NanbuYasumi/NanbuWorks
@nanbu32.bsky.social
📤 351
📥 154
📝 115
Illustrator/ Developing a Turn-Based Tactics RPG "The Land of Seidr" Steam:
https://x.gd/iOaFm
pinned post!
Hello! I'm Nanbu Yasumi, an illustrator & dev working on "The Land of Seidr" - an original Tactics RPG! Please wishlist if interested! Steam:
store.steampowered.com/app/2679040/_/
Official:
indomitable-blade.com/en/
loading . . .
The Land of Seidr on Steam
Lead the warriors of a doomed kingdom in this dark, tactical SRPG. All stats can be damaged by normal attacks, so even powerful units weaken over time. With scarce supplies and steadily deteriorating ...
https://store.steampowered.com/app/2679040/_/
about 8 hours ago
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Hello! I'm Nanbu Yasumi, an illustrator & dev working on "The Land of Seidr" - an original Tactics RPG! Please wishlist if interested! Steam:
store.steampowered.com/app/2679040/_/
Official:
indomitable-blade.com/en/
loading . . .
The Land of Seidr on Steam
Lead the warriors of a doomed kingdom in this dark, tactical SRPG. All stats can be damaged by normal attacks, so even powerful units weaken over time. With scarce supplies and steadily deteriorating ...
https://store.steampowered.com/app/2679040/_/
about 8 hours ago
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昔描いた絵 / Old artwork (2021) Ignatz Fire Emblem: Three Houses イグナーツ/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
about 20 hours ago
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WIP Who is she?
#FireEmblem
#FireEmblemHeroes
#ファイアーエムブレム
#fanart
2 days ago
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Lyndis
#FireEmblem
#FireEmblemHeroes
#ファイアーエムブレム
#fanart
3 days ago
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昔描いた絵 / Old artwork (2021) Sylvain Fire Emblem: Three Houses シルヴァン/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
4 days ago
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昔描いた絵 / Old artwork (2021) Dorothea Fire Emblem: Three Houses ドロテア/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
5 days ago
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昔描いた絵 / Old artwork (2021) Ingrid Fire Emblem: Three Houses イングリット/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
6 days ago
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昔描いた絵 / Old artwork (2021) Cyril Fire Emblem: Three Houses ツィリル/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
7 days ago
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昔描いた絵 / Old artwork (2021) Lorenz Fire Emblem: Three Houses ローレンツ/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
8 days ago
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昔描いた絵 / Old artwork (2021) Petra Fire Emblem: Three Houses ペトラ/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
9 days ago
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昔描いた絵 / Old artwork (2021) Alois Fire Emblem: Three Houses アロイス/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
10 days ago
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昔描いた絵 / Old artwork (2021) Flayn Fire Emblem: Three Houses フレン/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
11 days ago
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昔描いた絵 / Old artwork (2021) Ferdinand Fire Emblem: Three Houses フェルディナンド/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
12 days ago
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昔描いた絵 / Old artwork (2021) Hilda Fire Emblem: Three Houses ヒルダ/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
13 days ago
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昔描いた絵 / Old artwork (2021) Felix Fire Emblem: Three Houses フェリクス/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
14 days ago
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昔描いた絵 / Old artwork (2021) Ashe Fire Emblem: Three Houses アッシュ/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
15 days ago
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Merry Christmas!
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
16 days ago
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昔描いた絵 / Old artwork (2021) Leonie Fire Emblem: Three Houses レオニー/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
17 days ago
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昔描いた絵 / Old artwork (2021) Caspar Fire Emblem: Three Houses カスパル/ファイアーエムブレム風花雪月
#FireEmblem
#FireEmblemThreeHouses
#FE3H
#fanart
18 days ago
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Hi again! I am still developing my Tactics RPG! Indomitable Blade is renamed to The Land of Seidr with new realistic graphics!
#indiegame
#IndieDevs
#gamedev
loading . . .
3 months ago
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An image that sums up what I wanted to do in ”The land of seidr”
#gamedev
#indiedev
6 months ago
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Hurriedly switched the webpage from "Indomitable Blade" to "The land of seidr" spec, but ugh—the images are getting cut off. And the white background is giving me all kinds of trouble too.
#gamedev
#indiedev
6 months ago
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[Announcement] My Tactics RPG (formerly Indomitable Blade) has been selected for Japan’s 'So-Fu' Game Division as "The land of seidr"! I'll keep refining its system where stats attack and armies wear down over time.
#gamedev
#indiedev
6 months ago
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The development blog . I have finally been accepted into iGi! A year behind reality, we start mentioning iGi's fourth phase.
#indieGameDev
#gamedev
#indiedev
10 months ago
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At TGS, we didn't have time to colour the characters, so the men's torsos were still line drawings.
#indieGameDev
#gamedev
#indiedev
11 months ago
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Mouse control of unit selection is difficult: it is designed so that two clicks are required to select a unit, but sometimes people don't understand this. Some people say that if they click once, they just press the button and it selects the unit, which is annoying.
#gamedev
#indiedev
11 months ago
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The fourth iGi season has long since ended, but the development blog is about the time when you finally start applying for iGi.
#indieGameDev
#gamedev
#indiedev
11 months ago
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I like quarter-view. It's a bit challenging to set the camera's initial angle of view to quarter-view because it affects the operability, but the depth of space when I make sparks and other things dance may be one of its strengths.
#gamedev
#indiedev
#indieGameDev
11 months ago
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The image part of the tutorial was changed to a video. I think it's easier to understand this way.
#indieGameDev
#gamedev
#indiedev
11 months ago
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I am honored to have participated as a planner for "Urban Myth Dissolution Center", working on puzzles and scripts a bit! These are the starting point of my creation. So I am happy to be this role as a professional!!
add a skeleton here at some point
11 months ago
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都市伝説解体センターに謎解き・シナリオ周りのプランナーとして参加させていただきました!! 物語を紡ぐことは自分の創作活動の原点で、インパクトのある作品にプランナー的役割で関わることができたのは本当にうれしいです! どうぞみなさま本作をよろしくお願いいたします🙏
add a skeleton here at some point
11 months ago
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reposted by
NanbuYasumi/NanbuWorks
墓場文庫🪦都市伝説解体センター🔄和階堂真の事件簿
11 months ago
「都市伝説解体センター」 👇 発売まであと6日! 🙏 「Indomitable Blade」絶賛開発中の、墓場チームが認める鬼才、南部休み(
@nanbu32.bsky.social
)さんによる、あざジャスイラストです!✨ 凜々しいジャスミンの立ち姿がかっこいい! 途中から参加にも関わらず即戦力としてクオリティアップに貢献してくださいました😊 ぜひいいね&RP! 📢作者コメントいただきました 「都市伝説解体センターついにリリース目前ですね…! 自分はシナリオ、謎解きまわりで少し参加させていただきました!開発チームのパワーを感じるエネルギー溢れる作品、関われたことを光栄に思います!!」
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I like the animation of a wind flowing. Hopefully this animation will fit in with a realistic look of the map in the future.
#indieGameDev
#gamedev
#indiedev
11 months ago
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Quizzes that you can never answer correctly unless you know my game.
#indieGameDev
#gamedev
#indiedev
11 months ago
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I think the name Bjorn is really cool because it sounds Scandinavian and means bear, but sometimes it bothers me that the pronunciation in the original language is almost identical to the Japanese onomatopoeia of pulling.
#gamedev
#indiedev
#indieGameDev
11 months ago
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iGi management gave me a fur for cosplay sometime ago, so I'm trying it on and making drawing materials.
#indieGameDev
#gamedev
#indiedev
11 months ago
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Attacks on parameters of Indomitable Blade are like site attacks: if it's an attack on STR, it's attacking the dominant hand, if it's an attack on SPD, it's going for the legs... and so on.
#indieGameDev
#gamedev
#indiedev
11 months ago
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Initial units can be drawn at random, but you can also adjust them by clicking on individual icons. You can create a girl army or an old man army.
#indieGameDev
#gamedev
#indiedev
12 months ago
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A blue square to indicate the position of units at the start of a battle. It was very hard to make just this one without any bugs..! hardest part of creating is such a small system.
#indieGameDev
#gamedev
#indiedev
12 months ago
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There is a trade-off between clarity and design. The various icons have different colours, but I really want them all to be one colour... because it's beautiful. But that's not good for visibility.
#indieGameDev
#gamedev
#indiedev
12 months ago
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A development blog about the episodes of Tokyo Game Dungeon 4 now. This time we talk about how we almost died on the way to Tokyo and how the headphones we borrowed from someone almost smashed during the event.
https://buff.ly/3BxBNg3
#gamedev
#indiedev
#indieGameDev
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Get more from Nanbu Works on Patreon
Developing a Tactical RPG
https://buff.ly/3BxBNg3
12 months ago
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Soldiers who fall in battle remain on the map, so it is interesting to visualise where they are engaged in the later stages of the battle.
#indieGameDev
#gamedev
#indiedev
12 months ago
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The size of faces! I thought about it when I made a screen with five people in a row, but it's difficult to match the size of the characters' faces! If the size is blurred, I feel it looks quite uncomfortable.
#indieGameDev
#gamedev
#indiedev
12 months ago
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Freyja, that's why you can't explain the game system without feeling uncomfortable with the dialogue.
#gamedev
#indiedev
#indieGameDev
about 1 year ago
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If someone came out looking like this, you'd normally think he's the boss, wouldn't you?
#indieGameDev
#gamedev
#indiedev
about 1 year ago
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I'm not sure if I should make all the hair colours more blonde. I've made allies with different hair colours, but considering that I'm going to have multiple races in the scenario, it might be a good idea to at least unify the colours.
#indieGameDev
#gamedev
#indiedev
about 1 year ago
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There are many ways of naming the difficulty levels, but if I increase the number of levels from here to four or so, what should I name the hardest option?
#indieGameDev
#gamedev
#indiedev
about 1 year ago
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Vertical lines are placed between the stages to be attacked, but they do not match the aesthetics of the old map in a subtle way, so what is to be done about it?
#indieGameDev
#gamedev
#indiedev
about 1 year ago
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Who should I choose? I was often asked at events about the initial choice of character, and at first I explained the system in detail, but I didn't think it got through, so in the second half I said it was OK if you choose someone with a scary face.
#indieGameDev
#gamedev
#indiedev
about 1 year ago
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Continuation of the world's least breaking development blog. This time it's about attending KYOTO PLAYROOM in January 2024 and not having the moderator read the title at all, or having the title ruined by the participants.
#indieGameDev
#gamedev
#indiedev
about 1 year ago
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