kure
@kurethedead.bsky.social
📤 548
📥 460
📝 125
gamedev purgatory number 5
https://kurethedead.itch.io/
https://linktr.ee/kurethedead
pinned post!
DOPPELGANGER
kurethedead.itch.io/doppelganger
A mannequin lies disassembled on the bed A window is blocked with steel bars You must find a way out of the room This is a point and click escape room game, around 30-60 minutes long
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about 1 month ago
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reposted by
kure
mara
11 days ago
my hands are cold and numb, the malice@doll video is finally ready
www.youtube.com/watch?v=EVcW...
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I think I need to be more explicit in my exposition
11 days ago
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reposted by
kure
the Carrie / ADC_AX
17 days ago
dummy
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baked lighting + capsule shadows
20 days ago
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21 days ago
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bad lightmaps
23 days ago
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Now that I've escaped retopo/texture/rig/animation hell, I'm back to practicing sculpting
about 1 month ago
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reposted by
kure
scumhead
about 1 month ago
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Trying to figure out static light baking in unreal
about 1 month ago
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thinking of watching ghost in the shell arise before the new anime comes out
about 1 month ago
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I initially wanted to pose the title screen as if they were dancing, but I couldn't pull it off.
about 1 month ago
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Early variant of a character, when I was still figuring out how I should sculpt the hair.
about 1 month ago
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reposted by
kure
Over the last two years (on and off) I've been working on this game while trying to improve my 3d sculpting/modeling skills, and I think it turned out pretty good. I'd appreciate it if you checked it out 🙏
add a skeleton here at some point
about 1 month ago
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I remade the most of characters twice during development. Probably around seven fully made characters (excluding mesh variations) I ended up not using.
about 1 month ago
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Over the last two years (on and off) I've been working on this game while trying to improve my 3d sculpting/modeling skills, and I think it turned out pretty good. I'd appreciate it if you checked it out 🙏
add a skeleton here at some point
about 1 month ago
0
30
5
DOPPELGANGER
kurethedead.itch.io/doppelganger
A mannequin lies disassembled on the bed A window is blocked with steel bars You must find a way out of the room This is a point and click escape room game, around 30-60 minutes long
loading . . .
about 1 month ago
4
83
29
If you like getting good at a difficult video game you should try reading a difficult book
about 1 month ago
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I'm releasing a game soon called "doppelganger". It's a point and click escape room game, ~10 minutes long. If any mutuals would like to help playtest this game then let me know, I'd really appreciate it.
about 2 months ago
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reposted by
kure
Denhop
about 2 months ago
@ sea
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cutscenes are done. the end is near
about 2 months ago
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one more cutscene left
about 2 months ago
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2 cutscenes left to do
2 months ago
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2 months ago
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Trying to work on some blood fluid simulations in blender
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2 months ago
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that's not quite right
3 months ago
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3 months ago
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Is reading a book 10 pages a day while taking notes too slow? Just wondering
3 months ago
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I don't want to post spoilery models, but progress is being made (slowly)
3 months ago
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visual accidents
3 months ago
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3 months ago
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reposted by
kure
月野 遼
3 months ago
WIP🧟♂️
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Game will come out before the end of the month or else I impale my head on a pike
3 months ago
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4 months ago
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4 months ago
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reposted by
kure
the Carrie / ADC_AX
4 months ago
solid marble eyes
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in the light
4 months ago
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going more in detail with the mannequin hands
4 months ago
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in the darkness
4 months ago
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High poly sculpt finished, now in the process of retopologizing everything.
5 months ago
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Put a texture on a unwrapped clothing sculpt and ended up with this interesting unintentional pattern.
5 months ago
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Third attempt at this character
5 months ago
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The gameplay part of my game is basically done, aside from bugfixes. I have a bunch of cutscenes to animate and characters to (maybe) redo.
5 months ago
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Something about this looks strange, but I can't quite tell why
5 months ago
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loading . . .
5 months ago
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Resisting the urge to redo my player model for a third time
6 months ago
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Spent a couple days converting all my assets to use channel packed textures since I was blowing out my texture streaming budget. In the meantime, here's my attempt at making a painting for my game instead of trying to find a public domain image.
6 months ago
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Watched about 29 minutes of Pulse. Really good looking movie, love the general aesthetic. Anyway, that's enough of that for now
6 months ago
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6 months ago
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reposted by
kure
the Carrie / ADC_AX
6 months ago
new release alert: "burgeon." walking sim / digital sculpture / diorama made hurriedly in one evening itch:
adc-ax.itch.io/burgeon
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Inventory item inspector is mostly working.
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6 months ago
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