Garth Edwards
@gmangarth.bsky.social
π€ 103
π₯ 246
π 38
Programmer & Animator @ Broadside Game
Been trying to add some more interesting combo attacks to CHUNK, man is it hard to make something that doesn't completely suck. Anyone have any tips for coming up with cool attack ideas? I often find myself trying and throwing away the same ideas over and over.
#screenshotsaturday
#gamedev
#indie
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about 1 month ago
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Someone at
@gameranx.com.web.brid.gy
must really like Bears In Space, they've featured it in a few of their videos. Really awesome to see! Appreciate the love!
youtu.be/eUMCujlRl2I?...
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20 NOSTALGIC Easter Eggs You'll REGRET OVERLOOKING
YouTube video by gameranx
https://youtu.be/eUMCujlRl2I?si=G-oKpzhrfsKP-3ON
4 months ago
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Finally have a trailer for what we've been working on for the past year, Chunk!
#gamedev
#indiedev
add a skeleton here at some point
4 months ago
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Has any
#gamedev
people had luck with getting mouse input working in an Unreal Engine game on the Oculus Quest 2? I have a joystick which is seen as a mouse plugged into my Quest 2, but I can't get any input in my game build. I get a mouse cursor when using it in the Oculus menu but not in game
4 months ago
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That's gotta hurt!
#screenshotsaturday
#gamedev
#indiedev
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5 months ago
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What horror have I accidentally created!?
#gamedev
#indiedev
#unrealengine
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5 months ago
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I'm always excited for a point and click adventure game that so perfectly nails the 90's pre-rendered vibe
add a skeleton here at some point
5 months ago
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reposted by
Garth Edwards
Broadside Games
6 months ago
Show those bandits your clubbin moves then leg it! Always keen on thoughts and feedback! Wishlist Chunk on Steam!
#screenshotsaturday
#indiedev
#indiegame
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reposted by
Garth Edwards
Broadside Games
6 months ago
Bears In Space is 50% off on steam! That's too cheap not to buy!?
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Been working hard recently to make the combat feel a bit more impactful and fun, still a long way to go but it's a good start at least!
add a skeleton here at some point
6 months ago
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It's always exciting seeing the potential of what is going to come. It's just a blockout now but I can already see in my head what these environments will turn into
add a skeleton here at some point
6 months ago
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Fun little mechanic I've been working on adding a bit of polish to. Some enemies can be downed and then taken over to be used to smash everything in your path
add a skeleton here at some point
6 months ago
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reposted by
Garth Edwards
Broadside Games
6 months ago
Beat them then BE them. Some enemies in Chunk can be possessed once you defeat them! Wishlist Chunk now on Steam!
#indiedev
#gamedev
#indiegame
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Spent the afternoon adding the ability to move around while charging Chunk's power attack, turned out alright I think!
add a skeleton here at some point
7 months ago
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Chunk's ready for the major league now!
#gamedev
#indiedev
#screenshotsaturday
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8 months ago
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I love discovering new features about my own game. Turns out you gotta be careful where youβre throwing things!
#gamedev
#screenshotsaturday
#indiedev
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8 months ago
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First gamedev post on BlueSky! Recently reworked some running animations for Chunk and added a cartoony trail when you start sprinting, nice simple effect which is a good touch!
#gamedev
#indiedev
#unrealengine
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11 months ago
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No, Meta AI. I don't need you to craft a response to my friend group chat for me...
11 months ago
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you reached the end!!
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