Blender Studio
@studio.blender.org
π€ 4042
π₯ 1
π 56
The Creators Who Share. Blender Studio is part of the
@blender.org
project. studio.blender.org
Animation is now going at full speed on
#ProjectSingularity
, and we have more characters! Meet the rest of the cast, our 8 background creatures.
#b3d
#BlenderStudio
#OpenMovie
#modeling
#characters
#animation
studio.blender.org/projects/sin...
loading . . .
23 days ago
2
38
3
Want to make your own whimsical assets? Follow Beau's guidance in this complete training and learn to create assets for DOGWALK. π’οΈ π¦ββ¬
#b3d
#assetcreation
#projectDogwalk
#videogame
#BlenderStudio
studio.blender.org/training/dog...
loading . . .
26 days ago
1
51
9
Out NOW! Watch OKGo's latest animated video, co-produced with Blender Studio, featuring the incredible work of
@willandersonjr.bsky.social
and Lucas Zanotto. This is an open movie! Download the file and discover how to create your own live procedural animations.
www.youtube.com/watch?v=fwzb...
#b3d
loading . . .
about 1 month ago
2
92
22
In anticipation of the release of OK Go's Impulse Purchase music video tomorrow, here are some details on how to do your own live puppeteering! Download the files and have fun at
studio.blender.org/blog/blender...
#b3d
loading . . .
Blender + OSC Live Puppeteering Demo - Blender Studio
How to set up Blender and Live Link Face to drive facial animation.
https://studio.blender.org/blog/blender-osc-live-puppeteering-demo/
about 1 month ago
1
42
6
Organic shapes and... fruit-y inspirations! Andy's first try to create the internal structure of the jellyfish's dome, with a Geo Nodes setup - looks like a citrus fruit, right?! π More in our weekly Production Logs!
#b3d
#OpenMovie
#Singularity
#BlenderStudio
studio.blender.org/projects/sin...
loading . . .
about 1 month ago
0
30
5
This cute style takes work! Julien dives deep into how animation was done and setup, between Blender and Godot. Get technical! π
#b3d
#DOGWALK
#BlenderStudio
#animation
#godot
#game
studio.blender.org/blog/playabl...
loading . . .
about 1 month ago
2
30
4
Get up, relax your arms, shake slowly and... do the Space Jelly dance! πͺΌ Find out more about this rigging gym and latest updates on
#Singularity
in our weekly production logs.
studio.blender.org/projects/sin...
#b3d
#BlenderStudio
#OpenMovie
#rigging
loading . . .
about 1 month ago
0
55
8
Dive into the origins of Singularity with its director, Andy Goralczyk. Pitching, writing, using Story Tools and more, you'll learn everything about the story process. π§ βοΈ
#b3d
#OpenMovie
#Singularity
#story
#previs
#BlenderStudio
studio.blender.org/blog/the-sto...
loading . . .
about 2 months ago
0
24
4
Announcing an upcoming collaboration with Lucas Zanotto, Will Anderson and OK GO: Blender Studio will produce an animated videoclip! Coming early September. Read more at
studio.blender.org/blog/announc...
#b3d
#videoclip
#animation
loading . . .
Announcing an animated video project with OK Go! - Blender Studio
Blender Studio teams up with Will Anderson and Lucas Zanotto to create an animated video for the band OK Go.
https://studio.blender.org/blog/announcing-an-animated-video-project-with-ok-go/
about 2 months ago
1
44
8
What better way than a dance sequence to introduce our other main character, One? Check the Production Logs to keep up to date!
#b3d
#OpenMovie
#BlenderStudio
#Singularity
studio.blender.org/projects/sin...
loading . . .
about 2 months ago
0
38
5
How many eyes can you rig before you can't see straight anymore?! π π π€―
youtu.be/2aJVNF2AwVU
#b3d
#studiolog
#BlenderStudio
#animation
loading . . .
Not Enough Eyes - Blender Studio Log 24
Sign up for a membership on https://studio.blender.org/welcome/?u... to access invaluable production knowledge and project files from Blender Studio, while supporting the team and securing Blender'sβ¦
https://youtu.be/2aJVNF2AwVU
about 2 months ago
1
34
4
Deep space doesn't have to be scary, even with glass shards everywhere... π§ Here's a first shading test of Critter in his environment, and much more to see in the Studio team's weekly Production Logs!
#b3d
#OpenMovie
#BlenderStudio
#shading
studio.blender.org/projects/sin...
loading . . .
about 2 months ago
1
45
5
Have you ever seen a gummy bear swim with determination?! Well, now you have. Sort of. Meet Critter, the hero of our upcoming
#OpenMovie
Singularity, as Pablico gives him his first swimming lesson.
#BlenderStudio
#b3d
#justkeepswimming
#animation
studio.blender.org/projects/sin...
loading . . .
about 2 months ago
1
51
5
So, you think that DOGWALK is cute and whimsical? It's exactly what Art Director Vivien Lulkowski intended, and she got her hands dirty (aka covered in watercolor) while working on that. Read her article again to find out how!
#b3d
#BlenderStudio
#DOGWALK
#game
studio.blender.org/blog/devlog-...
loading . . .
2 months ago
0
58
10
Play DOGWALK today on Steam!
#b3d
#Godot
#BlenderStudio
#opengame
#videogames
loading . . .
2 months ago
0
45
6
Pablico core.
#b3d
#BlenderStudio
#animation
#animatorslife
loading . . .
2 months ago
2
32
3
Did you enjoy playing DOGWALK? βοΈ πΆ Get technical and learn more about our pipeline between Blender and
#godot
with Simon!
#b3d
#game
#pipeline
#Dogwalk
#OpenProject
#BlenderStudio
studio.blender.org/blog/our-wor...
loading . . .
Our Workflow with Blender and Godot - Blender Studio
For DOGWALK we set up a pipeline between Blender and Godot. Here is how we did it.
https://studio.blender.org/blog/our-workflow-with-blender-and-godot/
2 months ago
2
88
22
Thank you for playing DOGWALK! Itβs been 2 weeks since the release of our
@blender.org
+
@godotengine.org
project. 200k+ downloads and a 95% overwhelmingly positive rating on Steam, the project gets lots of love! Support us to create and share more at
studio.blender.org/blog/thank-y...
#b3d
2 months ago
1
107
19
Be careful with the kid!... or don't. π€¦
#b3d
#Godot
#BlenderStudio
#opengame
#videogames
loading . . .
2 months ago
1
50
9
Learn about how the artists breathed life into the papercrafts for DOGWALK on
studio.blender.org
#b3d
#Godot
#BlenderStudio
#opengame
#videogames
loading . . .
3 months ago
0
85
14
Watch the Studio Logs to find out more about the Blender-Godot pipeline for making DOGWALK.
#b3d
#Godot
#BlenderStudio
#opengame
#videogames
loading . . .
3 months ago
0
91
17
DOGWALK, Blender Studioβs open project made with
@blender.org
and
@godotengine.org
, has been released! Play the game for free on Steam and
Itch.io
and access production assets, documentation and the source of the game by signing up on
studio.blender.org
#b3d
.
loading . . .
3 months ago
24
1919
448
Stop-motion-y or Puppeteer-y?
#b3d
#animation
#opengame
#BlenderStudio
#godot
#videogame
loading . . .
3 months ago
0
81
8
Join the Blender Studio team online this Friday at 17.00 CEST, as we celebrate the official release of DOGWALK! πΆ π
#BlenderStudio
#OpenProject
#DOGWALK
#game
#release
youtube.com/live/7eRlX4b...
loading . . .
3 months ago
3
90
22
Wishlist DOGWALK on Steam Today!
#b3d
#BlenderStudio
#Godot
#videogame
#opengame
loading . . .
3 months ago
1
42
10
Wishlist DOGWALK on Steam Today!
#b3d
#BlenderStudio
#Godot
#videogame
#opengame
loading . . .
3 months ago
1
71
15
DOGWALK will be officially released on July 11th, 17.30 CEST π join us then for our online release party! Lots of frolicking in the snow and talking with artists, to be sure βοΈ
#b3d
#BlenderStudio
#game
#gamedev
#OpenProject
#DOGWALK
studio.blender.org/blog/dogwalk...
loading . . .
3 months ago
7
423
132
#ProjectStorm
is making strides! Last week Rik has been working on the fundamental bone deformations for the face. Check out the Video Log #2 to get an inside about how it works and where we are in the process.
#BlenderStudio
#rigging
#OpenProject
studio.blender.org/projects/pro...
loading . . .
Project Storm - Blender Studio
The third character to join the library-family, this time a kid that will prove to be versatile and - hopefully - fun to animate and use in your stories. With this project, the Studio is developing aβ¦
https://studio.blender.org/projects/project-storm/production-logs/?asset=8101
3 months ago
0
21
2
Want to understand how we created the assets populating
#Dogwalk
? Hop in and follow Beau's introduction to papercraft, trees and collision management.
#b3d
#BlenderStudio
#OpenProject
#game
#asset
studio.blender.org/blog/dogwalk...
loading . . .
4 months ago
0
45
4
Our open source game project has a Steam page! Wishlist it now to get notified once it releases:
store.steampowered.com/app/3775050/...
Learn more and get the production assets on Blender Studio website:
studio.blender.org/blog/steam-p...
#b3d
#godotengine
#gamedev
#BlenderStudio
#dogwalk
loading . . .
DOGWALK on Steam
Play as a big adorable dog and explore a hand-crafted winter forest with a little kid in tow. A short, free, open source project brought to you by Blender Studio.
https://store.steampowered.com/app/3775050/DOGWALK/
4 months ago
1
204
55
Blender Studio's new Open Movie has started pre-production: meet Critter and his world of... space! π Director Andy Goralczyk gives you an intro to Singularity and the next steps.
#b3d
#OpenMovie
#BlenderStudio
#Singularity
studio.blender.org/blog/announc...
loading . . .
Announcing 'Singularity' - Blender Studio
Let's set out on an epic space adventure to put our painterly tools to the test!
https://studio.blender.org/blog/announcing-singularity/
4 months ago
0
31
1
There's a new kid in town! π©οΈ Meet Storm, joining the gang of character assets created by Blender Studio, for everyone to enjoy! The design phase is done, a name was chosen - now on to the next steps.
#b3d
#BlenderStudio
#3dcharacter
#rigging
#ProjectStorm
studio.blender.org/blog/project...
loading . . .
Project 'Storm' has started! - Blender Studio
A new character to add to the Blender Studio library and a new workflow to handle facial deformation.
https://studio.blender.org/blog/project-storm-has-started/
4 months ago
0
29
3
Time to go for a walk in the snow! β Cooperate with Pinda or run freely? Your game, your choice! π€ [Limited release for studio subscribers, wider release to come.]
#b3d
#godot
#BlenderStudio
#DogWalk
#videogame
#interactive
studio.blender.org/blog/dogwalk...
loading . . .
5 months ago
6
204
57
Blender attends the Annecy Festival 2025 and organizes a community meetup for studios - read the announcement to see when and register!
#b3d
#annecyfestival
#BlenderStudio
#annecy2025
www.blender.org/press/blende...
loading . . .
Blender at Annecy 2025 β blender.org
Blender attends the Annecy Festival 2025 and organizes a community meetup for studios!
https://www.blender.org/press/blender-at-annecy-2025/
5 months ago
0
14
0
The latest news from the Studio are up: Dog Walk is done! Or is it... Gotta check our notebooks. βοΈ π
#BlenderStudio
#b3d
#OpenProject
#DogWalk
#videogame
#studiolife
youtu.be/iUFNLF6HTfM
loading . . .
Wrapping Up DogWalk! - Blender Studio Log 19
Sign up for a membership on https://studio.blender.org to access invaluable production knowledge and project files from Blender Studio, while supporting the ...
https://youtu.be/iUFNLF6HTfM
5 months ago
0
30
8
Like any animation project, a game needs good rigging - or at least, rigs that work! 𦴠Animation director (and interim rigger) Hjalti goes over his process... lessons learned!
#b3d
#OpenProject
#BlenderStudio
#riggin
#DogWalk
#animation
#game
studio.blender.org/blog/charact...
loading . . .
5 months ago
0
80
6
How is animating for game different than animating for film? Animation Lead Rik explains how he approached it for our current game project. π
#b3d
#BlenderStudio
#DogWalk
#OpenProject
#animation
#game
studio.blender.org/blog/animati...
loading . . .
6 months ago
3
56
9
Andy gives us a quick look at the level assembly workflow for Project DogWalk - layers, paths and asset scattering. β
#BlenderStudio
#OpenProject
#game
#gamelevels
#setdressing
loading . . .
Project DogWalk: Assembling the world - Blender Studio
A quick look at the level assembly workflow for Project DogWalk.
https://studio.blender.org/blog/dogwalk-assembling-the-world/
6 months ago
1
39
8
Andy and Beau dive back deep into the dystopian world of Charge - rediscover Einar's hut, explained.πͺ«π€
#b3d
#BlenderStudio
#OpenMovie
#Charge
#setdesign
studio.blender.org/blog/set-des...
loading . . .
7 months ago
0
17
0
Simon looks back on the process used to add all the sparks, fire and explosions in our action-packed open movie, Charge!, rendered on EEVEE. π₯ β‘
#b3d
#BlenderStudio
#Charge
#ProjectHeist
#animation
#fx
#explosion
#eevee
studio.blender.org/blog/smoke-m...
7 months ago
0
5
1
Do you want to understand how to manage colors better with your matte paintings? Julien explains how we handle things at the Studio.
#b3d
#BlenderStudio
#OpenMovie
#color
#mattepainting
loading . . .
Matte Paintings vs Color Managment - Blender Studio
Advice and methods to make sure that matte paintings appear in the render with the correct colors.
https://buff.ly/Gz9T9qa
7 months ago
0
25
5
Hjalti couldn't help himself: he HAD to create the perfect physical copy of that amazing battery prop designed for 'Charge'. Want to try for yourself? πͺ« π‘
#b3d
#BlenderStudio
#3dprinting
#OpenMovie
#Charge
#ProjectHeist
loading . . .
https://buff.ly/4gUK6kP
7 months ago
0
10
0
How did Hjalti create the poster for the Open Movie 'Charge'? A quick look into the different iterations that were created. π€
#b3d
#BlenderStudio
#Charge
#ProjectHeist
#movieposter
#poster
loading . . .
https://buff.ly/3QadBnL
8 months ago
1
8
0
Learn how Vivien and Julien came up with the style for our current interactive project! πΆ
#b3d
#BlenderStudio
#videogame
#DogWalk
loading . . .
https://buff.ly/4hD1mfR
8 months ago
1
10
0
Rik and Vivien explain how they created the poster for
#WingIt
, using the assets from the
#OpenMovie
. And they share the files! π
#BlenderStudio
#PetProject
#filmposter
#3danimation
loading . . .
Creating the poster for 'Wing it!' - Blender Studio
Creating the poster using movie assets.
https://buff.ly/42StmHE
8 months ago
0
11
1
Julien talks about matte painting and how we used them over the different projects at the Studio. Dive into more details here:
#b3d
#BlenderStudio
#mattepainting
#WingIt
#Charge
#ProjectGold
loading . . .
Projecting Matte Paintings in 3D - Blender Studio
Examples and advice from our productions in how to use matte painting in Blender.
https://buff.ly/4aJUQRG
8 months ago
0
28
2
Andy breaks down the lighting process of a typical shot in Wing It! - but really, what is lighting? π‘
#b3d
#BlenderStudio
#WingIt
#PetProjects
#lighting
loading . . .
https://buff.ly/4hu7GWs
8 months ago
0
12
2
More brushes, more styles, more to create! Simon, Andy and Vivien share additional styles and a demo file for you to enjoy.
#b3d
#BlenderStudio
#bruskstrokes
#tools
loading . . .
New Custom Brushstroke Styles - Blender Studio
With the first big update to the free Brushstroke Tools extension come a few new brush styles and lots of customization options.
https://buff.ly/4g7qnhv
8 months ago
0
31
6
Blender Studio is bringing more snow and outdoor adventures to you - this time in the form of a game! Join us on this new, exciting adventure. βοΈ
#b3d
#BlenderStudio
#DogWalk
#interactive
#videogame
#godot
loading . . .
Announcing Project DogWalk - Blender Studio
The game project of 2025 has officially started. Here's a quick look at what's ahead.
https://buff.ly/4anwOvw
9 months ago
1
52
12
This is Cowboi, powered by Sticky Grease Pencil and Shape Keys posing. Learn more about the 2D NPR animation workflow on
https://studio.blender.org/blog/cowboi/
#b3d
#cowboi
#npr
#2d
loading . . .
Cowboi: Level up your NPR - Blender Studio
A buff project from the mind of Pablico: discover how Cowboi came to life.
https://studio.blender.org/blog/cowboi/
10 months ago
0
14
2
Load more
feeds!
log in