Syntronic Zero
@syntroniczero.bsky.social
๐ค 119
๐ฅ 1
๐ 24
Makin games 'n stuff
https://syntroniczero.carrd.co/
Hey everyone, not dead, just life getting in the way. I'll be posting more soon. Not directly related to the current game project, but still apart of it and my ability to keep making it.
8 days ago
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Finally made some more progress. Haven't been able to focus on gamedev lately. Implemented basic checkpoints
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26 days ago
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Game just got indexed! Am happy now
add a skeleton here at some point
about 1 month ago
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I'm very frustrated that
itch.io
hasn't indexed my game yet. I've seen others first projects indexed hours after release while mine is going on a week+ without it. I've sent a support ticket in over 3 days ago and still nothing.
about 1 month ago
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Implemented level loading with a loading screen! Basic stuff every game has, but first for me implementing it!
#gamedev
#godot
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about 1 month ago
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If your experiencing graphic issues with my game and are using a AMD GPU, then you should take a look at this:
github.com/godotengine/...
TLDR, driver issues, revert to an older driver
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Vulkan: Meshes rendered incorrectly after AMD graphics card software update (Fixed in 25.9.2, regressed in 25.11.1, re-fixed in 25.12.1) ยท Issue #109378 ยท godotengine/godot
Bugsquad Edit This issue affected AMD GPUs with the 25.8.1 and 25.9.1 drivers, and the regressed again in version 25.11.1. The issue is confirmed fixed in driver version 25.9.2 and 25.12.1. If you ...
https://github.com/godotengine/godot/issues/109378
about 1 month ago
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I added a web version you can play in your browser! It will mostly be outdated as new downloadable versions come out, but it will offer a way to play before you download!
#gamedev
#godot
add a skeleton here at some point
about 1 month ago
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Happy New Year everyone! ๐ To kick it off I'm happy to announce the first public build of my game!
syntroniczero.itch.io/bytesgravity...
It's still really early in development, but it's in a good enough state to show off! Hope you all enjoy it
#godot
#gamedev
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Byte's Gravity Challenges by SyntronicZero
Jump across planets and various things!
https://syntroniczero.itch.io/bytesgravitychallenges
about 1 month ago
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reposted by
Syntronic Zero
Mac
about 2 months ago
Another mini game published! This time it is a short 2D platformer shooter, heavily inspired by IWBTG and Cavestory! Published on itch right below
thebattlemac.itch.io/boost-and-bl...
#godot
#gamedev
#pixel
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Boost and Blast by Mac
Cavestory-like 2D platformer shooter
https://thebattlemac.itch.io/boost-and-blast
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First animations! And walk sounds! Finding good sounds is difficult.
#gamedev
#godot
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about 2 months ago
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Smaller update to last time. Beginnings of a player model! (Design is still wip but main meshes are there) Drop shadow when jumping to show your landing point. And finally tried messing with the visuals a bit with planet and skybox textures!
#gamedev
#godot
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about 2 months ago
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Improved camera smoothness when changing grav, added first bits of audio (yes audios ingame!), variable jump height and multijump support, and finally a fun feature of adhering to any surface based on floor normal. Need to find a way to use it as it works very well, as seen with the cube walking
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about 2 months ago
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finally first progress update for this account! Implemented first versions of gravity zones.
#gamedev
#godot
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about 2 months ago
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Alright so since imma be doing alot of game dev, which platform would be best for posting more heavy wip builds of games. Like would itch io be a good choice for that? Ideally id like to release full games on steam, but i need a place for more wip stuff (ideally at a cheap cost)
2 months ago
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Gaming
2 months ago
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you reached the end!!
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