Daeno Sudo
@daeno.bsky.social
๐ค 899
๐ฅ 65
๐ 337
(Dane-Oh Soo-Doe) I make games Linktree:
https://linktr.ee/DaenoSudo
*pfp by
@pingsley.bsky.social
pinned post!
Check out this sick art of Himari by
@pingsley.bsky.social
#fanart
8 months ago
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on the topic, no himari for a little bit :( I'm sick, Thanksgiving break, final exams, winter break plus a short vacation, and new years will have me tied up. Maybe I'll post something sometime between. Sorry
add a skeleton here at some point
14 days ago
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Everytime i see the comments of a "Rollin' Rascal" ad it urges me to remove rolling from Himari entirely. I don't want to release my work if it's not gonna be taken seriously or if it'll be treated like a rip off of sonic. And if I was a RR dev, I'd feel pretty fucking unappreciated rn.
14 days ago
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Alotta water in the tutorial.
17 days ago
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We gotta realize maybe the model ain't that bad but the framing is awful. Stop putting the camera in his face, increase the focal length and back up.
17 days ago
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Proud of this bit of level design. It's early on, simple, but shows how I'm gonna approach the rest of the game's stage design.
#gamedev
#Godot
21 days ago
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I have a hard time justifying the implementation of "abilities" in Himari since the base game mechanic (the physics) is so versatile and complicated on its own. Makes me have to think harder about what abilities could actually be useful in support of the busted mechanic of moving.
add a skeleton here at some point
24 days ago
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I've been crunching numbers on some file sizes, and I'm afraid of how much space Himari might take up. I think it might get up to around 10 GB but likely below that.
#gamedev
25 days ago
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HELL YEAH!!!
#GodotEngine
#gamedev
add a skeleton here at some point
26 days ago
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I just got an idea
26 days ago
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Got a whiteboard! Life-changer.
#gamedev
28 days ago
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Yeah just feels a bit redundant.
#GodotEngine
#gamedev
#indiedev
#Sonic
add a skeleton here at some point
about 1 month ago
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I'm really excited to release the playtest demo cause I just added a skidding mechanic inspired entirely by this clip but it might not be useful or worth keeping.
loading . . .
about 1 month ago
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Damn
#Godot
about 1 month ago
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reposted by
Daeno Sudo
FL0
about 2 months ago
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Fell off my board on the way to class and got a game idea.
about 2 months ago
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My placeholder model for all new objects is Maxwell btw.
#Godot
#gamedev
about 2 months ago
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reposted by
Daeno Sudo
game dev a vibe sometimes.
#Godot
#indiedev
#gamedev
loading . . .
about 2 months ago
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game dev a vibe sometimes.
#Godot
#indiedev
#gamedev
loading . . .
about 2 months ago
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Old clip. Holy throwback.
#gamedev
#Godot
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about 2 months ago
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Finally unlocked the method for organic level modeling.
#gamedev
#blender
about 2 months ago
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I'd like to officially announce Himari's player script reached 1,676 lines long today.
#GodotEngine
#gamedev
about 2 months ago
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reposted by
Daeno Sudo
Made a new camera that only rotates with you if the terrain is steep. Should help with motion sickness :)
#Sonic
#GodotEngine
#gamedev
#indiedev
loading . . .
3 months ago
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Made a new camera that only rotates with you if the terrain is steep. Should help with motion sickness :)
#Sonic
#GodotEngine
#gamedev
#indiedev
loading . . .
3 months ago
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nice
#godotengine
#gamedev
#indiegame
3 months ago
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reposted by
Daeno Sudo
A "just make it exist first"? in the "you can make it look good later" factory!?
4 months ago
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A "just make it exist first"? in the "you can make it look good later" factory!?
4 months ago
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reposted by
Daeno Sudo
Results of a Himari redesign brainstorming sesh I had with
@pingsley.bsky.social
.
#gamedev
#sketches
#screenshotsaturday
5 months ago
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Results of a Himari redesign brainstorming sesh I had with
@pingsley.bsky.social
.
#gamedev
#sketches
#screenshotsaturday
5 months ago
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I'm back, More himari soon
add a skeleton here at some point
5 months ago
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Sorry for no dev updates. In Greece all week. Can confirm that Unleashed got Mykonos down perfectly in aesthetics and culture. Felt ethereal walking through Windmill Isle for real.
5 months ago
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I donโt want enemies in Himari to just be boring obstacles. Hereโs one of my rough sketches messing with ways to make them more fun to deal with. The robot is Beepus. He will NOT be in the game. |
#gamedev
#indiedev
5 months ago
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reposted by
Daeno Sudo
Little clip comp. Made rolling feel, sound, and look more satisfying. Crunching in a bunch of details to make it more immersive I guess?
#Sonic
#GodotEngine
#gamedev
#indiedev
loading . . .
5 months ago
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Little clip comp. Made rolling feel, sound, and look more satisfying. Crunching in a bunch of details to make it more immersive I guess?
#Sonic
#GodotEngine
#gamedev
#indiedev
loading . . .
5 months ago
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reposted by
Daeno Sudo
Knocked out this "Wine Press Spring Thing" today. Was able to reuse some textures/particles but the model took around 2 hours. |
#GodotEngine
#gamedev
#indiedev
loading . . .
6 months ago
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Knocked out this "Wine Press Spring Thing" today. Was able to reuse some textures/particles but the model took around 2 hours. |
#GodotEngine
#gamedev
#indiedev
loading . . .
6 months ago
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reposted by
Daeno Sudo
Breaking the week of radio silence... Been busting ass on Himari. Already started on a full-fledge level. Here's one page of
#conceptart
:
#gamedev
#indiedev
6 months ago
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Breaking the week of radio silence... Been busting ass on Himari. Already started on a full-fledge level. Here's one page of
#conceptart
:
#gamedev
#indiedev
6 months ago
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Damn it now I can't unsee it.
6 months ago
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I don even know how this happened |
#GodotEngine
#gamedev
#indiedev
loading . . .
6 months ago
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reposted by
Daeno Sudo
The evil red box of fuck off |
#GodotEngine
#gamedev
#indiedev
loading . . .
6 months ago
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reposted by
Daeno Sudo
Some unoriginal rail grinding. |
#indiedev
#gamedev
#GodotEngine
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6 months ago
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The evil red box of fuck off |
#GodotEngine
#gamedev
#indiedev
loading . . .
6 months ago
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Some unoriginal rail grinding. |
#indiedev
#gamedev
#GodotEngine
loading . . .
6 months ago
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reposted by
Daeno Sudo
Added water physics and running. |
#GodotEngine
#gamedev
#indiedev
loading . . .
7 months ago
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Added water physics and running. |
#GodotEngine
#gamedev
#indiedev
loading . . .
7 months ago
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reposted by
Daeno Sudo
Hurts the gpu but should be fine. |
#godot
#gamedev
#indiedev
add a skeleton here at some point
7 months ago
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reposted by
Daeno Sudo
pingsley(COMMS OPEN)
7 months ago
One last post before i go to sleep
#Sonic
#shadow
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Hurts the gpu but should be fine. |
#godot
#gamedev
#indiedev
add a skeleton here at some point
7 months ago
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reposted by
Daeno Sudo
Been mostly gearing up for exams; but had time to throw together a decent foliage shader with transmission, subsurface scattering, and wind rotation. |
#godot
#gamedev
#indiedev
7 months ago
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