Sunny
@sunnysytam.bsky.social
📤 248
📥 23
📝 38
Creator of Danmaku Unlimited 1, 2, 3 and creating more
pinned post!
Presenting Danmaku Unlimited 4 WYVER ULTRA, a classic shoot'em up inspired by legends past, in glorious 4K/120FPS. Wishlist now on Steam:
store.steampowered.com/app/3575710/Da…
RT and spread the word :
#shmup
u
#indiegame
m
#SteamGames
es
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5 months ago
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Making the warnings warninier. Finally pretty happy with the stage design now
#wyverultra
#danmakuunlimited
#shmup
#gamedev
#IndieGameDev
#scifi
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2 months ago
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Been doing optimization, super satisfying getting the game from unplayable to smooth when running w a potato iGPU
3 months ago
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When they dare challenge your power.
#wyverultra
#danmakuunlimited
#shmup
#bullethell
#indiegame
#gamedev
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3 months ago
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Line 'em up for the Perfect cut! Wishlist Danmaku Unlimited 4 WYVER ULTRA on Steam:
store.steampowered.com/app/3575710/Da…
#shmup
u
#bullethell
l
#indiegame
m
#indiegamedev
e
#scifi
fi
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5 months ago
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A slightly longer trailer for Danmaku Unlimited 4 WYVER ULTRA is now on YouTube! Wishlist is now live on Steam :)
#shmups
#bullethell
#indiegame
#Steam
youtu.be/JrkpJ3aIxrQ?...
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Danmaku Unlimited 4 WYVER ULTRA - 3D Bullet Hell Action | Steam First Look
YouTube video by Doragon Entertainment
https://youtu.be/JrkpJ3aIxrQ?si=0vIefHxX_i9k6CeV
5 months ago
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Presenting Danmaku Unlimited 4 WYVER ULTRA, a classic shoot'em up inspired by legends past, in glorious 4K/120FPS. Wishlist now on Steam:
store.steampowered.com/app/3575710/Da…
RT and spread the word :
#shmup
u
#indiegame
m
#SteamGames
es
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5 months ago
7
185
97
Waiting for approval, Wishlist page should be up soon!
#shmup
#indiegame
#gamedev
6 months ago
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Practicing how to draw characters, it’s really fun to reference
#ZZZ
cuz their poses are so dynamic
6 months ago
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Think I’ve finally struck a balance of Gradius V terrain and Cave bullethell that I’m happy with
#wyverultra
#danmakuunlimited
#shmup
#bullethell
#IndieGameDev
#indiegame
#scifi
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7 months ago
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I think it’s tradition at this point for Boss 3 to have a “falling wall” kind of pattern
#wyverultra
#danmakuunlimited
#shmup
#bullethell
#IndieGameDev
#indiegame
#gamedev
#scifi
#wip
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8 months ago
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Played around w some charge and impact sounds, ended up sounding like Akai Katana anyway I think…
#wyverultra
#danmakuunlimited
#shmup
#bullethell
#indiegame
#indiedev
#scifi
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8 months ago
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Was about to go crazy over a random stutter, turns out it was from hovering the mouse over the “X” in windowed mode (still alive just not much worthwhile to show lately)
8 months ago
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Finally updated one of the earliest transitions with the second player
#wyverultra
#danmakuunlimited
#shmup
#screenshotsaturday
#IndieGameDev
#indiegame
#scifi
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10 months ago
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Was going to fire up Steam to pick up games during the spring sale, ended up playing FTL again instead lol
10 months ago
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It ain’t much, but I think the ancient settings launcher can finally be retired for the new game
#wyverultra
#shmup
#gamedev
#indiegame
#opengl
#videogame
10 months ago
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Learning how the function actually works by reading the documentation, what a novel idea (adjustWindowRect RETURNS an adjusted size, it doesn’t ADJUST it)
10 months ago
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Putting in 3X speed to get to the desync faster, wonder if that’s also why Crimzon Clover dev added that in lol
10 months ago
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This replay system is the most programmer-y thing that I’ve had to do in a while
#shmup
#indiegame
#indiegamedev
#gamedev
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10 months ago
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Put in replay pause and fast forward to better debug the replays.
#shmup
#bullethell
#indiegame
#indiegamedev
#gamedev
#scifi
#videogame
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10 months ago
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Curse you floating point accuracy!
11 months ago
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How annoying, the replay score is consistent, but consistently replicating the wrong score
11 months ago
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Let’s hope this doesn’t get crunched to bits like that other…bird site
#shmup
#indiegame
#gamedev
#bullethell
#scifi
#videogame
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11 months ago
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Trying hash tags here
#shmup
#wyverultra
#STG
#bullethell
#indiegame
#indiegamedev
#scifi
11 months ago
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Not well it appears, guess it’s videos then
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11 months ago
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Just testing how gifs handle in here
11 months ago
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Finally threw enough code changes at the engine for the replays to…replay accurately.
11 months ago
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you reached the end!!
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