David Dal Busco
@daviddalbusco.com
π€ 168
π₯ 197
π 431
π¨βπ» Freelance web developer π Running slowly & πββοΈ swimming badly
reposted by
David Dal Busco
David Aerne
9 days ago
Spent way too long on that SVG sphere component. Added a bit of scroll interaction so people actually realize itβs 3D PS: you can download the sphere SVG from the settings panel
rybitten.space
loading . . .
2
95
12
The new
crates.io
frontend - migrated from Ember.js to Svelte 5 - is looking for public testing. I gave it a quick spin. LGTM β
blog.rust-lang.org/inside-rust/...
loading . . .
crates.io: Help test our new web frontend | Inside Rust Blog
Want to follow along with Rust development? Curious how you might get involved? Take a look!
https://blog.rust-lang.org/inside-rust/2026/04/17/crates-io-svelte-public-testing/
11 days ago
0
6
0
It ain't much, but my project Juno just hit 400 β on GitHub.
github.com/junobuild/juno
loading . . .
GitHub - junobuild/juno: Open-Source SDK for building apps
Open-Source SDK for building apps. Contribute to junobuild/juno development by creating an account on GitHub.
https://github.com/junobuild/juno
12 days ago
1
4
0
blogged: Serving Local Assets with Bun Not sure it's that useful to anyone, but I felt like "hey, why not" π
daviddalbusco.com/blog/serving...
loading . . .
Serving Local Assets with Bun
A minimal Bun script to serve static files locally without extra dependencies.
https://daviddalbusco.com/blog/serving-local-assets-with-bun
14 days ago
0
2
0
A community member has built an MCP server for my project Juno π. I π open-source. Give it a try! π
github.com/nami2111/jun...
loading . . .
GitHub - nami2111/junobuild-mcp: MCP server for Juno (junobuild) - manage satellites, hosting, functions, snapshots and more
MCP server for Juno (junobuild) - manage satellites, hosting, functions, snapshots and more - nami2111/junobuild-mcp
https://github.com/nami2111/junobuild-mcp
15 days ago
0
1
0
TIL about SvelteMap. First time using it after all these years π€
svelte.dev/docs/svelte/...
loading . . .
svelte/reactivity β’ Svelte Docs
svelte/reactivity β’ Svelte documentation
https://svelte.dev/docs/svelte/svelte-reactivity#SvelteMap
16 days ago
0
10
0
At least when I fix a bug for a real dev, I feel slightly less a mytho for writing "we need this" in my own PR descriptions. π
17 days ago
0
0
0
Wen in Switzerland?
techcrunch.com/2026/04/10/f...
loading . . .
France to ditch Windows for Linux to reduce reliance on US tech | TechCrunch
France's move to ditch Windows for Linux is its latest effort to reduce its reliance on American tech giants.
https://techcrunch.com/2026/04/10/france-to-ditch-windows-for-linux-to-reduce-reliance-on-us-tech/
21 days ago
0
0
1
I've just joined team "narrower landing page on desktop with thin borders" - seems like the 2026 trend π
juno.build
loading . . .
Juno
Open-Source SDK for building apps
https://juno.build/?123
22 days ago
0
0
0
I'm reducing the gap a bit more between writing serverless functions in TypeScript vs Rust on
juno.build
by adding support for... HTTPS requests! I know, sounds silly, but it wasn't straightforward π
juno.build/blog/http-re...
loading . . .
HTTP Requests in TypeScript Serverless Functions | Juno
One of the most requested features for TypeScript serverless functions has always been the ability to make HTTP requests to external APIs.
https://juno.build/blog/http-requests-typescript-serverless-functions
24 days ago
0
2
0
I'll never get tired of using the
dog.ceo
API for demo purposes. No cors, free, open source + cute dogs = πΆ
loading . . .
Dog CEO. Good Dog Business.
Leaders in the dog and canine business world.
https://dog.ceo
27 days ago
0
2
0
Me when my PR only adds code and doesn't remove a single line. +614 π©π©π©π©π©
29 days ago
0
1
0
12/10 times I type npm fun format
30 days ago
0
0
0
Another Friday, another GitHub CI issue π Anyone else seeing pipelines using Docker Hub failing?
about 1 month ago
2
1
0
Me: this absolutely cannot be rushed, it needs proper security review Also me: my local dev password is "david"
about 1 month ago
1
1
0
I added guards to
Juno.build
serverless functions in TypeScript. Fun fact: had to add a console.log to pinch myself as the entire implementation worked on first try π. Should play the lottery today.
about 1 month ago
0
2
1
reposted by
David Dal Busco
David Bushell πͺΏ
about 1 month ago
FYI two weeks before Vercel sell your data and code to the slop factories you can opt out... or find a reputable host that doesn't celebrate [every muted and blocked keyword]
vercel.com/changelog/up...
loading . . .
Updates to Terms of Service - Vercel
Weβve updated our Terms of Service and Privacy Notice to reflect how Vercel uses data to improve agentic capabilities for our users and support the AI ecosystem
https://vercel.com/changelog/updates-to-terms-of-service-march-2026#:~:text=opt%20out%20by-,March%2031st%202026%2011%3A59%3A59%20PST,-%2CVercel%20will%20not
2
11
4
I was about to make a joke about this, but it actually taught me that Second Life is a) still alive and b)... open source
github.com/secondlife/v...
add a skeleton here at some point
about 1 month ago
0
3
0
reposted by
David Dal Busco
David Aerne
about 2 months ago
Am I accidentally building a Color OS? :D Different needs require different stats, so I decided to let users rearrange, show, or hide color stats however they want.
loading . . .
10
367
25
I went over the top developing custom serverless functions for
juno.build
but boy, no ragrets. It's beautiful π
about 2 months ago
0
0
0
reposted by
David Dal Busco
Nicolas Mattia
about 2 months ago
Last year I prepared an article for
@pagedout.bsky.social
on how to display OLED graphics in the terminal to speed up embedded development. Was super happy they reached out and really like how the article came out!
nmattia.com/posts/2026-0...
loading . . .
Nicolas Mattia β Terminal Graphics Protocol for fast embedded development
This article explains how the Terminal Graphics Protocol can be used to render embedded-style frame buffer graphics directly in a terminal for development and testing.
https://nmattia.com/posts/2026-03-10-kitty-graphics-micropython/
0
6
3
> [vite] Internal server error: An impossible situation occurred Impossible is my middle name π
about 2 months ago
0
1
0
Spent my morning chasing the craziest JS bug: await import() wasn't resolving, nor throwing, just doing nothing. π€ Turns out there was no bug. I had polyfilled console.log, so my logs were just silent. π€¦ββοΈ
about 2 months ago
0
0
0
Failed to queue workflow run. Please try again.
about 2 months ago
0
5
0
Just me or did GitHub sneaked a newline character next to PR numbers in their titles? I keep parsing newlines when I copy references.
about 2 months ago
0
0
0
1.56M impressions, what?!? I bet on a bug π
about 2 months ago
0
0
0
Coolio - `kit.files.*` won't be deprecated! Saw the change coming and already updated my setup in a recent project, but still, great to not have to migrate the existing ones.
github.com/sveltejs/kit...
loading . . .
`kit.files.*` deprecation Β· sveltejs kit Β· Discussion #14240
We deprecated the kit.files.* configuration options in #14152. This was prompted by the addition of remote functions, which SvelteKit was looking for inside kit.files.lib and kit.files.routes (aka ...
https://github.com/sveltejs/kit/discussions/14240#discussioncomment-15982544
about 2 months ago
0
1
1
reposted by
David Dal Busco
Chris Heilmann
2 months ago
Lovely Duck Duck Go Easter egg
duckduckgo.com?ia=web&t=h_&...
0
9
2
30 min of debugging to figure out I just forgot to... import my own code π€¦ββοΈ. Time for a second coffee β
2 months ago
0
2
0
reposted by
David Dal Busco
Léαlinux π§
2 months ago
Si vous voulez faire du dΓ©veloppement sous N64 :
add a skeleton here at some point
0
6
1
reposted by
David Dal Busco
Chris Heilmann
2 months ago
AI Models Deployed Nuclear Weapons in 95% of War Game Simulations, Study Finds
www.implicator.ai/ai-models-de...
1
5
3
27% price increase on 1Password to get features like "AI-powered item naming" lol So, Proton Pass or Bitwarden, which one should I finally take the time to migrate to?
2 months ago
1
0
0
β blogged a full stack walkthrough (TypeScript + Rust) about replacing GitHub Actions secrets with short-lived OIDC tokens
daviddalbusco.com/blog/buildin...
loading . . .
Building a GitHub Actions Integration with OIDC Authentication
How I replaced secrets with short-lived tokens for deploying with GitHub Actions.
https://daviddalbusco.com/blog/building-a-github-actions-integration-with-oidc-authentication/
2 months ago
0
1
0
reposted by
David Dal Busco
David Aerne
2 months ago
Built a β3Dβ sphere (SVG) to show RYB transformations. Over-iterated in
@codepen.io
10% optimization, 90% procrastination.
codepen.io/meodai/full/...
loading . . .
19
1379
226
11 min read (2781 words) lol no wonder why I felt like "this blog post gonna be too long" π
2 months ago
0
0
0
Just published a small Playwright library for the Juno emulator and CLI π§βπ§ No particular reason, I just dislike duplicated code π. Feel free to use it if you're into e2e testing.
github.com/junobuild/em...
loading . . .
GitHub - junobuild/emulator-playwright: Playwright test utilities for Juno's emulator
Playwright test utilities for Juno's emulator. Contribute to junobuild/emulator-playwright development by creating an account on GitHub.
https://github.com/junobuild/emulator-playwright
2 months ago
0
0
0
π The GitHub integration just leveled up on my project
juno.build
π§΅
2 months ago
1
0
0
There were 110 new sign-ups on Juno in less than a month, slightly above average. TIL absolutely 0 marketing effort works π
2 months ago
0
0
0
reposted by
David Dal Busco
Nicolas Mattia
2 months ago
SKAPA is the most challenging but also rewarding FE project I have undertaken (details ππ)! I published the first version a year ago now. To celebrate the anniversary I've given it a fresh coat of paint,
#a11y
support and added some text for curious minds and crawlers alike. More to come soon!
loading . . .
1
49
6
reposted by
David Dal Busco
Nicolas Mattia
2 months ago
I wrote niv years ago to make
#Nix
dependency management simpler β GitHub specific, built-in updaters. Talking about Nixtamal was fascinating. Different tradeoffs: no forge-specific shortcuts, fully scriptable updates, and a much more principled stance. I was impressed by how uncompromising it is!
add a skeleton here at some point
0
4
1
Ever complained about node_modules being bloated? Cute, try Rust π¦. I just freed 250GB by deleting target folders π€ͺ
2 months ago
0
0
0
Happy 3rd birthday,
juno.build
! ππ₯³ I still remember starting it with this beautiful prototype π
3 months ago
0
0
0
Kind of a-ok with how that screen turned out. Pretty raw, but at least not sloppy π
3 months ago
0
0
0
β blogged about a neat Svelte snippet pattern I discovered recently to improve the type safety of my guard components.
daviddalbusco.com/blog/better-...
loading . . .
Better Type Safety in Svelte Guard Components
Leveraging snippet parameters to make async data guard components properly type-safe.
https://daviddalbusco.com/blog/better-type-safety-in-svelte-guard-components/
3 months ago
0
3
0
If it doesn't work, test harderβ’
loading . . .
3 months ago
0
3
0
Oh, that's new - npm now shows an OIDC icon next to packages deployed with trusted publishers π
3 months ago
0
0
0
Having fun with setInterval
loading . . .
3 months ago
1
2
0
In the true spirit of βfck it, Iβm just gonna rewrite that toolβ I added one-click sign-in for local development to my project
juno.build
loading . . .
3 months ago
0
0
0
Go on GitHub, I'm sure you can squeeze one more button in the navbar
3 months ago
0
3
0
What are those? Not plain red anymore or those squares have a new meaning?
3 months ago
0
1
0
Load more
feeds!
log in