@mahaweilo.bsky.social
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Hard Surface wanna be modeler
https://www.artstation.com/mahaweilo
reposted by
Marmoset
2 months ago
๐จ Toolbag Artist Highlight - 165 by Savannah Shuff Find more of Savannahโs work on Artstation:
www.artstation.com/savannahshuff
๐ Tag your art with
#madewithMarmoset
for a chance to be featured. Bake, texture, and render your art in Toolbag:
marmoset.co
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This was supposed to be a short daily model but took a bit longer (2 days) to make in the end. still trying to get better at designing and getting ideas out of my head
3 months ago
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reposted by
Jim Rossignol
5 months ago
This. And all the infrastructure was set up, and then dismantled because "back to office".
add a skeleton here at some point
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finished up a new piece on my artstation, tried out some different presentation ideas while doing my own weapon design :) you can see more here:
www.artstation.com/artwork/vb3ELE
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Pistol Design, Tim Groร
This project started with as just a suppressor, but I ended up turning it into a full custom weapon design. It's my first attempt at designing a firearm from scratch, and while it's still heavily insp...
https://www.artstation.com/artwork/vb3ELE
6 months ago
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reposted by
Ian McQue
8 months ago
More of them Mileships
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reposted by
Brian Sum
12 months ago
Machine Exposed AFTRMRKT Artbook available through the online store.
aftrmrktstore.com
#sketch
#sketchbook
#lineart
#draw
#drawing
#mech
#art
#procreate
#robots
#conceptart
#cyberpunk
#briansum
#scifiart
#cardesign
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reposted by
Genel Jumalon โ๏ธ Twin City Con
about 1 year ago
Some helpful tools for image posting on this app.
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Another quick plasticity doodle
about 1 year ago
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reposted by
Ben Johnston
about 1 year ago
Hi Everyone! I'm Ben, a UK based weapons artist currently working at CIG on Squadron 42 and Star Citizen :) Here's the last personal project I actually managed to finish.
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something to *stabilize* after all these posts ๐ will be the last one for a bit I still have some more "finished" designs but still need to render and present them nicely
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about 1 year ago
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still not happy with the backside of that one its way to plain
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about 1 year ago
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I've recently taking up doing some designs in plasticity (awesome program btw) Haven't done that many but I'm still happy with some of the results
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about 1 year ago
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I haven't posted that one on twitter at all probably cause of the floater and mess in the inner body ๐
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about 1 year ago
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just one more and we are done with the topo ones
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about 1 year ago
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about 1 year ago
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about 1 year ago
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That one was one of the harder ones
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about 1 year ago
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about 1 year ago
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i was very proud of having modeled in the threads here
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about 1 year ago
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this one is called FlatBoiSpace.mp4 which I think is very fitting
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about 1 year ago
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looking back at them there would be quite a few adjustments I'd do now but overall they still hold up imo
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about 1 year ago
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this was one of the first ones I did and I still think its my favourite one to model
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about 1 year ago
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I still think the edges are to sharp on a lot of them
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about 1 year ago
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I've got a lot of those smaller props to show I can actually sub-d model to an extent so here are some of them
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about 1 year ago
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Going to reposting a lot of my old stuff from twitter here so I have it saved for the future so sorry for the timeline spam๐
about 1 year ago
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reposted by
Toddeh Tovmasyan
about 1 year ago
Sammy
#gameart
#hardsurfaceartist
#weaponart
#marmosettoolbag
#gameartist
#substancepainter
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reposted by
Joel Phelps
about 1 year ago
Hi Bluesky, I'm Joel and I'm a UK based hard surface artist with 8 years of game industry experience. I'm currently making guns for Star Citizen, here's a collection of some of them:
#GameDev
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