Castor
@castor-games.bsky.social
📤 39
📥 91
📝 46
An aspiring solo game developer.
https://castor-games.itch.io
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Hi! I'm Castor and I'm a solo game developer, or at least hoping to become one. I've started learning Godot on January 2025, and I aim to publish a game by the end of the year.
9 months ago
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Still alive! :) Doing a full rewrite of everything to move from imperative programming to declarative (basically 'building blocks') because it seems much more suited for Godot. Also restructuring everything, fixing bugs, and hoping that it will all still work once it's put back together. 🥲
6 months ago
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Not gonna lie, I've started playing Baldur's Gate 3 a couple of weeks ago and everything else in my life is on pause. 🤡
7 months ago
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Week #7: Level generator now spawns interactive objects based on predefined rules, proximity to other objects, walls, and other criteria. Added ability to lock-on, and cycle targets.
#Godot
#GameDev
#IndieGame
#SoloDev
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8 months ago
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Week #6: Realtime combat, dash movements, health tracking.
#Godot
#GameDev
#IndieGame
#SoloDev
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8 months ago
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Week #5: Navigation components like Path, Patrol, Wander, Follow, etc, which can then be combined into more complex structures and assigned to Mobs & NPCs.
#Godot
#GameDev
#IndieDev
#IndieGame
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8 months ago
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Week #4: (placeholder sprites) - Octagonal movement with smooth rotations. - Melee & ranged targeting based on player orientation. Very happy with progress so far. :)
#Godot
#GameDev
#IndieDev
#IndieGame
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9 months ago
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Week #3: Level generator, added ability to pick any third-party tileset for rendering, with percentage-based alternative tile placement.
#Godot
#GameDev
#IndieDev
#IndieGame
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9 months ago
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I've decided to do weekly updates to help me stay motivated and on track. Week #2: Rewrote the level generator in C#, added walls.
#Godot
#GameDev
#IndieDev
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9 months ago
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Prototyping a dungeon generator in
#Godot
. The end goal is to make a universal and configurable level generator that can do a lot more than just dungeons.
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9 months ago
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Hi! I'm Castor and I'm a solo game developer, or at least hoping to become one. I've started learning Godot on January 2025, and I aim to publish a game by the end of the year.
9 months ago
7
35
0
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