Christoph Redl
@christophredl.bsky.social
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Senior Hard Surface Artist @ Romero Games
took Axel Torvenius Wolfenstein concept and translated it into a 3D model. Feel free to check it out here:
artstation.com/artwork/L4XEJ5
2 months ago
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References are key when creating weapons. To help, I’ve put together a FREE weapon reference pack. Whether you're looking for inspiration or want to study materials, feel free to check it out!
artstation.com/a/48843450
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ArtStation - WEAPON REFERENCE PACK 01 | Resources
Resources - WEAPON REFERENCE PACK 01, USD $0.00. REFERENCES ARE KEY!This free high-quality reference pack features a curated collection of over 280 royalty-free images focused on modern firearms and a...
https://artstation.com/a/48843450
3 months ago
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Did a quick Zbrush Boolean workflow breakdown on a compensator I am working on :)
3 months ago
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Bring back the 2000s translucent plastic aesthetics.
7 months ago
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In my latest COOP podcast episode
youtu.be/MGkdUxmQZYA?...
I spoke with Anthony O Donnell & Raymond Vanderhaegen about the current state of the games industry. We also discussed why older games are still so enjoyable and how AI will help us artists in the future. Check it out! :D
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COOP EPISODE 005: Raymond Vanderhaegen & Anthony O Donnell
YouTube video by GAME. ART. TALK.
https://youtu.be/MGkdUxmQZYA?si=Tv8BVyFFWaTaTWcf
10 months ago
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Working.
12 months ago
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Hey everyone! I got sick and tired of Twitter and now I am moving over to bsky. :) I am Christoph, a Hard Surface Artist working for Romero Games. Feel free to follow!
12 months ago
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