generator
More clips here:
artstation.com/artwork/xYdKNE
#techart
#simulation
#quake
#destruction
#wip
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3 months ago
0
2
0
Last
#free
HDA for a bit, but its another useful little utility. Similar uses as Delete Small Parts, but this will find faces with the smallest width or length, not just area. Snag it here:
www.artstation.com/undertow/
#techart
#sidefx
#houdini
#tool
#techart
#gamedev
#3dmodeliΜng
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3 months ago
0
10
2
Here's a
#free
HDA that I feel like I rebuilt too many times before finally just making an HDA out of it. Comes in handy quite often! Snag it on ArtStation, with others:
www.artstation.com/undertow/
#freestuff
#hda
#procedural
#houdini
#3dmodeling
#techart
#gamedev
#3dart
#indiedev
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3 months ago
0
14
3
Another
#free
HDA for use with
#houdini
. This time its a simpler utility for checking problem spots on a mesh. Great if you need clean or airtight geo. Get it on ArtStation, plus others:
www.artstation.com/undertow/
#freestuff
#hda
#procedural
#sidefx
#3dmodeling
#techart
#gamedev
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3 months ago
0
7
1
Here is a tool I built in
#Houdini
recently and thought others might find useful. It's up for
#free
on ArtStation along with others:
www.artstation.com/undertow/store
Feel free to edit or add to it as you'd like, as well.
#freestuff
#hda
#procedural
#sidefx
#3dart
#3dmodeling
#techart
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3 months ago
0
2
0
Houdini 21 is out! πππ₯
www.sidefx.com/products/wha...
There are a ton of great new example files in their content library too:
www.sidefx.com/contentlibra...
#simulation
#procedural
#techart
#gamedev
#vfx
#texturing
#terrain
#3Dart
#3Dmodeling
#animation
#rigging
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What's New in H21 | SideFX
What's New in H21
https://www.sidefx.com/products/whats-new-in-h21/
4 months ago
0
4
1
Soo many incredible goodies coming in
#Houdini
21! - Animation, rigging and muscles: 0:10 - Quad-remesher, texture baking and terrain erosion: 1:02 - Rendering: 1:20 - COPs texture gen: 1:40 - Simulations: 2:07
www.youtube.com/watch?v=C--0...
#techart
#simulation
#procedural
#3dart
#texture
#anim
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H21 Keynote Vancouver
YouTube video by Houdini
https://www.youtube.com/watch?v=C--08SipCNU
5 months ago
1
4
2
Some of the main steps that my blueprint based level generator runs through. More info here, as well:
www.artstation.com/artwork/P6D8bB
#unrealengine
#ta
#gamedev
#indiegame
#leveldesign
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5 months ago
0
8
5
I have been tinkering with a level generator (path to room, and repeat, with extra side paths at the end) and wanted to see how well it could tie in with PCG. More clips and info here too:
www.artstation.com/artwork/P6D8bB
#UE5
#techart
#gamedev
#procedural
#blueprints
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5 months ago
0
25
5
Just added an update & set of new features for my Facility Designer PCG tool. Added a guide vid of the features for both PCG tools too:
www.artstation.com/artwork/qJX9dz
#unrealengine
#ue5
#pcg
#techart
#gamedev
#gamedesign
5 months ago
0
4
2
Added another set of features and improvements to the
#PCG
Level Builder tool. Check it out on Fab:
www.fab.com/listings/e3f...
or ArtStation:
www.artstation.com/marketplace/...
#leveldesign
#gamedev
#tools
#techart
#procedural
#UE5
6 months ago
0
5
1
Here are some other shots of my PCG facility tool. Works for all sorts of game types and styles. More on ArtStation:
www.artstation.com/artwork/QKV9PL
#unrealengine
#ue5
#techart
#pcg
#procedural
#leveldesign
#gamedev
6 months ago
0
6
3
Its been a while, but here's a big chunk of what I have been working on, this
#PCG
facility designer for
#UE5
I made the base version a year or so ago, but finally got time to finish it. The latest
#unreal
updates have helped a lot too! It's up on Fab now, as well:
www.fab.com/listings/51d...
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6 months ago
0
3
0
Another round of
#UnrealEngine5
tips and shortcuts. This time they're for the editor. They should help with a smoother workflow, project organization and time savers.
www.youtube.com/watch?v=bqC2...
#gamedev
#indiedev
#gamedesign
#ue5
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Unreal Editor Tips and Shortcuts
YouTube video by DC Game Tech
https://www.youtube.com/watch?v=bqC2Y-uN8oo
9 months ago
0
12
6
I have been building this list of
#blueprint
#tips
for
#UnrealEngine
for a while now and finally put it all together in a video. Let me know if you have other tips or anything to add to this here or in the video comments:
www.youtube.com/watch?v=c1vR...
#gamedev
#techart
#ue5
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Blueprint Tips & Tricks for Unreal
YouTube video by DC Game Tech
https://www.youtube.com/watch?v=c1vRoFWxq0U
9 months ago
1
16
5
Some more shots and info on my
#PCG
level building tools for
#UE5
. Makes for some quick n easy
#levelDesign
and block-outs.
www.artstation.com/artwork/kNn8Wx
Works nicely with
#landscapes
like this too:
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10 months ago
0
3
0
My
#PCG
Level Building tools are now up! Check them out on
#Fab
:
www.fab.com/sellers/DC%2...
or
#ArtStation
:
www.artstation.com/undertow/store
#UE5
#techart
#leveldesign
#gamedev
#UnrealEngine5
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10 months ago
0
10
4
My
#PCG
level building tools are back! I finally got some time to work on them again, and got them to a good stable place, plus a bunch of new features. These are just a preview, but more to come! Here is the original too:
www.artstation.com/artwork/obv5gL
#UE5
#gamedev
#techart
#leveldesign
10 months ago
0
9
2
This is most of the options that I built into that previous
#PCG
tool post. Its pretty fun to play with, but still a bit unstable. More work to come!
www.artstation.com/artwork/WBZ5W2
#UE5
#Blueprint
#techart
#gamedev
#tools
#WiP
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11 months ago
0
7
0
A similar
#PCG
tool to the dungeon builder I showed last week, but this one is meant for man-made structures. Everything is snapped to rigid angles, wall lengths, etc.
www.artstation.com/artwork/elboNb
#UnrealEngine
#UE5
#Blueprints
#techart
#procedural
#gamedev
#indiedev
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11 months ago
0
8
2
Another one of the somewhat random
#Houdini
experiments I made a bit ago:
www.artstation.com/artwork/39KwXB
It was fun to mix a RBD sim with some nearest point warping and
#material
masking.
#VFXFriday
#vfx
#3dart
#techart
#rendering
#lighting
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11 months ago
0
8
1
Some of the options and abilities that I built into that
#PCG
tool I posted last:
www.artstation.com/artwork/obv5gL
Adding actor/prop spawns was pretty fun, since you can send parameters to a
#Blueprint
thru PCG too.
#indiedev
#gameart
#3dart
#techart
#ProceduralArt
#UE5
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11 months ago
0
8
1
This is one of the
#PCG
tools that I'm working on for a game in
#UnrealEngine
. Its a dungeon generator that combines a set of splines with mesh sets to fill in the whole level pretty quickly.
www.artstation.com/artwork/9Eo9xN
#UE5
#indiedev
#solodev
#gamedev
#techart
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11 months ago
0
17
4
One of the smoke sim tests that I did in
#Houdini
for the last render I posted. Ended up only using a small part of it, but it was fun to watch from this angle.
#VFXFriday
#vfx
#simulation
#explosion
#flipbook
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11 months ago
0
6
0
Another
#Houdini
experiment with a randomized building generator and collapse. Plus some
#vfx
and a quick city generator to fill it in.
www.artstation.com/artwork/XJBPRa
Rendered with
#karmaXPU
#3dModeling
#procedural
#rendering
#lighting
#sunset
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12 months ago
0
1
0
Another
#breakdown
set, this one is for the
#volcanic
#lava
environment that I posted recently:
www.artstation.com/artwork/r96JGE
It goes thru some of the
#Houdini
mesh generation and
#material
vert coloring.
#procedural
#techart
#flowmap
#gameArt
loading . . .
Basalt & Lava Mesh Generators, _ DC _
Here's the breakdown of the pieces from my previous Flame Realm post. All of the models were made in Houdini with these tools, but usually needed some UV clean-up or reworking. That's one of the las...
https://www.artstation.com/artwork/r96JGE
12 months ago
1
2
0
Here's the
#lava
#material
from the last
#UE5
set I posted. It's a
#realtime
material using a vert color
#flowmap
, WPO and a few other tricks.
#unrealengine
#techart
#VFXFriday
#vfx
#realtimeVFX
#volcanic
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12 months ago
0
13
2
Heating things up now with the
#lava
#environment
set that I built for
#UE5
.
www.artstation.com/artwork/LeK5Rv
Meshes were made with
#Houdini
again and the textures with
#SubstanceDesigner
#realtime3d
#3dArt
#gameArt
#techart
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12 months ago
0
2
0
Here's a
#breakdown
and making-of that I made for one of my last posts.
www.artstation.com/artwork/aG36AJ
It shows some of the
#houdini
mesh generation, vert color and
#UE5
material functionality.
#techart
#gameArt
#gamedev
#materials
#snow
#ice
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Frost & Portals Environment, _ DC _
A little breakdown of some of the procedural modeling done in Houdini and the ice material in Unreal Engine. If there are any other areas you'd like to see covered or expanded on, feel free to lea...
https://www.artstation.com/artwork/aG36AJ
12 months ago
0
5
0
Something for
#VFXFriday
with this odd little
#loop
experiment. It's another one that I made in
#Houdini
and rendered with
#KarmaXPU
www.artstation.com/artwork/dKvOq1
#vfx
#abstract
#diamond
#splash
#simulation
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12 months ago
0
5
0
Keeping things frosty with the snow and ice set that I made a bit ago with
#Houdini
and
#UnrealEngine
. The
#material
was really fun to build with the snow and ice layers playing together. More info and shots here:
www.artstation.com/artwork/03qOPE
#realtime
#gameArt
#winter
#arctic
#frozen
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12 months ago
0
5
0
Happy New Year all!! ππΎ Hopefully, this one leads us somewhere a little nicer.
#HappyNewYear
#NewYear
#UnrealEngine
#portal
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12 months ago
0
4
0
Another little
#houdini
#loop
and rendering experiment. Cyber-pong!
www.artstation.com/artwork/04Ra6w
#retro
#cyber
#neon
#rendering
#lighting
#pong
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12 months ago
0
1
0
One of the somewhat random
#loop
experiments that I made with
#Houdini
recently. Rendered with
#KarmaXPU
too. More info and progress clips here:
www.artstation.com/artwork/QXd0g4
#VFXFriday
#3dRender
#3dArt
#abstract
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about 1 year ago
0
12
1
More
#Calvin&Hobbes
snowmen!
www.artstation.com/artwork/Evdlbv
Modeled in
#Houdini
and rendered in
#UE5
again.
#fanart
#snowman
#3dArt
#3dModel
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about 1 year ago
0
9
1
It's about that time...
#MerryChristmas
! π These
#free
generators are still up for anyone that wants. There is one for the gift boxes and another for the string lights. Both use
#Houdini
hda's and can be run in
#UnrealEngine
,
#Unity3D
,
#Maya
, and more.
www.artstation.com/artwork/OmLd5e
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about 1 year ago
0
13
3
Another set of
#Calvin&Hobbes
snowmen, made in
#houdini
and rendered with
#UE5
More render variations and making-of clips here too:
www.artstation.com/artwork/w0Y9G9
#procedural
#3dModeling
#3dRendering
#fanArt
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about 1 year ago
0
3
0
Time for some wintery fun with
#Calvin&Hobbes
snowmen! I built a
#snowman
generator in
#houdini
and tried out a bunch of scenes from the comics βοΈ I tried a few different styles rendered in
#UnrealEngine
:
www.artstation.com/artwork/g0n4mx
#3dart
#fanart
#C&H
about 1 year ago
0
9
2
An
#animated
screen
#material
that I built with with options like fake-depth, glitches, flickering, and flipbooks. More
#deadrop
materials that I have made here too:
artstation.com/artwork/Bk9xOr
#gamedev
#techart
#unrealengine
#realtime
#indiegame
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about 1 year ago
0
13
3
This round of
#deadrop
tools is all
#ue5
#blueprint
focused. I built utilities for weapon + skin previews, light swaps, megalift controls and more here:
www.artstation.com/artwork/5W1m5W
This clip is showing the track tool that builds roads with various decor, lights, etc from a single spline.
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about 1 year ago
0
3
1
Another set of
#deadrop
tools that I have made, this time its all
#houdini
fun! More tools and info here:
artstation.com/artwork/3EvR8o
#procedural
#techart
#indiegame
#gamedev
#environmentArt
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about 1 year ago
0
12
3
I started posting some of the tools and
#VFX
that I have made for the game
#Deadrop
over the last couple years. More info and vids here:
www.artstation.com/artwork/K3ENEX
These were early tests for a rising freeze environment hazard.
#gamedev
#UE5
#indiedev
#techart
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about 1 year ago
0
14
4
This is the breakdown and info post for my previous nanite
#landscape
post:
www.artstation.com/artwork/Ary5mX
#unreal5
#nanite
#realtime
#terrain
#gamedev
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Using Unreal 5's Nanite for Terrain, _ DC _
This is a breakdown of my previous post with some handy Unreal 5 notes that I came across while putting this together. Also, includes some of the Houdini generation in the second half.
https://www.artstation.com/artwork/Ary5mX
about 1 year ago
0
3
0
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