keebar
@10258678.bsky.social
📤 15
📥 71
📝 37
GameDev/Game Designer/TechArt/Archer welcome to my store:
https://miuwang.itch.io/
reposted by
keebar
Binbun
3 days ago
I've done this for a few months now so here's my March recap of things I did! This time I spent more time on exploring stuff like the parallax effect and complementary script thingies like the targeting on the beam. Shaders free here:
binbun3d.itch.io
#godot
#godotengine
#shader
#vfx
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reposted by
keebar
Kelvin van Hoorn
2 days ago
There's only 1 thing better than particle effects, 👉interactive particle effects👈
#ScreenshotSaturday
#GodotEngine
#VFX
#Shader
#IndieDev
#GameDev
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reposted by
keebar
Xor
2 days ago
Flare 2 vec2 p;for(float i=-1.;i<1.;i+=.1)o+=(cos(i/.3+vec4(0,1,2,0))+1.)/(length(p*sin((p=((2.*FC.xy-r)/r.y+i)/.2)*mat2(cos(t-i-length(p)*.3-vec4(0,11,33,0)))))+i*i);o=tanh(o*o/4e2);
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3k glowing orbs in 1k cubes. Generating 12k pseudo-random numbers in the vertex shader every 0.5s to update velocities.
#gameDev
#indieGame
#shader
#vfx
#techArt
#graphicsProgramming
#screenshotSaturday
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3 days ago
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Glowing orbs in a cube
#gameDev
#indieDev
#shader
#vfx
#vrchat
#unity
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4 days ago
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Detail of the stockings. Simulated the occlusion effect of fibers on skin in a shader, where the visibility rate of the skin varies with the viewing angle.
#gameDev
#indieDev
#shader
#vfx
#pbr
#vrchat
#unity
#techArt
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5 days ago
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I don't know what it is, but it's cool
#gameDev
#indieDev
#indieGame
#shader
#vfx
#unity
#techArt
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6 days ago
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Stockings, which ones do you like? rendered with my uber-shader:
miuwang.itch.io/one-shader-m...
#gameDev
#indieGame
#indieDev
#shader
#vfx
#pbr
#unity
#vrchat
#techArt
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7 days ago
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dress up in an iridescent bodysuit you can find this shader here:
miuwang.itch.io/one-shader-m...
#gameDev
#indieDev
#shader
#vfx
#pbr
#vrchat
#unity
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8 days ago
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I'm thinking about adding this effect to my uber-shader.
#gameDev
#indieDev
#shader
#vfx
#pbr
#vrchat
#unity
#techArt
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11 days ago
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The glass looks good, but the shadow must be colored. I'm working on it.
#gameDev
#indieDev
#shader
#vfx
#pbr
#unity
#vrchat
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12 days ago
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This is a glass shader and corresponding translucent shadow effect I wrote for a project at my previous company. I want to keep improving it—for example, by giving the shadows the same color as the glass.
#gameDev
#indieDev
#shader
#pbr
#vfx
#unity
#vrchat
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13 days ago
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A pearl material and the anisotropic reflection It's renderd with my Uber-shader You can get it here:
miuwang.itch.io/one-shader-m...
#gameDev
#indieGame
#shader
#vfx
#pbr
#vrchat
#unity
#material
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14 days ago
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Self-patterned damask satin Anisotropy is the underlying physical principle behind the 'hidden patterns' of Damask fabric. I simulated this phenomenon in my shader. you can get this shader here:
miuwang.itch.io/one-shader-m...
.
#gameDev
#indieGame
#shader
#pbr
#vfx
#unity
#VRChat
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16 days ago
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The eye shader is done. Now you can get it for free here:
miuwang.itch.io
#gameDev
#indieGameDev
#shader
#vfx
#unity
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keebar
https://miuwang.itch.io/
16 days ago
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Working on an eye effect shader I came up with on the fly.I'm aiming to finish it within two days.
#gameDev
#indieGameDev
#unity
#shader
#vfx
#VRChat
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18 days ago
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Another character rendered with my Uber-Shader, with added Skin Subsurface Scattering refinements. Get the shader here:
miuwang.itch.io/one-shader-m...
#gameDev
#indieGameDev
#pbr
#shader
#vfx
#vrchat
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19 days ago
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A girl in the desert All these material types were rendered with one shader Get the shader here:https://miuwang.itch.io/one-shader-multiple-different-pbr-material-effects
#GameDev
#shader
#vfx
#pbr
#indieGame
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20 days ago
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paper lantern material
#shader
#VFX
#PBR
#techArt
#gameDev
#indileGameDev
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21 days ago
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#unity
#PBR
#TechArt
#shader
#VFX
#GameDev
A dirty metal ball
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25 days ago
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I have developed a custom PBR Shader for Unity's Built-in Render Pipeline/URP, specifically designed to render a wide variety of common character materials—such as hair, skin, leather, metal, jade, silk stockings, and satin—within a single material instance.
#unity
#PBR
#TechArt
#shader
#VFX
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25 days ago
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