Blender Studio
@studio.blender.org
📤 4270
📥 1
📝 64
The Creators Who Share. Blender Studio is part of the
@blender.org
project. studio.blender.org
With the release of Blender 5.0, comes our new downloadable character Storm, powered by a new facial rigging system together with CloudRig! Get it now on
studio.blender.org
and start animating!
#b3d
#blenderstudio
#cloudrig
#facialrigging
#animation
#3dcharacter
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about 18 hours ago
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On Dec. 4th, join the DOGWALK team at the @dutchgameweek 🎮 ☃️ From 27 Nov. to 4 Dec., Breda transforms into the ultimate playground for everything games! @weareplaygrounds
#b3d
#BlenderStudio
#OpenGame
#BlenderStudio
dutchgameweek.nl/slots/dogwal..
.
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6 days ago
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Guess that weapon's name (wrong answers only) Sign up for a membership today at
studio.blender.org
and download our production files, alongside a rich pool of knowledge from in-depth lessons, blogposts, and pipeline tools to make a short film
#b3d
#blenderstudio
#brushstroke
#icerocks
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7 days ago
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Singularity has gone into FX mode ⚡ Find out more about Simon"s work and what the whole team has been working on!
#b3d
#OpenMovie
#fxanimation
#BlenderStudio
studio.blender.org/projects/sin...
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7 days ago
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But can your rig do this? Sign up for a membership today at
studio.blender.org
and download our production files, alongside a rich pool of knowledge from in-depth lessons, blogposts, and pipeline tools to make a short film
#b3d
#blenderstudio
#singularity
#brokenrig
#critter
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8 days ago
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See how we make space gummy bears and square black holes come to life in our new short movie.
#singularity
#b3d
#blenderstudio
#brushstroketools
#animation
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14 days ago
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The team is digging into cosmology territory... 🪐 Or wait, no, archeology?! Somehow,
#ProjectSingularity
is throwing them all into a state of déjà vu - and we have proof! Also; which Kemit are you?!
#b3d
#BlenderStudio
#animation
#OpenMovie
youtu.be/0c6E3_4bNsc?...
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Making Blackholes Colourful - Blender Studio Log 28
Sign up to become a member at Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at https://studio.blender.org/welcome/ Follow…
https://youtu.be/0c6E3_4bNsc?si=XfRubNvNIw7smexM
17 days ago
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Watch and rewatch Blender Studio's talks at BCON25 - there's a topic for everyone!
#b3d
#BlenderStudio
#BCON25
#conference
#talks
studio.blender.org/blog/bcon25-...
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BCON25 Studio presentations - Blender Studio
Rewatch the Blender Studio talks from BCON25 and get inspired!
https://studio.blender.org/blog/bcon25-studio-presentations/
20 days ago
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Animation is now going at full speed on
#ProjectSingularity
, and we have more characters! Meet the rest of the cast, our 8 background creatures.
#b3d
#BlenderStudio
#OpenMovie
#modeling
#characters
#animation
studio.blender.org/projects/sin...
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2 months ago
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Want to make your own whimsical assets? Follow Beau's guidance in this complete training and learn to create assets for DOGWALK. 🛢️ 🐦⬛
#b3d
#assetcreation
#projectDogwalk
#videogame
#BlenderStudio
studio.blender.org/training/dog...
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2 months ago
1
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Out NOW! Watch OKGo's latest animated video, co-produced with Blender Studio, featuring the incredible work of
@willandersonjr.bsky.social
and Lucas Zanotto. This is an open movie! Download the file and discover how to create your own live procedural animations.
www.youtube.com/watch?v=fwzb...
#b3d
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3 months ago
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In anticipation of the release of OK Go's Impulse Purchase music video tomorrow, here are some details on how to do your own live puppeteering! Download the files and have fun at
studio.blender.org/blog/blender...
#b3d
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Blender + OSC Live Puppeteering Demo - Blender Studio
How to set up Blender and Live Link Face to drive facial animation.
https://studio.blender.org/blog/blender-osc-live-puppeteering-demo/
3 months ago
1
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Organic shapes and... fruit-y inspirations! Andy's first try to create the internal structure of the jellyfish's dome, with a Geo Nodes setup - looks like a citrus fruit, right?! 🍊 More in our weekly Production Logs!
#b3d
#OpenMovie
#Singularity
#BlenderStudio
studio.blender.org/projects/sin...
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3 months ago
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This cute style takes work! Julien dives deep into how animation was done and setup, between Blender and Godot. Get technical! 📝
#b3d
#DOGWALK
#BlenderStudio
#animation
#godot
#game
studio.blender.org/blog/playabl...
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3 months ago
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Get up, relax your arms, shake slowly and... do the Space Jelly dance! 🪼 Find out more about this rigging gym and latest updates on
#Singularity
in our weekly production logs.
studio.blender.org/projects/sin...
#b3d
#BlenderStudio
#OpenMovie
#rigging
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3 months ago
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Dive into the origins of Singularity with its director, Andy Goralczyk. Pitching, writing, using Story Tools and more, you'll learn everything about the story process. 🧠 ✍️
#b3d
#OpenMovie
#Singularity
#story
#previs
#BlenderStudio
studio.blender.org/blog/the-sto...
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3 months ago
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Announcing an upcoming collaboration with Lucas Zanotto, Will Anderson and OK GO: Blender Studio will produce an animated videoclip! Coming early September. Read more at
studio.blender.org/blog/announc...
#b3d
#videoclip
#animation
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Announcing an animated video project with OK Go! - Blender Studio
Blender Studio teams up with Will Anderson and Lucas Zanotto to create an animated video for the band OK Go.
https://studio.blender.org/blog/announcing-an-animated-video-project-with-ok-go/
3 months ago
1
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What better way than a dance sequence to introduce our other main character, One? Check the Production Logs to keep up to date!
#b3d
#OpenMovie
#BlenderStudio
#Singularity
studio.blender.org/projects/sin...
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3 months ago
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How many eyes can you rig before you can't see straight anymore?! 👀 👀 🤯
youtu.be/2aJVNF2AwVU
#b3d
#studiolog
#BlenderStudio
#animation
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Not Enough Eyes - Blender Studio Log 24
Sign up for a membership on https://studio.blender.org/welcome/?u... to access invaluable production knowledge and project files from Blender Studio, while supporting the team and securing Blender's…
https://youtu.be/2aJVNF2AwVU
3 months ago
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Deep space doesn't have to be scary, even with glass shards everywhere... 🧊 Here's a first shading test of Critter in his environment, and much more to see in the Studio team's weekly Production Logs!
#b3d
#OpenMovie
#BlenderStudio
#shading
studio.blender.org/projects/sin...
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3 months ago
1
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Have you ever seen a gummy bear swim with determination?! Well, now you have. Sort of. Meet Critter, the hero of our upcoming
#OpenMovie
Singularity, as Pablico gives him his first swimming lesson.
#BlenderStudio
#b3d
#justkeepswimming
#animation
studio.blender.org/projects/sin...
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3 months ago
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So, you think that DOGWALK is cute and whimsical? It's exactly what Art Director Vivien Lulkowski intended, and she got her hands dirty (aka covered in watercolor) while working on that. Read her article again to find out how!
#b3d
#BlenderStudio
#DOGWALK
#game
studio.blender.org/blog/devlog-...
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4 months ago
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Play DOGWALK today on Steam!
#b3d
#Godot
#BlenderStudio
#opengame
#videogames
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4 months ago
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Pablico core.
#b3d
#BlenderStudio
#animation
#animatorslife
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4 months ago
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Did you enjoy playing DOGWALK? ❄️ 🐶 Get technical and learn more about our pipeline between Blender and
#godot
with Simon!
#b3d
#game
#pipeline
#Dogwalk
#OpenProject
#BlenderStudio
studio.blender.org/blog/our-wor...
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Our Workflow with Blender and Godot - Blender Studio
For DOGWALK we set up a pipeline between Blender and Godot. Here is how we did it.
https://studio.blender.org/blog/our-workflow-with-blender-and-godot/
4 months ago
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Thank you for playing DOGWALK! It’s been 2 weeks since the release of our
@blender.org
+
@godotengine.org
project. 200k+ downloads and a 95% overwhelmingly positive rating on Steam, the project gets lots of love! Support us to create and share more at
studio.blender.org/blog/thank-y...
#b3d
4 months ago
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Be careful with the kid!... or don't. 🤦
#b3d
#Godot
#BlenderStudio
#opengame
#videogames
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4 months ago
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Learn about how the artists breathed life into the papercrafts for DOGWALK on
studio.blender.org
#b3d
#Godot
#BlenderStudio
#opengame
#videogames
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4 months ago
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Watch the Studio Logs to find out more about the Blender-Godot pipeline for making DOGWALK.
#b3d
#Godot
#BlenderStudio
#opengame
#videogames
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4 months ago
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DOGWALK, Blender Studio’s open project made with
@blender.org
and
@godotengine.org
, has been released! Play the game for free on Steam and
Itch.io
and access production assets, documentation and the source of the game by signing up on
studio.blender.org
#b3d
.
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4 months ago
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Stop-motion-y or Puppeteer-y?
#b3d
#animation
#opengame
#BlenderStudio
#godot
#videogame
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4 months ago
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Join the Blender Studio team online this Friday at 17.00 CEST, as we celebrate the official release of DOGWALK! 🐶 🎉
#BlenderStudio
#OpenProject
#DOGWALK
#game
#release
youtube.com/live/7eRlX4b...
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4 months ago
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Wishlist DOGWALK on Steam Today!
#b3d
#BlenderStudio
#Godot
#videogame
#opengame
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4 months ago
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Wishlist DOGWALK on Steam Today!
#b3d
#BlenderStudio
#Godot
#videogame
#opengame
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5 months ago
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DOGWALK will be officially released on July 11th, 17.30 CEST 🎉 join us then for our online release party! Lots of frolicking in the snow and talking with artists, to be sure ☃️
#b3d
#BlenderStudio
#game
#gamedev
#OpenProject
#DOGWALK
studio.blender.org/blog/dogwalk...
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5 months ago
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#ProjectStorm
is making strides! Last week Rik has been working on the fundamental bone deformations for the face. Check out the Video Log #2 to get an inside about how it works and where we are in the process.
#BlenderStudio
#rigging
#OpenProject
studio.blender.org/projects/pro...
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Project Storm - Blender Studio
The third character to join the library-family, this time a kid that will prove to be versatile and - hopefully - fun to animate and use in your stories. With this project, the Studio is developing a…
https://studio.blender.org/projects/project-storm/production-logs/?asset=8101
5 months ago
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Want to understand how we created the assets populating
#Dogwalk
? Hop in and follow Beau's introduction to papercraft, trees and collision management.
#b3d
#BlenderStudio
#OpenProject
#game
#asset
studio.blender.org/blog/dogwalk...
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5 months ago
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Our open source game project has a Steam page! Wishlist it now to get notified once it releases:
store.steampowered.com/app/3775050/...
Learn more and get the production assets on Blender Studio website:
studio.blender.org/blog/steam-p...
#b3d
#godotengine
#gamedev
#BlenderStudio
#dogwalk
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DOGWALK on Steam
Play as a big adorable dog and explore a hand-crafted winter forest with a little kid in tow. A short, free, open source project brought to you by Blender Studio.
https://store.steampowered.com/app/3775050/DOGWALK/
5 months ago
1
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Blender Studio's new Open Movie has started pre-production: meet Critter and his world of... space! 🌌 Director Andy Goralczyk gives you an intro to Singularity and the next steps.
#b3d
#OpenMovie
#BlenderStudio
#Singularity
studio.blender.org/blog/announc...
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Announcing 'Singularity' - Blender Studio
Let's set out on an epic space adventure to put our painterly tools to the test!
https://studio.blender.org/blog/announcing-singularity/
6 months ago
0
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There's a new kid in town! 🌩️ Meet Storm, joining the gang of character assets created by Blender Studio, for everyone to enjoy! The design phase is done, a name was chosen - now on to the next steps.
#b3d
#BlenderStudio
#3dcharacter
#rigging
#ProjectStorm
studio.blender.org/blog/project...
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Project 'Storm' has started! - Blender Studio
A new character to add to the Blender Studio library and a new workflow to handle facial deformation.
https://studio.blender.org/blog/project-storm-has-started/
6 months ago
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Time to go for a walk in the snow! ⛄ Cooperate with Pinda or run freely? Your game, your choice! 🤝 [Limited release for studio subscribers, wider release to come.]
#b3d
#godot
#BlenderStudio
#DogWalk
#videogame
#interactive
studio.blender.org/blog/dogwalk...
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6 months ago
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Blender attends the Annecy Festival 2025 and organizes a community meetup for studios - read the announcement to see when and register!
#b3d
#annecyfestival
#BlenderStudio
#annecy2025
www.blender.org/press/blende...
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Blender at Annecy 2025 — blender.org
Blender attends the Annecy Festival 2025 and organizes a community meetup for studios!
https://www.blender.org/press/blender-at-annecy-2025/
6 months ago
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The latest news from the Studio are up: Dog Walk is done! Or is it... Gotta check our notebooks. ✏️ 📓
#BlenderStudio
#b3d
#OpenProject
#DogWalk
#videogame
#studiolife
youtu.be/iUFNLF6HTfM
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Wrapping Up DogWalk! - Blender Studio Log 19
Sign up for a membership on https://studio.blender.org to access invaluable production knowledge and project files from Blender Studio, while supporting the ...
https://youtu.be/iUFNLF6HTfM
6 months ago
0
30
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Like any animation project, a game needs good rigging - or at least, rigs that work! 🦴 Animation director (and interim rigger) Hjalti goes over his process... lessons learned!
#b3d
#OpenProject
#BlenderStudio
#riggin
#DogWalk
#animation
#game
studio.blender.org/blog/charact...
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7 months ago
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How is animating for game different than animating for film? Animation Lead Rik explains how he approached it for our current game project. 🐕
#b3d
#BlenderStudio
#DogWalk
#OpenProject
#animation
#game
studio.blender.org/blog/animati...
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8 months ago
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Andy gives us a quick look at the level assembly workflow for Project DogWalk - layers, paths and asset scattering. ⛄
#BlenderStudio
#OpenProject
#game
#gamelevels
#setdressing
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Project DogWalk: Assembling the world - Blender Studio
A quick look at the level assembly workflow for Project DogWalk.
https://studio.blender.org/blog/dogwalk-assembling-the-world/
8 months ago
1
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Andy and Beau dive back deep into the dystopian world of Charge - rediscover Einar's hut, explained.🪫🤖
#b3d
#BlenderStudio
#OpenMovie
#Charge
#setdesign
studio.blender.org/blog/set-des...
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8 months ago
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Simon looks back on the process used to add all the sparks, fire and explosions in our action-packed open movie, Charge!, rendered on EEVEE. 💥 ⚡
#b3d
#BlenderStudio
#Charge
#ProjectHeist
#animation
#fx
#explosion
#eevee
studio.blender.org/blog/smoke-m...
8 months ago
0
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Do you want to understand how to manage colors better with your matte paintings? Julien explains how we handle things at the Studio.
#b3d
#BlenderStudio
#OpenMovie
#color
#mattepainting
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Matte Paintings vs Color Managment - Blender Studio
Advice and methods to make sure that matte paintings appear in the render with the correct colors.
https://buff.ly/Gz9T9qa
9 months ago
0
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Hjalti couldn't help himself: he HAD to create the perfect physical copy of that amazing battery prop designed for 'Charge'. Want to try for yourself? 🪫 💡
#b3d
#BlenderStudio
#3dprinting
#OpenMovie
#Charge
#ProjectHeist
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https://buff.ly/4gUK6kP
9 months ago
0
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