Ansimuz
@ansimuz.bsky.social
📤 465
📥 9
📝 214
Working on a new Game while bringing the 16-bit magic back to life!
https://linktr.ee/ansimuz
Little details matter. The log reacts. Big visual impact.
#pixelart
#gamedev
#terrytales
#godotengine
loading . . .
2 days ago
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Wishlist Terry Tales on Steam — now in development
store.steampowered.com/app/4279020/...
3 days ago
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Fish Decoration and water distortion.
#pixelart
#gamedev
#terrytales
#godotengine
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4 days ago
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34
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Added some rocks to the foreground layer to add more depth and atmosphere
#pixelart
#gamedev
#terrytales
#godotengine
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5 days ago
2
44
3
Mysterious surveillance tower
#pixelart
#gamedev
#terrytales
#godotengine
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6 days ago
0
35
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Added more decorations like birds and water animation
#pixelart
#gamedev
#terrytales
#godotengine
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8 days ago
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20
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Added more water layers to add depth to the river background. What are your thoughts?
#pixelart
#gamedev
#terrytales
#godotengine
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9 days ago
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Tektite like enemy! Only vulnerable in the bottom.
#pixelart
#gamedev
#terrytales
#godotengine
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9 days ago
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Splashy splashy! It's hard to avoid these green dudes inside the water.
#pixelart
#gamedev
#terrytales
#godotengine
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10 days ago
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Here, I'm setting an Area2D to define a water area that modifies the player's speed.
#pixelart
#gamedev
#terrytales
#godotengine
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10 days ago
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A look at the general layout of the bridge level. Still tweaking flow and pacing
#pixelart
#gamedev
#terrytales
#godotengine
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11 days ago
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A small preview of the bridge area — still a work in progress, but getting there
#pixelart
#gamedev
#terrytales
#godotengine
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13 days ago
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Bridge area WIP
#pixelart
#gamedev
#terrytales
#aseprite
14 days ago
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Bridge Area WIP
#pixelart
#gamedev
#terrytales
#aseprite
14 days ago
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WIP Bridge environment rough draft.
#pixelart
#gamedev
#terrytales
#aseprite
15 days ago
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Added aggressive behavior to flying enemy. Now more proactive than just following player.
#pixelart
#gamedev
#terrytales
#godot
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15 days ago
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Updated the spritesheet for the Player, added the tail and some fluidity.
#pixelart
#gamedev
#terrytales
#godotengine
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15 days ago
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Some testing with the tail animation
#pixelart
#gamedev
#terrytales
#aseprite
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16 days ago
0
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Just adding a bit of damping to the camera avoids rapid, jittery movement — which can be annoying and even cause dizziness.
#pixelart
#gamedev
#terrytales
#godotengine
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16 days ago
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Progress on the atmosphere for the Woods Area.
#pixelart
#gamedev
#terrytales
#godotengine
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17 days ago
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22
2
Adding more depth layers to the forest using parallax
#pixelart
#gamedev
#terrytales
#godotengine
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17 days ago
1
22
4
The camera changes its behavior depending on the area of the level.
#pixelart
#gamedev
#terrytales
#godotengine
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18 days ago
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This camera setup lets me move freely in all directions, with a vertical dead zone to avoid excessive movement when jumping
#pixelart
#gamedev
#terrytales
#godotengine
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19 days ago
2
38
2
Little pesky shy light plants They glow… until the player gets close
#pixelart
#gamedev
#terrytales
#godotengine
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19 days ago
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10
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This is the finished animation for a plant that will emit lights in caverns.
#pixelart
#gamedev
#terrytales
#aseprite
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19 days ago
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3
Adding light to a dark 2D environment is easy in Godot: a black CanvasModulate + multiple PointLight2D nodes.
#pixelart
#gamedev
#terrytales
#godotengine
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19 days ago
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20
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Godot lets you use scenes as tiles. Really powerful for modular levels and dynamic elements.
#pixelart
#gamedev
#terrytales
#godotengine
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19 days ago
2
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Camera Comparison. The difference is pretty clear.
#pixelart
#gamedev
#terrytales
#godotengine
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21 days ago
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12
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Steep climb + falling rocks Camera looks ahead so players can react in time.
#pixelart
#gamedev
#terrytales
#godotengine
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21 days ago
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Tried the camera trap feature from Phantom Camera and it instantly improved camera control and visibility.
#gamedev
#terrytales
#godotengine
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22 days ago
2
33
3
Adding Foreground Elements
#pixelart
#gamedev
#terrytales
#godotengine
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22 days ago
1
29
4
A quick look at my gamedev journey. Then: Elliot Quest Now: Terry Tales
#pixelart
#gamedev
#screenshotsaturday
#indiedev
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22 days ago
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50% OFF on all game assets Pixel art ready for your game.
itch.io/s/172691/win...
#pixelart
#gamedev
#gameassets
23 days ago
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10
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A quick behind-the-scenes look at the worm boss. Paths, collisions, and a lot of tweaking
#pixelart
#gamedev
#terrytales
#godotengine
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23 days ago
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11
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Digging Dirt Effect for the Worm Boss.
#terrytales
#gamedev
#screenshotsaturday
#pixelart
#godotengine
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23 days ago
1
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Some visual improvements on the worm boss.
#pixelart
#gamedev
#godotengine
#terrytales
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25 days ago
2
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Worm boss progress, now with new skin.
#terrytales
#pixelart
#gamedev
#godot
#screenshotsaturday
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25 days ago
3
37
5
A quick look at the scene structure of a
#TerryTales
level
#pixelart
#gamedev
#godotengine
#godot
#screenshotsaturday
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25 days ago
2
22
5
Adding lush vegetation to bring the cave to life
#pixelart
#gamedev
#gameassets
#terrytales
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26 days ago
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15
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Inventory test!
#pixelart
#gamedev
#godotengine
#terrytales
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27 days ago
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22
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Cave Tileset
#pixelart
#gamedev
#gameassets
#terrytales
28 days ago
2
22
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Testing the blaster today. Boulders didn’t survive
#pixelart
#gamedev
#godotengine
#terrytales
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28 days ago
0
19
5
Rain drops keep falling on my head except… they’re leaves
#pixelart
#gamedev
#godotengine
#indiedev
#terrytales
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28 days ago
1
20
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New art for the cave area.
#pixelart
#gamedev
#godotengine
#terrytales
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29 days ago
2
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5
Frog test before making its spritsheet.
#pixelart
#gamedev
#16bits
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30 days ago
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20
4
If you recognize this tree sway, your childhood was legendary. Guess the game!
#pixelart
#segagenesis
#16bits
#gamedev
#godotengine
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about 1 month ago
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10
2
Quickly putting together a forest level for
#terrytales
. Amazing how a few tiles and some parallax can bring a whole world to life
#pixelart
#gamedev
#godotengine
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about 1 month ago
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11
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WIP inside the woods
#pixelart
#gamedev
#gameassets
#16bits
about 1 month ago
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12
2
I swear I tried to use fewer parallax layers… but they kept multiplying.
#pixelart
#gamedev
#godotengine
#16bits
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about 1 month ago
1
20
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WIP parallax artwork
#gamedev
#pixelart
#GodotEngine
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about 1 month ago
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29
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