Marathon Team
@marathonteam.bungie.net
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News, updates, and insights from the developers on
@MarathonTheGame.bungie.net
We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.
7 months ago
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We have just deployed Update 0.5.0.2 for the Closed Alpha playtest. You can read the full patch notes here:
www.bungie.net/7/en/News/Article/marathonpatchnotes0502
7 months ago
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New patch imminent. Check out our Closed Alpha Week 2 Update for more info on invites, Week 1 stats, and a Patch Note Preview.
www.bungie.net/7/en/News/Article/marathonalphaweek2
7 months ago
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We just issued a server settings change to decrease queue times for players at higher Runner levels.
7 months ago
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We will be patching the Marathon Closed Alpha next week with several fixes and updates, including disabling mouse magnetism. Keep the feedback coming, and help us shape Tau Ceti IV.
7 months ago
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We have just issued 2 changes to the Closed Alpha build via server settings. The first change should improve the experience of weapon hit-registration in very high latency situations.
7 months ago
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We have fixed an issue where some Xbox players were able to access the Closed Alpha Playtest early. All players with Closed Alpha access will be able to join on April 23 at 10AM Pacific.
8 months ago
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reposted by
Marathon Team
8 months ago
///GLITCH - GLITCH - GLITCH///
#Marathon
#MarathonReveal
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We've spun up MarathonTeam accounts across several platforms including Steam, Discord, Twitter, Reddit and here on Bluesky. These accounts will allow us to share more details and clarifications from the Marathon Team on various topics about the game as we get feedback from the community.
8 months ago
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