barinky
@barinky.net
📤 1090
📥 210
📝 363
low poly mechanic
always gotta do a few palette swaps
lospec.com/palette-list...
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3 days ago
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Big Shiee inspired ship
#metalslug
#picocad2
#lowpoly
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3 days ago
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Big Shiee wip
#metalslug
#picoCAD2
#lowpoly
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9 days ago
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// redux / post-mortem //
@mattpaquin.online
decided my video needed SFX, and i couldn't agree more. i re-added one of my little tunes for fun.
#picoCAD2
#SFX
#lowpoly
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13 days ago
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ridge🎵 shoutout to
@swagshaw.bsky.social
and
@glascade.bsky.social
for the VFX support and troubleshooting
#picoCAD2
#night
#city
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14 days ago
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#picoCAD2
is a very fun thing
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15 days ago
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picoCAD 2 is OUT.
#picoCAD2
#mech
#lowpoly
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17 days ago
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// ONE THOUSAND FOLLOWERS // (teaser for monday)
#picoCAD2
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19 days ago
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//
#picoCAD2
release imminent // // 2026.MAR.16 //
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28 days ago
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wip animation
#picoCAD2
#metalslug
#lowpoly
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about 1 month ago
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okay actually going to fully animate this one.
#metalslug
#picocad2
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about 1 month ago
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snow day // v2
#picocad2
#mech
#snow
#lowpoly
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about 1 month ago
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#picoCAD2
animation test
#lowpoly
#wip
#mech
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about 1 month ago
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overpass 🎵
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about 1 month ago
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// INTRUDER ALERT //
#picoCAD2
#3d
#lowpoly
#mech
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about 2 months ago
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by-product of cleaning up my computer, i've assembled *roughly* all of the loops etc i've made. some are awful, some are funny.
barinky.bandcamp.com/album/vol-ii
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VOL. II, by barinky
43 track album
https://barinky.bandcamp.com/album/vol-ii
about 2 months ago
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#picoCAD2
palette swapping, which one is your favorite? SLSO8 palette by
@solosalsero.bsky.social
#mech
#lowpoly
#mecha
#pixelart
#lospec
#aseprite
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about 2 months ago
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about 2 months ago
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about 2 months ago
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barinky.net
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barinky
mechs etc.
https://barinky.net/
2 months ago
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2 months ago
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picoCAD 2 !
#picocad2
#aseprite
#lowpoly
#mech
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2 months ago
7
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108
ERGS-0000 HALCYON wip (BIRDCAGE from
@polygonbird.games
goes incredibly hard)
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2 months ago
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2 months ago
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WIP mech almost done texturing, then it's getting added to that city i posted before.
#lowpoly
#mech
#wip
#aseprite
2 months ago
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3 months ago
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3 months ago
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3 months ago
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maybe not entirely done, more WIP.
#lowpoly
#city
#picocad
#aseprite
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3 months ago
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texturing, decided on this palette ->
lospec.com/palette-list...
#picocad
#lowpoly
#city
#3dmodeling
#aseprite
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3 months ago
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been 🤒, progress has been slow. mapping out my textures and wound up w/ a MadWorld 1bit WIP.
#lowpoly
#picocad
#aseprite
#3dmodeling
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3 months ago
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new year, same work-in-progress barinky
#lowpoly
#picocad
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3 months ago
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// 2025 recap // (🎶sound on🎵) sincerely appreciate the feedback / sharing / etc. from everyone, it's been a real treat.
#3dmodeling
#lowpoly
#picocad
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3 months ago
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alternate angle + texture file
#lowpoly
#mech
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3 months ago
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ʀᴇᴠ_ø𝟧:PRE//ϒ
#lowpoly
#picocad
#3dart
#3dmodeling
#ps1
#mech
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3 months ago
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osprey WIP (i'm about halfway through texturing, realized i hadn't posted the full model yet though!)
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3 months ago
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slide
#WIP
#mech
#lowpoly
#picocad
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4 months ago
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whiteout ♬ ♪
#picocad
#aseprite
#lowpoly
#mech
#3dmodeling
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4 months ago
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\\ step 5 - assembly \\ some changes made, minor and major. i decided to use a different palette, and re-textured what i had done up to that point. the environment stayed mostly the same, added planes all over for falling snow.
#3dmodeling
#picoCAD
#aseprite
#lowpoly
#3dart
#WIP
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4 months ago
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\\ step 4.1 - more texturing \\ i'll probably add more detail to the mech, but i'm going to move on to the buildings and environment first
#texturing
#3dmodeling
#picoCAD
#aseprite
#3dart
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4 months ago
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\\ step 4 - texturing \\ even though i now have 3 separate models combined, they have to share the same texture file. additionally, i'm using an unsupported palette, so the image out of picoCAD isn't wholly representative of the actual texture.
#lowpoly
#picocad
#3dmodeling
#texturing
#pixelart
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4 months ago
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\\ step 3 - background modeling \\ at this point, combining the background model w/ the previous mech model breaks picoCAD, so work becomes a bit siloed between each part (legs, body, background).
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4 months ago
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\\ step 2 - initial modeling \\ i use 2 different programs during this phase, picoCAD and the picoCAD toolkit (by jordanfb on Github). once i get close to the file size limit w/ a vanilla picoCAD model, i'll start a separate model (to be merged via the toolkit) main mech body:
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4 months ago
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\\ aforementioned process thread \\ i make loops first, until one kick-starts an idea for a model/scene. here are two from this weekend that give me some ideas for next steps. i use a EP–133 K.O. II (stock sounds) and record into Reaper.
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4 months ago
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tank
#aseprite
#pixelart
#tank
5 months ago
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i plan on making a general guide for my process (mostly for the
#picocad
discord) but i'll also document it here. in the meantime, here are the parts that make up my previous model/scene. all models are <16kb (picocad file size limit), and captured via
lucatronica.github.io/picocad-web-...
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5 months ago
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G-O 73mm (Gravitationally-Operated 73mm Bipedal Weapons Platform) Nickname: GOLEM
#lowpoly
#mech
#mecha
#aseprite
#picocad
#3dmodeling
#3dart
#robot
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5 months ago
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5 months ago
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G-073m (golem) WIP very rad "Dreamscape8" palette from
@kerrielake.bsky.social
lospec.com/palette-list...
#mech
#lowpoly
#wip
#3dmodeling
#robot
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5 months ago
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5 months ago
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