Mythscribe
@mythscribe.bsky.social
📤 18
📥 19
📝 52
TTRPG Enthusiast, GM, solo RPG player, writer, blogger, nerd 🌎
https://blog.0xdeadbeef.ch/
In this installment of the 100 topics I ramble about dungeons.
#ttrpg
#blog
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Mythscribe | 100 Topics - Topic #97
Who digs those Dungeons? Why do they attract so much Treasure/Danger?
https://blog.0xdeadbeef.ch/posts/2026/3/100-topics-97
12 days ago
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Proud member number 67. Thanks to
@elmc.at
for (yet) another great idea. If only I had one of those 😆
#ttrpg
#blog
#webring
#rootring
bsky.app/profile/elmc...
add a skeleton here at some point
17 days ago
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Pressure is a natural way to create conflict. Using progress tracks just feels right.
#ttrpg
#blog
#osr
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Mythscribe | Under Pressure
Conflict is one of the driving forces in the games we play. It can range from physical to political or interpersonal conflict. But how do we get to these conflicts? Conflict shouldn't just pop out fro...
https://blog.0xdeadbeef.ch/posts/2026/3/under-pressure
28 days ago
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Trying out something new, by blogging about 100 different topics, courtesy of d4 Caltrops.
#ttrpg
#blog
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Mythscribe | 100 Topics - Topic #67
What are Four Legendary Treasures one might Search for in your Game?
https://blog.0xdeadbeef.ch/posts/2026/2/100-topics-67
about 1 month ago
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I have taken a look on what books I have on my shelf. Maybe I get to run some of them this year. What's on your shelves?
#ttrpg
#blog
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Mythscribe | Taking Inventory
Over the years I've gathered some stuff. I'm still relatively new to this, so my collection might look small compared to old veterans. My TTRPG stuff currently fits inside one Ikea BILLY shelf.
https://blog.0xdeadbeef.ch/posts/2026/2/taking-inventory
about 2 months ago
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I finally managed to write down my interpretation of the Deck of Dungeons from
@stinkydragonpod.bsky.social
but converted to Cairn 2nd edition by
@yochaigal.bsky.social
. Two great things, finally united.
#ttrpg
#cairn
#blog
#dungeoncrawl
3 months ago
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I had some shower thoughts about some alternative Sci-Fi campaigns. What is your go to?
#ttrpg
#blog
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Mythscribe | Five new(-ish) Sci-Fi TTRPG campaign ideas
Bored of the same old trope of a travelling band of mercenaries, that owe some sort of debt, as your Sci-Fi campaign? Let's take some inspiration from existing work and come up with new ideas.
https://blog.0xdeadbeef.ch/posts/2026/1/five-scifi-campaigns
3 months ago
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It has been exactly one year after my resolutions for 2025. So lets have a look back. Also, I don't want to get left out with everybody creating fancy statistics 😂
#ttrpg
#blog
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Mythscribe | New Year Resolutions 2026
A year has passed and it is now time to summarize and reflect on what has happened on this blog in 2025.
https://blog.0xdeadbeef.ch/posts/2026/1/newyear-2026
3 months ago
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Great job
@yochaigal.bsky.social
at creating the barebones character creation rules. I've been using the Career tables from Knave 2nd Edition by Ben Milton (
@questingbeast.substack.com.web.brid.gy
) so far, but glad to have something "official" now.
#ttrpg
add a skeleton here at some point
3 months ago
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Maybe the last article for this year. Incorporate more delayed consequence in your games.
#ttrpg
#blog
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Mythscribe | In favor of delayed consequences
Clementine will remember
https://blog.0xdeadbeef.ch/posts/2025/12/delayed-consequences
4 months ago
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I didn't write something in a long time. I did some heavy thinking about how to describe and design monsters in adventures, though.
#ttrpg
#blog
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Mythscribe | Bring your own Monster
Inevitably you will run into monsters. In dungeons this is almost expected. They are arguably the easiest way to introduce conflict for the player characters. Monsters are part of the story.
https://blog.0xdeadbeef.ch/posts/2025/11/byom
4 months ago
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I've added some more generators to my tools. And spend way too much time creating a pipeline to deploy said tools.
rpgtools.0xdeadbeef.ch
#ttrpg
#rpgtools
5 months ago
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Trying something different. I wrote a little impression of an adventure I recently played.
#ttrpg
#blog
#review
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Mythscribe | Review: Desert Tomb Raiders (Hexcrawl Toolbox)
Tracing the threads of stories, games, and occasional life tangents.
https://blog.0xdeadbeef.ch/posts/2025/9/review-desert-tomb-raiders
7 months ago
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I've added some more details for dungeon sites to my RPG tools. Also tweaked the themes and some other stuff. Bonus: Treasures!
rpgtools.0xdeadbeef.ch
#ttrpg
#tools
#generators
7 months ago
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Ending a busy august with something sad - ending a project. But key is to learn from it.
#ttrpg
#blog
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Mythscribe | RPG Design - Ending a project
I decided, after several years, to stop working on A.D.A. A (cautionary) tale in RPG design.
https://blog.0xdeadbeef.ch/posts/2025/8/ada-discontinued
7 months ago
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A new update for
rpgtools.0xdeadbeef.ch
. Generate details for hexes and dungeons for your Sites. They are still a bit experimental.
7 months ago
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At long last, SiteViz and Site Generator are available to create Mythic Bastionland-style Sites.
#ttrpg
#tools
#blog
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Mythscribe | Mythscribe's RPG Tools are here
I did a thing! I'm proud to present my own set of TTRPG tools. Although it did take a bit longer than expected.
https://blog.0xdeadbeef.ch/posts/2025/8/rpgtools-release
8 months ago
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I have fallen in love with Sites.
#ttrpg
#blog
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Mythscribe | Site, Site, Site!
Every once in a while, you encounter a new mechanic or system, that let's you rethink aspects of how you run games.
https://blog.0xdeadbeef.ch/posts/2025/8/site-site-site
8 months ago
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I spend too much time on creating a tool for me to draw Mythic Bastionland Sites. I based the scripting language around GraphViz. Now I should go and actually play.
#ttrpg
#mythicbastionland
9 months ago
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Let's finish up with how to create a new campaign from scratch. In this last part (hopefully) we add in the players and incorporate their characters.
#ttrpg
#blog
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Mythscribe | A seed to grow a tree - Conclusion
With a campaign primer in hand, you sought out players. And players you've got. What now? Let us explore, how you can turn this idea into an actual campaign.
https://blog.0xdeadbeef.ch/posts/2025/7/campaign-seed-part-3
9 months ago
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I finally managed to shrink an adventure so it fits to a simple trifold pamphlet. Maybe my new favourite way to write adventures.
#blog
#ttrpg
blog.0xdeadbeef.ch/posts/2025/7...
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Mythscribe | Tucked away
I did it!
https://blog.0xdeadbeef.ch/posts/2025/7/temple-trifold
9 months ago
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Thinking about how to approach adventure writing (especially on how much information do I need to give).
blog.0xdeadbeef.ch/posts/2025/6...
#ttrpg
#blog
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Mythscribe | All about the blanks
Not everything has to be spelled out. Some things are better off in the imagination of ones mind. This can be especially true for our favourite hobby.
https://blog.0xdeadbeef.ch/posts/2025/6/all-about-the-blanks
9 months ago
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I wanted to keep it brief, but alas it meant I forgot some stuff. So I had to write an addendum to my recent post about campaign seeds.
blog.0xdeadbeef.ch/posts/2025/6...
#ttrpg
#blog
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Mythscribe | A seed to grow a tree - Addendum
In an effort to keep word count minimal, it seems that I skipped over and simplified some stuff - draw the rest of the owl. In this addendum I want to go a bit into more detail.
https://blog.0xdeadbeef.ch/posts/2025/6/campaign-seed-addendum
10 months ago
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So you want to start a new campaign?
blog.0xdeadbeef.ch/posts/2025/6...
#ttrpg
#blog
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Mythscribe | A seed to grow a tree
Before you even start with a new campaign, you have to come up with ideas for one. And these ideas lead to more ideas and soon enough you start to fill notebooks with history, maps and factions and yo...
https://blog.0xdeadbeef.ch/posts/2025/6/campaign-seed
10 months ago
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Not every settlement can handle the influx of money that an adventuring party is recovering from dungeons. But is there an easy way to determine what actually can be sold? Or do you need a degree in economics?
#ttrpg
#blog
blog.0xdeadbeef.ch/posts/2025/5...
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Mythscribe | Economics in RPGs 101
The dragon lies beneath your feet. It was an arduous battle, but you and your companions prevailed. Now come the spoils of your victory. The glittering hoard upon the vile beast now lies in its final ...
https://blog.0xdeadbeef.ch/posts/2025/5/economics-101
11 months ago
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Put together some of my house rules for solo play into a little quick reference sheet.
#ttrpg
#blog
blog.0xdeadbeef.ch/posts/2025/5...
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Mythscribe | Solo House Rules Quick Reference
Tracing the threads of stories, games, and occasional life tangents.
https://blog.0xdeadbeef.ch/posts/2025/5/solo-quick-reference
11 months ago
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Behold my procedure for solo dungeoncrawling. Beware of mimics!
#ttrpg
#blog
blog.0xdeadbeef.ch/posts/2025/4...
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Mythscribe | Down in the Dungeon
Roleplaying without dungeoncrawling is like eating noodles without salt. You can do it, but it's better with. So at one point or another you delve into the depths, to uncover some magical artifact, fi...
https://blog.0xdeadbeef.ch/posts/2025/4/down-in-the-dungeon
11 months ago
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I've let some more adventurers into the dark. Playtesting was fun. Thanks to all the brave souls.
#ttrpg
#shadowdark
#blog
blog.0xdeadbeef.ch/posts/2025/4...
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Mythscribe | More souls for the temple
I recently had some more opportunity to lead new adventurers down into the temple. Some made it out alive, most not.
https://blog.0xdeadbeef.ch/posts/2025/4/souls-for-the-temple
12 months ago
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One final blog post before march ends. I'll go a bit deeper into the rabbit hole that is factions for TTRPG. Some revisions from my first attempt.
#ttrpg
#blog
blog.0xdeadbeef.ch/posts/2025/3...
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Mythscribe | Refining Factions
Although I still remain of the conviction that my first attempt at factions is sound, there are some points I want to clarify, correct and improve. After spending some more time and reading some more ...
https://blog.0xdeadbeef.ch/posts/2025/3/refining-factions
about 1 year ago
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I finally managed to put up a playtest version of my adventure.
drtoful.itch.io/beneath-the-...
#ttrpg
#shadowdark
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Beneath the Temple by drtoful
A 0-level gauntlet for Shadowdark RPG
https://drtoful.itch.io/beneath-the-temple
about 1 year ago
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Are you ready to get some S.C.A.R.s?
#ttrpg
#blog
blog.0xdeadbeef.ch/posts/2025/3...
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Mythscribe | Core Game Loop in Solo Play - S.C.A.R. and Progress Tracks
Good conflict is a driving force for a story. It is part of a GM's job to introduce such challenges to an adventuring party. But what do you do, when you are yourself the GM?
https://blog.0xdeadbeef.ch/posts/2025/3/scar-and-progress
about 1 year ago
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I would say, playtest was successful. 7 out of 16 characters did not survive the gauntlet. I still need to do some minor tweaks and changes.
#ttrpg
add a skeleton here at some point
about 1 year ago
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I finally spent some time finishing up my next adventure for a playtest coming up in just a few days.
#ttrpg
#blog
blog.0xdeadbeef.ch/posts/2025/3...
about 1 year ago
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If players waste my time, I drop the monster directly into the scene. Why would I need to roll? While I like the basic concept of real-time clocks, I tend to pass on them more and more given the choice.
add a skeleton here at some point
about 1 year ago
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Factions are a great way to introduce conflict into a game. But how do we integrate them into the game without taking to much time and effort?
blog.0xdeadbeef.ch/posts/2025/3...
#ttrpg
#blog
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Mythscribe | What we can learn about factions from Dune
A good villain can make or break a story. It provides a source of conflict for the heroes. But it can be much more than just black and white, good vs evil. A compelling world has more than just two si...
https://blog.0xdeadbeef.ch/posts/2025/3/dune-factions
about 1 year ago
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It took me longer than anticipated and some rewrites were needed. But it is finally done. The last part of my solo hexcrawling series.
blog.0xdeadbeef.ch/posts/2025/2...
#ttrpg
#blog
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Mythscribe | Solo Hexcrawling (Part 3)
Central to a hexcrawl is the exploration. So far however, there wasn't much exploration. The map was predetermined and apart from random encounters there's not much surprise. A standard 6 mile hex is ...
https://blog.0xdeadbeef.ch/posts/2025/2/solo-hexcrawl-part-3
about 1 year ago
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What are conditions and can Weather be one?
blog.0xdeadbeef.ch/posts/2025/2...
#ttrpg
#blog
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Mythscribe | Conditions
A tangent about conditions in TTRPGs and a formal definition.
https://blog.0xdeadbeef.ch/posts/2025/2/conditions#ttrpg
about 1 year ago
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