Curtis Holt
@curtisjamesholt.bsky.social
📤 1019
📥 2
📝 418
Blender Expert / YouTuber / Tool Developer / BioMed 🧬
http://youtube.com/CurtisHolt
🌌 A clip talking about how I've been combining Space Engine with Blender to produce cool space visuals.
#blender
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1 day ago
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Showing the strength of our PBR height Blending method with Hex Scatter for Blender, along with new demo textures.
#blender
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2 days ago
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💎 Hex Scatter V2 is available, making use of the closure system in Blender, meaning textures only need to be referenced once!
#blender
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3 days ago
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A clip showing how I used Afterglow for lighting when doing my Marathon fan renders in Blender.
#blender
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4 days ago
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💀 A clip showing more developments for the screen style tests in Blender for Project Fold. Production files on the Patreon.
#blender
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5 days ago
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Just a fun little render over the moon from some recent space tests with Blender and Space Engine. Files available on my Patreon under production files.
#blender
6 days ago
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🧬 I have added loads of new Blender experiments and production files to my Patreon for my new short film project, so here's a quick video rundown:
youtu.be/kWMGG1zdGkA
#blender
6 days ago
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Talking about a 2D/3D screen style concept I settled on for a part of my animated project in Blender. Files on Patreon, Project Fold - May 2026 Batch.
#blender
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7 days ago
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A quick clip showing how I used a volume cube for a gradient colour effect on the Marathon fan renders.
#blender
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8 days ago
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Showing off some recent screen effect style tests for Project Fold, with production files on Patreon.
#blender
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9 days ago
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Today I'm outlining my policy on the use of AI artwork in future productions. TLDR: No AI output should ever be included in a final result, and managers should not be allowed to observe AI results. More details in the video:
youtu.be/8sLxoih_aA0
10 days ago
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All of my products are available on my Patreon Gold Tier. This is a new way people can get access to everything all at once.
#blender
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11 days ago
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Clip from a recent video talking about my Marathon fan renders, showing how I used camera pivots and depth of field. (Models from
tauceti.world
).
#blender
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14 days ago
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A quick clip from a video talking about how I made some recent Marathon fan renders with Blender + Afterglow (Models from
tauceti.world
)
#blender
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15 days ago
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🛸 Some of my recent Blender experiments are available on my Patreon under the production files for my animated project. In this case, some sci-fi UI style tests and a Blender rig for manipulating Space Engine footage.
#blender
16 days ago
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Here’s a clip talking about putting production files on my Patreon (much more has been added since then), along with an example file from the 2.3 update of Afterglow.
#blender
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16 days ago
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I’m excited to share that all of my Blender products are now available for $10 patrons (as well as on Gumroad as usual). This should give people the option to tap in and out as they need. Learn more:
youtu.be/2uiqWbQhJgw
#blender
18 days ago
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📦 I recently published an update to the free Community Material Pack for Blender. Here’s a quick look at the asphalt material.
#blender
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19 days ago
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🪨 Hex Scatter V2 is now available for Blender! Closure support has been added, meaning textures only need to be referenced once! 💪 Also a 25% discount for 1 week.
youtu.be/t1BSwZgRD6M
#blender
21 days ago
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📦 I recently published an update to the free Community Material Pack for Blender. Here’s a quick look at the ghost / hologram material.
#blender
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21 days ago
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🤔 I would like your feedback on a plan to connect product development to the development of our new animated production, along with our free project system. (Also BY-GEN V10 and Hex Scatter V2 have just been released).
youtu.be/FnB7M34Hwbs
#blender
22 days ago
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👽 Today, I'm excited to tell you more about my new Blender-heavy animated series codenamed Project Fold, which is an extension of an alternate reality game from 2018. Here is a primer:
youtu.be/DI07lJDhvOg
#blender
23 days ago
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💡 Afterglow 2.3 is now available for Blender. Here’s a quick tip relating to using light shapes for highlights.
#blender
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25 days ago
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👽 I made a breakthrough in space graphics by combining Space Engine with Blender, and put some of the Blender rigs on my Patreon for silver-tier members. Here's a video breakdown:
youtu.be/Nha8tn_En10
#blender
26 days ago
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🛸 UFOs over Saturn.
#spaceengine
and
#blender
27 days ago
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🧬 I have uploaded even more Blender experiments and production files to my Patreon. These ones are pretty large, so let's take a quick look:
youtu.be/RJweyCh6Kxw
#blender
28 days ago
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More experiments, blockouts and WIP production files for my animated project will soon be added to the Patreon. No generative AI. Just enjoying the raw process of iterating from the ground up.
#blender
29 days ago
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The recent digital screen style test files for Blender have been added to the May 2026 collection of production files on my Patreon, for $5+ tier members.
#blender
30 days ago
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🧬 I've uploaded loads of new Blender experiments and production files to my Patreon, so here's a quick video rundown:
youtu.be/hOn4z8zsOvo
#blender
about 1 month ago
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From a previous video, working on updating some old generative geometry nodes tools. Here’s a quick look at an image-controlled multi-layer effect.
#blender
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about 1 month ago
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🔵🔴 More style tests for my animated Blender project. Spending a lot of time on pseudo-digital effects. More files will be available to Silver tier patrons soon.
#blender
about 1 month ago
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💀 Some style tests for an animated project. Production files on the Silver tier of Patreon.
#blender
about 1 month ago
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💡 Afterglow 2.3 for Blender introduces the first set of spatial environments which are designed for the bounce lighting of sky textures. I wonder if anyone knows where this room is from?
#blender
about 1 month ago
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💡 Afterglow 2.3 is now available. Here’s a quick clip showing how time-of-day looks with Blender’s multiple scattering sky texture in one of the new spatial environments.
#blender
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about 1 month ago
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📖 Here's a new video rounding up my April projects, and talking a bit about the aftermath of certain community dramas.
youtu.be/LzSAfsYenyE
#blender
about 1 month ago
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💡 Afterglow 2.3 is now available. Here’s a quick clip talking about the importance of the parity of scale between lighting setups. There is also a sale happening for about 12 more hours on Gumroad (after23 for 25% off).
#blender
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about 1 month ago
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💡 Afterglow 2.3 is now available. Here’s a quick clip talking about the inclusion of spatial environments. There is also a sale happening for about 2 more days on Gumroad (after23 for 25% off).
#blender
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about 1 month ago
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💡 Afterglow 2.3 is now available. Here’s a quick clip talking about the improvements to the light mapping for studio environments. There is also a sale happening for about 3 more days on Gumroad (after23 for 25% off).
#blender
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about 1 month ago
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💡 Afterglow 2.3 is now available. Here’s a quick clip talking about the scale parity improvements. There is also a sale happening for about 4 more days on Gumroad (after23 for 25% off).
#blender
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about 1 month ago
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⚠️ Afterglow 2.3 is now available! Featuring spatial environments, improved scale parity between lighting setups, new studio cages, matcaps, light mapping usability improvements, and more. Code after23 for 25% off (1 week, Gumroad)
youtu.be/9lNO7QUrX4o
about 1 month ago
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💡 In Afterglow 2.3 for Blender (now available), the light mapping nodes for studio environments have been grouped for improved usability. It is now mush easier to swap out image masks and gradients to change the pattern of the light!
#blender
about 1 month ago
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A couple more Blender renders of guns from Marathon, using Afterglow for lighting. Models from Tau Ceti IV.
#blender
#marathon
about 2 months ago
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📦 I recently published an update to the free Community Material Pack for Blender. Here’s a quick look at the Sci-Fi Panels material.
#blender
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about 2 months ago
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💡 In Afterglow 2.3 for Blender (experimental), character cages have been merged with studio light cages. New cages have been added, lighting has been rebalanced, and there are new thumbnails!
#blender
about 2 months ago
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Even more Blender renders of guns from Marathon, using Afterglow in Blender for lighting.
#blender
#marathon
about 2 months ago
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🖌️ My friend has released a new pack of brushes for Blender. I'll be using them for some organic sculpting projects in the future. Let's take a look:
youtu.be/NUbVQz6pq7Q
#blender
about 2 months ago
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🪱 This might be one of the weirdest things I've done in Blender, for a future animated project. Production files will be added to Patreon over time.
youtu.be/zcRUaG7L2A0
#blender
about 2 months ago
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🔧 Blender 5.1 introduced a range of performance and feature improvements for Cycles.
#blender
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about 2 months ago
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🎉 I recently had a cool fanboy moment after making some Marathon fan art:
youtu.be/1jZddnsK1dU
#blender
#marathon
about 2 months ago
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Some more renders of guns from Marathon, using Blender for rendering and the Afterglow asset library for lighting.
#blender
#marathon
about 2 months ago
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