Joris Hartog
@nootr.bsky.social
📤 32
📥 46
📝 19
jhx.app Full-stack web developer and DevOps engineer who loves to build things!
Just tried
#Claude
Code and I'm blown away. For the first feature request, I needed to guide it step-by-step. Then I asked it to update
CLAUDE.md
with what it learned, and after that it could implement similar features completely on its own. So cool.
#AI
#devtools
about 1 year ago
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Found something cool in the
#FastHTML
docs: they created a guide written for LLMs that you can drop right into your chat context. Smart move for new libraries!
#ai
#dev
about 1 year ago
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BlockBrush is live at
blockbrush.jhx.app
! 🎉 Shipping with some _rough_ edges, but feedback > endless polishing (it was meant to be fun, not perfect). Next up: A small feedback tool for web devs. Drop in a JS script and let users comment on any element.
#buildinpublic
loading . . .
https://blockbrush.jhx.app
about 1 year ago
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Wait, Chrome's DevTools have Gemini built-in now? How did I miss this? Super convenient for debugging – instant help with console, networking and other
#WebDev
issues.
about 1 year ago
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Added achievements to Blockbrush! Had a couple of reasons: - It's fun - Gives new users some pixels to spend - Keeps miners engaged during busy hours First buggy version going live some time next week 🐛
#buildinpublic
#blockchain
#creativecoding
about 1 year ago
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Blockbrush is getting along nicely! 📈 Mining works 🎨 Canvas I/O works ⛓️ Just implemented "scrolling through blockchain" for drawing history Can't wait to see what people will create when this gets live!
#blockchain
#pixelart
#buildinpublic
loading . . .
about 1 year ago
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The best HTMX feature: ✨ no new features ✨ Imagine having only bug fixes and security updates, with an API more stable than a growing backwards-compatible one. Now compare that to maintaining a typical modern JS framework. Source:
htmx.org/essays/future/
#htmx
about 1 year ago
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Designing a web3 pixel canvas where you mine currency to place pixels. The biggest challenge: designing an algorithm that is fun for 1 miner vs 100. 🕹️Achievements (bootstrapping) 🚦Consecutive mining penalties (prevent monopolization) ❤️70/30 shared rewards (engagement)
#BuildInPublic
#web3
about 1 year ago
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My plan for 2025: building 12 apps guided by one rule - make what brings me joy. No market research, no validation. Pure creative coding fun.
#BuildInPublic
about 1 year ago
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Didn’t expect my 4-month-old to have a sense of humor already, but she does and it’s hilarious! Makes me think about what evolutionary purpose humor might have.
about 1 year ago
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I don't want to spend money on Sentry, but I do want to know the frontend errors. This little script sends errors to the backend. It seems to work pretty well!
#webdev
#javascript
about 1 year ago
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HTMX SSE plugin + Django's StreamingHttpResponse = real-time updates made incredibly easy!
#django
#htmx
#webdev
about 1 year ago
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I just love v0 for prototyping. Not production-ready, but often the perfect starting point for bringing ideas to life.
loading . . .
about 1 year ago
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Built a proof of concept for "BlockBrush" 🎨 - A shared canvas where your browser mines the blockchain. Practical? Nope. Full of flaws? You bet. Fun to build? Absolutely! 🚀
#WebDev
#Blockchain
#CreativeCoding
#WIP
about 1 year ago
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Added 4 lines of code, generated all my Kubernetes manifests using ytt and my app is live! 🚀 Proper abstractions make complex deployments simple. ytt > Helm ♥️
#DevOps
#ytt
#Kubernetes
#indiehacker
#buildinpublic
about 1 year ago
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