Emil Laine
@flogram.bsky.social
📤 1685
📥 274
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Solo game developer & music producer. Also on twitter.com/flogram_dev
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Designing some new puzzle types
#gamedev
#indiedev
#solodev
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9 months ago
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designing a secret language for my game
#gamedev
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3 months ago
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drawing some new sprites, this one turned out alright
#pixelart
5 months ago
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first pass on the procedural dungeon generation for my roguelike
#gamedev
#indiedev
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5 months ago
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just fixed a bug where the player was able to pick themselves up (maybe it should be a feature though...?) now i realized the player can pick up walls too lmao
#gamedev
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5 months ago
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art style test
#gamedev
8 months ago
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working on new areas
#gamedev
#indiedev
#solodev
9 months ago
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Improved the clouds a bit. Now they're much rounder and softer looking. Muuch better.
#gamedev
#shaders
9 months ago
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Made a shader that turns solid meshes into fluffy stylized trees/bushes
#gamedev
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9 months ago
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Designing some new puzzle types
#gamedev
#indiedev
#solodev
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9 months ago
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Today I shipped the first playtest build of my game, so as a treat to myself I now get to make some fog gate shaders I've been wanting to do
#gamedev
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9 months ago
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#gamedev
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9 months ago
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Some new WIP screenshots. First private playtests hopefully this month, finally 🤞
#gamedev
#indiedev
#solodev
10 months ago
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some new in-development screenshots from my puzzle game
#gamedev
#indiedev
#solodev
#screenshotsaturday
10 months ago
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What got you into
#gamedev
?
add a skeleton here at some point
12 months ago
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made some super simple stylized clouds. the clouds themselves are just a bunch of scaled sphere meshes.
#gamedev
#shader
#ue5
12 months ago
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making a tutorial for my puzzle game
#gamedev
#indiedev
#solodev
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12 months ago
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I have a joke about game development, but I still have to add some yellow paint on it so playtesters will find it.
add a skeleton here at some point
12 months ago
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reposted by
Emil Laine
Merana and the Cubewalker
12 months ago
Hey indie game community :) I‘m making a puzzle platformer with a rubik‘s cube world. It’s called ‚Merana and the Cubewalker’. This is my first
#devlog
at this platform. Recently I worked on the camera system so the transition between the views is smoothing.
#gamedev
#devlog
#indiegame
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worked on the grass today
#gamedev
#indiedev
#solodev
12 months ago
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One of my previous abandoned game projects, inspired by Brotato, Binding of Isaac, and Tiny Rogues. More vids in replies 🧵
#gamedev
#indiedev
#solodev
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12 months ago
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WIPs from current first-person puzzle game prototype
#gamedev
#indiedev
#solodev
#devlog
#screenshotsaturday
12 months ago
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