flarup
@flarup.bsky.social
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🇩🇰 Designer ✦ 🕹️ CEO of Northplay ✦ 📓 Author of
http://appiconbook.com
✦ Dad Level 2
Wish they had gone in this direction with the new macOS Finder icon. Still liquid glass but with the classic colors and no border. Keeps more of its original personality.
#WWDC25
4 months ago
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Getting fan mail from kids playing our games is pretty cool. Here Ondrej (11) gave us some excellent designs for a Fly THIS! Sequel.
4 months ago
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Dinolords will feature a full orchestral soundtrack. Recorded across multiple studios, it blends sweeping cinematic themes with ancient, time-period-appropriate instruments: Lur horn, tagelharpa, goat nail shakers (yes), and more. I can't wait for everyone to hear this.
5 months ago
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Viking Longhouse turned out real nice.
5 months ago
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In 985 AD, Eric the Red unearthed dinosaur eggs in the Sermitsiaq Glacier. Once hatched, the creatures were integrated into Norse life—first for work, then for war.
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5 months ago
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A few souvenirs i picked up in Chicago.
5 months ago
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I just released my 8th annual “Everything I Worked On” video. Eight years of projects, games, books, talks—and everything in between. I also wrote about what doing this every year has taught me:
www.flarup.email/p/eight-yea...
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Eight Years of Looking Back
A few thoughts on the tradition of making yearly creative recaps—and why you might want to try it too.
https://www.flarup.email/p/eight-years-of-looking-back
6 months ago
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I turn 41 today. To celebrate, I’m saying thanks—and sharing a small way you can help grow the newsletter. There are even some fun rewards if you do
www.flarup.email/p/lets-grow...
6 months ago
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Viking Townhall ✨
6 months ago
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"I remember spending hours on the tiniest details of an interface element no one had asked for. Just… exploring. Pushing pixels for the sake of it. The tools I had didn’t dictate the results—and the community I found on Dribbble was open, curious, and encouraging."
6 months ago
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One of the great things about writing directly to people's inboxes is receiving many thoughtful replies. It feels like having thousands of pen friends.
6 months ago
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I wrote in my newsletter about how I used to avoid LinkedIn like the plague, and I received 130 connection invitations. My business network is growing 📈
7 months ago
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Made a new sticker
7 months ago
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Our art direction has evolved so much in the past year. Sometimes, I just wander around a village and marvel at it all.
7 months ago
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My LinkedIn Redemption Arc
www.flarup.email/p/my-linked...
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My LinkedIn Redemption Arc
I used to avoid LinkedIn like the plague.
https://www.flarup.email/p/my-linkedin-redemption-arc
7 months ago
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Wrote a bit about Escaping the Purgatory of Boring UI
open.substack.com/pub/flarup/...
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Escaping the Purgatory of Boring UI
A big part of why I moved away from app UI design was to escape the constraints.
https://www.flarup.email/p/escaping-the-purgatory-of-boring
7 months ago
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My personal newsletter,
flarup.email
, has received a bit of a refresh. I'll be doing most of my writing here this year, and you're more than welcome to follow along.
7 months ago
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We're working on juicing up combat. Needs to feel good to hit stuff.
#screenshotsaturday
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7 months ago
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Feels like I’ve finally escaped boring-UI purgatory. Having a blast designing an interface that’s actually fun. Here are some of the latest components I’ve been working on!
7 months ago
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I designed an award! 🏆 At this year’s Spilprisen (Danish video game awards), I had the honor of creating a brand-new trophy—a weighted ‘head’ symbolising the 3 pillars of game dev: art, technology, and business.
7 months ago
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Some new models for village and camp life in Dinolords ⛺️
#screenshotsaturday
8 months ago
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8 months ago
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We've been experimenting with ragdolling units on death and we're definitely going in this direction.
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8 months ago
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I am not complaining about this placement in the Feudal Festival on Steam. Thank you to Box Dragon Games for organising this amazing lineup 🙏
8 months ago
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Good bug. 'I'll just train a single swordsman'.
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8 months ago
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What’s your proudest achievement? In the latest Life in Design episode, we dive into the highs and lows of the creative journey—celebrating wins and learning from failures.
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8 months ago
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We've implemented head tracking, which instantly makes dinosaurs feel much cooler.
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8 months ago
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🎥 New Video Series: Life in Design I teamed up with with @MacPaw to share honest, behind-the-scenes stories about creativity, inspiration, and the lessons that shaped my journey. ✨ First video out now: Finding Creative Sparks →
youtu.be/FENq5I__c54
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Life in Design: Finding Creative Sparks
In this video, I share how I’ve found inspiration in the most unexpected places and what keeps me creatively energised as a designer.About This Interview Ser...
https://www.youtube.com/watch?v=FENq5I__c54
8 months ago
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Keep Calm
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8 months ago
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We added more color variation to our grass. I have totally accepted that we'll keep tweaking grass until the day we ship.
8 months ago
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Our new weather system adds a lot of ambiance to the world.
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9 months ago
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New building menu UI and construction effects make it very satisfying to build out your village.
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9 months ago
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Been years since I last painted a figurine, but I had a blast bringing this @dinolordsgame model to life!
9 months ago
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Put together a special Christmas surprise for the @heynorthplay team this year: a Dinolords figurine featuring a Lord riding a Raptor! A unique keepsake to celebrate our journey working on the game this past year.
9 months ago
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It's been a year since I shipped the first macOS App Icon Books.
9 months ago
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In the last devlog of 2024 we tour the new Northplay office, look at some of our new dinosaurs and then we celebrate the end of the year with a little Christmas surprise for the team.
youtu.be/xn7jslvra_U...
9 months ago
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So close 👀
10 months ago
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First snow in Denmark
10 months ago
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Another unit in the works: Dilophosaurus. A ranged unit that spits goo that slows units. Incredibly coy and will run away when it takes damage.
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10 months ago
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The new streaming setup at the Northplay office. Frame and setup.
10 months ago
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New Unit we're working on: Stegosaurus, a lumbering siege unit. Heavily armoured on one side, so you'll need to reposition to defeat it, but beware of its spiked tail.
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10 months ago
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We're finally adding Daily Levels to Conduct THIS! Finished up a quick design. 🚂 Everyone plays the same level every day. 💥 You choose one benefit and challenge from a random pool of modifiers. ⭐️ More stars, more rewards.
10 months ago
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The first 1000 subs are always the hardest. Been enjoying doing behind-the-scenes game dev videos with Northplay so celebrating this small milestone.
www.youtube.com/@northplay
10 months ago
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We're playing with random events in Dinolords and this one is, hands down, the worst one.
10 months ago
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Hello, my name is Michael and I'm a graphic designer and game developer from Denmark 👋
11 months ago
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