Fedmar
@behindthehelm.bsky.social
📤 73
📥 154
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i like tabletop adventure games. blog and links:
https://behindthehelm.bearblog.dev/
☭
(Two posts in a day? What is this?) Well, if you like X-in-6 but you also like classes, here's some fun for you.
behindthehelm.bearblog.dev/classes-for-...
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Classes for X-in-6
So! After... a bit of radio silence, I released the game I've been working on, called X-in-6. Find it . It's classless, but if you want to use classes with i...
https://behindthehelm.bearblog.dev/classes-for-x-in-6/
2 months ago
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Where have I been all this time? Mostly doing nothing, but I also made a game. Check it out, it's PWYW on Itch.
fedmar.itch.io/x-in-6
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X-IN-6 by Fedmar
a rules-light dungeon crawler
https://fedmar.itch.io/x-in-6
2 months ago
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"Here's a secret, young adventurer. No cave you delve into, no volcano that erupts, no monsters that lashes at you from the bowels of the stone is "natural". It's the dwarves, it's always been the dwarves."
behindthehelm.bearblog.dev/dwarf-ecology/
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Dwarf Ecology
The first-generation dwarves are born programmed with one, simple goal: with blinding speed they dig upwards in all directions, spreading like ants search...
https://behindthehelm.bearblog.dev/dwarf-ecology/
4 months ago
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(old timey sales pitch voice) "Are you tired of having to continuously make dungeon rooms just to fill out space between the players and the treasure? Do you want your dungeon prep to last more than just the first encounter? Well fret no more!"
behindthehelm.bearblog.dev/dungeon-repl...
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Dungeon Replayability
A common way of playing long-term dungeon adventures takes the same format of the West Marches campaign: go down an entrance at the start of the session, do ...
https://behindthehelm.bearblog.dev/dungeon-replayability/
6 months ago
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Published a short dungeon adventure: The Basement of Old Man Hamsy. Check it out on Itch! Writing, art and layout by me.
fedmar.itch.io/the-basement...
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The Basement of Old Man Hamsy by Fedmar
a six-room dungeon adventure
https://fedmar.itch.io/the-basement-of-old-man-hamsy
6 months ago
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Last-minute contribution to the Conclave Bandwagon by Prismatic Wasteland - d4 weird Cardinals you might meet before the election starts.
behindthehelm.bearblog.dev/d4-cardinals...
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D4 Cardinals Coming to the Conclave (Blogclave Bandwagon)
Hail, citizen of Theocastrum: the Blogclave has commenced! The Blope, after many years of prosperous reign over your ancient and grand city, has keeled o...
https://behindthehelm.bearblog.dev/d4-cardinals-coming-to-the-conclave-blogclave-bandwagon/
6 months ago
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A big blogpost today, in two parts: a procedure to quickly make meaty dungeons, and a free six-room example ready to run!
behindthehelm.bearblog.dev/building-mic...
behindthehelm.bearblog.dev/basement-of-...
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Building Micro-Dungeons, in 60 minutes or less.
Prepare a Spark Table. Ideally, you should use one you already have for the general setting, but if you don’t have one, making one isn’t at all hard (); i...
https://behindthehelm.bearblog.dev/building-micro-dungeons/
6 months ago
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ink fineliners on paper - 19.04.2025
7 months ago
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BLOGPOST - On why resolution systems with binary success/failure provide more choice on how to run the game for the GM and more strategic possibilities for the player.
behindthehelm.bearblog.dev/why-i-like-b...
#osr
#nsr
#posr
#ttrpg
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Why I Like Binary Resolution Systems
In most OSR games a roll (or Check, or Save, or Test, or however you want to call it) can have three outcomes: 1) Total Success: the action succee...
https://behindthehelm.bearblog.dev/why-i-like-binary-resolution-systems/
7 months ago
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how my account looks at me when i haven't posted a drawing in five whole days
7 months ago
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BLOG POST - On the way I start sandbox campaigns with one-shots in order to introduce plothooks in as interesting a way as possible.
behindthehelm.bearblog.dev/guide-to-the...
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Guide to the Starter One-Shot
There are many different ways of kicking off a sandbox campaign, and the way you do it influences the path(s) the party will take. The one I favor is what I ...
https://behindthehelm.bearblog.dev/guide-to-the-starter-one-shot/
8 months ago
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First actual bleet! Here's a blogpost on how character classes work in my most recent project, and how they illustrate the world's lore.
behindthehelm.bearblog.dev/the-birth-of...
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The birth of a class - NIGHT DESCENDS ON UR devlog
In the process of writing classes for a side-project I'm slowly nibbling at - a post-apocalypse game set in the wake of the Bronze Age Collapse - I've been e...
https://behindthehelm.bearblog.dev/the-birth-of-a-class-night-descends-on-ur-devlog/
8 months ago
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*taps mic* is this thing on? ridiculously late to the bluesky party but here we are ig.
#osr
8 months ago
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