Nikodem Lokatelj
@barrierx.bsky.social
π€ 321
π₯ 336
π 423
Game dev, making Tribe Quest! www.nlg.si
There are rats in your pantry! Don't let them eat all the food! ππππππππππ
#gamedev
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about 14 hours ago
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The little red arrow points you to your objective. I fixed it up so that it can now point into or out of caves.
#gamedev
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2 days ago
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Experimenting with some blood puddles on dead critters. Is it going to impact the ratings? π©Έ
#gamedev
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4 days ago
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Is this a tutorial? :)
#gamedev
4 days ago
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I added character speech bubbles that tell you what they want or need. Was thinking I could do it all with icons/emoticons, but words feel better atm. What do you think?
#gamedev
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5 days ago
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Windows wallpaper moment
about 1 month ago
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The wolf from my game made it onto my keyboard!
3 months ago
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Evil Warlord stands in the ruins of your village.
#gamedev
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4 months ago
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A skeleton with a chain trap won't let you escape! π
#gamedev
#solodev
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4 months ago
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4 months ago
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Dog pack might be too strong.
#gamedev
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4 months ago
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Dog can defend itself!
#gamedev
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4 months ago
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Totem will be used for unlocking new recipes and quest destinations. I also changed the layout of the village a bit
#indiegamedev
#gamedev
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4 months ago
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I did recipe unlocking in the totem building But the ui is reused from crafting so itβs not totally clear whatβs happening there.
4 months ago
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This is even worse! π€£
#bug
#gamedev
4 months ago
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That doesn't look like a good deal
#gamedev
4 months ago
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This lizard lives in our flowers
5 months ago
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Skeleton gang is learning some flanking!
#gamedev
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5 months ago
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Watched 28 years later. It was not what I expected. But I liked most of it π
5 months ago
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What are we working on today?
#gamedev
5 months ago
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I made a little change to crafting, it will now also use items found on the ground around you. So you don't need to have all the items in your inventory.
#indiegamedev
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5 months ago
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I made the bag item just expand your existing inventory slots. What do you think?
#gamedev
#indiegamedev
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5 months ago
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Thinking about expanding inventory space I don't want to add a whole bag/backpack system, but I do want perks and items that modify your slots.
6 months ago
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Fields fill with carrots when you are away on quests. You can boost production with poop & spoiled food
#gamedev
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6 months ago
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Every character gets a tent in camp. It doesn't do anything, just to make it look more like proper camp π
6 months ago
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Some fly was annoying my dog πͺ°π
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6 months ago
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Eating a whole bag of candy for lunch.
6 months ago
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Build a little chicken house to get free eggs!
#gamedev
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6 months ago
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#gamedev
6 months ago
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Bug made a chicken join my party. It can cook and craft, but only eats meat :D
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6 months ago
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Lunch!
6 months ago
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Quest rewards?
6 months ago
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I have just one xcf file (GIMP) for all my characters and item textures. It takes about 5s to save the file. Should I split it into multiple files or do you think that's ok?
#gamedev
6 months ago
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Some weird lizard creatures are chasing me π¦
#gamedev
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6 months ago
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I need to do a full rework of my questing system and it's ui, but it's hard to start properly working on it
6 months ago
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Basic bow vs Heavy bow! πΉ I made the heavy one penetrate multiple enemies π
#gamedev
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6 months ago
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Accidentally made my character attack faster the hungrier they are. So I had a starving death machine π
6 months ago
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I added a bunch of new perks, flaws and permanent injuries. But now I have to make some placeholder icons for all of them. One of the new flaws is Hatred of Hats. This character does not want to put anything on their head π© β
6 months ago
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Probably the biggest city I managed to finish in Carcassonne Wife wanted to take it over but ended up just helping me close it π
6 months ago
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Tightened up some collisions to make it easier to deflect projectiles. Also made the projectile do double damage if it was deflected. Bad news for player if I ever teach the enemies to deflect π
#gamedev
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6 months ago
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Repairing items now requires some resources. 1 rope is default but it might also require some other item
#gamedev
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6 months ago
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I need to update my steam page with all the new features and stuff I added to the game, but I still have a couple of features to do, so maybe I should wait a month or two π€ How often do you update your steam page?
#indiegamedev
6 months ago
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It's annoying when you try to find a rare bug but when you add debugging info, you can't reproduce it anymore π₯
6 months ago
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Sickle is useful for cutting a lot of grass fast!
#gamedev
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6 months ago
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Added potions to cooking menu. They will need weird ingredients to make :)
#gamedev
6 months ago
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I reworked my crafting Ui so that it shows a lot more item info. It also supports filtering and pages. I can finally add more recipes! π
#gamedev
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7 months ago
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7 months ago
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Been watching Delicious in Dungeon and it's really cool!
7 months ago
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Was hoping I could get some work done on the game but I'm sick π€
7 months ago
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Carrot farm π₯
8 months ago
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