Nikodem Lokatelj
@barrierx.bsky.social
๐ค 416
๐ฅ 394
๐ 749
Game dev, making Tribe Quest! www.nlg.si
Party members will now give you their arrows if you have a bow. That way you don't have to always manually take it from their inventory.
#gamedev
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1 day ago
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1000 people have downloaded the demo! But only 120 have played it ๐
1 day ago
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Trade ui is now functional. It's a barter system where every item can be assigned value and every npc can have their own value table, so I can make a npc that pays a lot for poop ๐ฉ
#gamedev
#solodev
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1 day ago
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Prototyping a trader window, is it obvious how to use it?
#gamedev
2 days ago
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Every time I think I can leave the demo and go work on other things, I find something to tweak or fix. I uploaded like 10 builds since last week ๐
3 days ago
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Counting arrows ๐
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3 days ago
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I put in a simple night scene, too dark? ๐
#gamedev
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4 days ago
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I put the new logo in the main menu, now what do I replace the black background with?
#gamedev
#solodev
4 days ago
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Just updating the logos on steam, do you think it's an improvement? (old vs new)
#gamedev
5 days ago
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What do we call this kind of graph of wishlists? ๐
#gamedev
6 days ago
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Someone accused me of having ai generated art in my game ๐ค
7 days ago
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The stay command was confusing people, so I added a little flag at the position where you command them to stay. I think this makes it a lot more obvious what's happening when you press the command.
#gamedev
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7 days ago
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My demo is out early! Wanna give it a try?
#gamedev
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9 days ago
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yay!
10 days ago
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So many builds! Fixing bugs, adding features, so much stuff to do before demo goes out
11 days ago
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Steamworks is giving error code 500 when I'm trying to upload any kind of image. Any other dev has issues?
14 days ago
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Are you going to try the demo?
#gamedev
15 days ago
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A new gameplay video for Tribe Quest Demo
#gamedev
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16 days ago
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Does anyone want to help test the demo before it goes live?
16 days ago
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Getting there...
17 days ago
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#gamedev
18 days ago
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Just testing the dialogue system ๐
#gamedev
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24 days ago
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the start of a dialogue system
#gamedev
about 1 month ago
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If you wanna be old and wise, just equip a beard!
#gamedev
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about 1 month ago
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Added support for homeless people ๐
about 1 month ago
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A little memorial ui, it will show the ones that died on quests.
#gamedev
about 1 month ago
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A new tech tree prototype. I think this is going in the right direction. Just not sure yet what to do with the paths that go over each other.
#gamedev
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about 1 month ago
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The little inventory sort and transfer buttons let you quickly sort or transfer items between inventories โกโกโก
#gamedev
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about 1 month ago
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Doing a tech tree ui, not sure yet what's the best layout. Left to right? Top to bottom? Central node and expand everywhere?
#gamedev
about 2 months ago
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Following curvy paths feels good! ๐
#gamedev
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about 2 months ago
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Do we like it curvy?
#gamedev
about 2 months ago
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Are you visiting the bandit camp?
about 2 months ago
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The new recruiting board ui
#gamedev
about 2 months ago
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Reworking the character stats ui. Not quite happy with it but it's at least consistent with the rest of ui now ๐
#gamedev
about 2 months ago
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New storehouse for the village. You can dump all your boners in there ๐ ๐ฆด๐ฆด๐ฆด
#gamedev
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about 2 months ago
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Why not make a new slingshot weapon? I had to rewrite some weapon rotation code but now we can terrorize the little critters in the forest ๐
#gamedev
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about 2 months ago
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The new portrait ui shows what you have equipped!
#gamedev
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2 months ago
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Tired of doing all the ui stuff, didn't manage to finish this one today :)
2 months ago
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A little gathering tutorial.
#gamedev
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2 months ago
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Do the dismantle returns make sense to you?
#gamedev
2 months ago
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You can have 4 character in your party and so you can open 4 inventories at the same time
#gamedev
2 months ago
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Inventory reskin! I'm just not sure what to do with that orange color around items. I had it for so long that I don't know what to replace it with, maybe I should just remove it ๐
#gamedev
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2 months ago
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2 months ago
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Redid the crafting ui with the new style
#gamedev
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2 months ago
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Centerng the ui is hard work ๐
#gamedev
2 months ago
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Here is the new quest & tasks ui in action. I did change the fonts to be more readable, but they might be too plain now?
#gamedev
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2 months ago
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Work in progress for some ui used to display village tasks. Does it look passable for the demo?
#gamedev
2 months ago
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Maybe some clover and flowers to make your stay nicer?
#gamedev
2 months ago
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Are you going to rescue him?
#indiegame
#gamedev
#solodev
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3 months ago
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Working on a plant boss, it attracts flies when it opens up ๐ท๐ชฐ
#gamedev
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3 months ago
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