Jonathan Shaw
@jonshawsound.bsky.social
๐ค 568
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Senior Audio Designer at Frontier Dev. Audio Lead on Planet Coaster 2! ๐ข๐
#gameaudio
Graduate Audio Designer role at Frontier! Come work with our linear design team, they're incredible ๐
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Frontier Developments - Graduate Audio Designer (Creative Services)
WHATโS THE ROLE? Weโre looking for a Graduate Audio Designer to join our Creative Services Audio team. The Creative Services team provides support for publishing, community and studio facing content s...
https://jobs.eu.lever.co/frontier/0964598f-401a-49cb-8b57-97e0b7c08def?lever-via=Li0bm95giR&lever-social=job_site
19 days ago
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Proud to share that Planet Coaster 2 has been nominated for a TIGA award for Audio Design! ๐ข๐
2 months ago
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Excited to be heading to
@gameaudiosymposium.bsky.social
in Leeds this year, will be there both days! Hope to see some familiar faces ๐ซก
6 months ago
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Honestly rather amazed by the game sound design from 1995. Especially engine stuff and doppler! ๐ซก
add a skeleton here at some point
7 months ago
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reposted by
Jonathan Shaw
bioreconstruct
8 months ago
Aerial look at Epic Universe.
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it's been a fun week so far, learning a part of wwise I've never really touched before professionally. It's nice reminder that in audio you're never done learning ๐
#wwise
#gameaudio
9 months ago
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Game Audio Gold in Astrobot! Astrobot is PACKED with sound design personality, here's a glimpse of some of that attention to detail
#gameaudio
#sounddesign
#GameAudioGold
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10 months ago
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Going to try making a mini series of videos highlighting some game audio gold, will likely be showing reaper workflow gold too! Posting the first short today about Astrobot. Picking one thing from that game was impossible.
#gameaudio
10 months ago
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fun opportunity for someone US based! working on a fantastic sounding game :)
add a skeleton here at some point
10 months ago
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I just watched my favourite movie for this time of year: The Muppet Christmas Carol- today was a nice day
11 months ago
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A new
#ReaperDAW
script for rendering! Provides a simpler UI to export instead of render region matrix- works similarly to other scripts with created folder items. AND it's free!
#gameaudio
add a skeleton here at some point
11 months ago
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Used this library on a previous project, some great content for ice/magic/glass sound design โ๏ธ
add a skeleton here at some point
12 months ago
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reposted by
Jonathan Shaw
Abs
12 months ago
Unfortunately l've been told my role is currently at risk of redundancy, so Iโm starting to explore potential new opportunities. If anyone has any Audio Designer roles available please let me know- I have 3+ years of game industry experience. Reposts greatly appreciated ๐ง๐ฎโค๏ธ
#GameAudio
#AudioDesign
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Just seen Wicked ๐ฌ, the sound design and Foley was so whimsical in places! I've never heard Foley stand out with character like that before. Loved it all.
12 months ago
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I'm currently doing a little bit of outreach for 12-13 year olds, giving them an insight into game audio! What would you tell them?
#gameaudio
12 months ago
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Morning bluesky! Just putting it out there that if anyone wants to chat
#ReaperDAW
or
#gameaudio
my DMs are open! ๐
about 1 year ago
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I was lucky enough to do an ambient remix for Planet Coaster 2's Soundtrack. J.J.'s music is so immensely inspiring this is one of my favourite contributions.
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Little Lanterns - Ambient Remix
J.J. Ipsen, Jonathan Shaw ยท You, Me & Fluidity: The Music of Planet Coaster 2 ยท Song ยท 2024
https://buff.ly/3YEUt5i
about 1 year ago
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wow what a week! we finally released Planet Coaster 2, I'm so proud to have worked on my dream project. the team for this project has been amazing, especially the audio code and audio tech teams. heroes that make our work everything it is! โค๏ธ
#gameaudio
about 1 year ago
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In the office for launch day, there's a really fun buzz. T- 2hr 20mins!
about 1 year ago
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sorry to see Quincy Jones pass, I did so much of the work at the start of my career of AKG Q701s ๐ฅบ what a hero
about 1 year ago
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It's now less than a week until we release Planet Coaster 2! I'm honestly so excited to hand it over to the players to see what they can create
about 1 year ago
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It's been really refreshing seeing a little pocket of
#gameaudio
come back to life on bluesky. It feels more like a community and that's lovely
about 1 year ago
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I've been playing quite a lot of COD since it came out last Friday, gameplay has been really fun and there's some wonderful sound design- especially with special abilities and ambiences in zombies ๐๐๏ธ
about 1 year ago
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I'm so excited for everyone to hear what we've been working on! We have poured hours into audio details for the theme park fans (like myself). All of which is supported by an amazing dedicated audio code and tech team. More soon- ๐
add a skeleton here at some point
about 1 year ago
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reposted by
Jonathan Shaw
AaronBrownSound
about 1 year ago
Hey
#gameaudio
! New to Bluesky? Wondering where all the audio folks are? Check out this ultra-fresh Bluesky Starter Pack I just compiledโก๏ธ Featuring over 100 audio accounts and 2 game dev feeds to boost your Bluesky experience๐ฆ
go.bsky.app/nEK7Fn
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Not a week goes by where I don't wish I could copy/paste states in Wwise ๐ซก
about 1 year ago
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Nice to have a fresh platform to start posting on. it'll mainly be
#gameaudio
and
#ReaperDAW
๐ค
about 1 year ago
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you reached the end!!
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