Stuff Man
@sttuuuufffff.bsky.social
📤 47
📥 25
📝 13
Professional Stuffer _ Rigging and Animation COMMISSIONS OPEN
http://bio.site/sttuuuufffff
What does this look like to you?
loading . . .
13 days ago
0
4
0
About to rig this head, should i make an in-depth tutorial video?
loading . . .
26 days ago
0
4
1
The ARKit expressions are bone driven, this is one of the may new operations I would be adding to My addons A few are ready for release (Yes we get the STTUUUUFFFFF update for 5.0). I am just putting together a showcase video
loading . . .
30 days ago
0
9
1
He is feeling so alive, testing out Facial motion capture compatibility, the auto-breathing feels natural as well, I must say this is becoming my best work yet
loading . . .
30 days ago
0
3
0
reposted by
Stuff Man
Miracle
about 1 month ago
Teaser.
loading . . .
36
1169
198
30fps Run cycle Rig test
loading . . .
about 1 month ago
0
4
0
With the way the bones are setup, the procedural breathing motion feels very natural
add a skeleton here at some point
about 1 month ago
0
3
0
What are your thoughts on breathing controllers driven by frame expressions on an MCH layer?
loading . . .
about 1 month ago
0
1
1
Shoulder setup
add a skeleton here at some point
about 1 month ago
0
4
1
Look at what I am able to accomplish with Blender's automatic weighting system.
#blender3d
loading . . .
about 1 month ago
0
16
4
All that pain, for good reason
#blender3d
add a skeleton here at some point
about 1 month ago
1
20
4
First post on here, lets see what's up
#blender3d
loading . . .
about 1 month ago
1
4
1
you reached the end!!
feeds!
log in